News for August 2009
Warhammer Fantasy Roleplay 104
FFG is proud to announce the new incarnation of WFRP!
Warhammer Fantasy Roleplay | Published 12 August 2009

The Old World has seen heroes rise and fall. This year, you will get to be one of those heroes. Fantasy Flight Games is proud to announce the newest addition to our Roleplaying games, Warhammer Fantasy Roleplay!

Warhammer Fantasy Roleplay is a new, exciting way to experience the popular Warhammer Fantasy setting. It is a grim world, constantly at war. As a hero, you will take up weapon, spell, or prayer and do your best to combat the might of enemies terrifying to behold. As the Game Master, you will make the lands of the Old World real as you craft the story, the people, creatures, and the mysteries the other players will encounter during their adventures.

Everything your group needs to begin its adventures in the Old World is included in the Core set. This Core set is an excellent way to bring new players into the fold, as well as to reward experienced roleplaying with new and exciting innovations.

  • Custom Dice give you unprecedented options for story-telling
  • Character Stances give players exciting choices during challenges
  • Action cards keep you in the game, no need to look up skills or abilities
  • Party sheets provide new skills and abilities to keep everyone engaged
  • 30 different careers and 4 different races offer a multitude of character options

How do I start?
These innovations are brought to life in the Core set of Warhammer Fantasy Roleplay. Inside you will find four full-colour books. The main rulebook introduces all the mechanics and key information you need to get started. Also included are three tomes to provide you with more information on the world, and give you new opportunities for character creation. The Tome of Mysteries is your guide to wizards and the winds of magic. Follow along with grey wizard Gavius Klugge as he gives you insight into this powerful career path. The Tome of Blessings provides information on priests and the gods they follow. Information on the Cults of Sigmar, Shallya, Ulric, Taal, and others are contained within this volume. The Tome of Adventure is a book for the Game Master, and provides valuable information on running sessions, background and statistics on a variety of enemies, information on how to get the most out of your roleplaying experience, and a complete introductory adventure.

For more information on Warhammer Fantasy Roleplay, check out the Description page. Make sure to check back, as more info is on the way.

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Comments (104)

Etherain
Published: 12/23/2009 5:02:06 PM
#104

Do you need a joystick or can you use a mouse and gaming pad ?

flyingcircus
Published: 8/31/2009 10:59:47 PM
#103

 BTW, case in point to my last post.   Remember Rolemaster, well someone at ICE got a great idea to make the game better, so they scrapped 2e RM and made Rolemaster Standard, well that was too hard so they made Rolemaster fantasy Roleplay, oh wow, you mean we didnt fix that either?  Ok we F'ed up, so they put a new version called (get this now) Rolemaster Classic, a cleaned up RM 2e, which they already had.   I mean who would have thought that the original was better.....ummmmmmmm, let me think.........., oh yeah, THE PEOPLE PLAYING IT!!!!!

Do I have to spell it ot FFG?

WFRP 2e will be better than, oh say anything not based on 2e WFRP, like 3rd edition, duh!......

flyingcircus
Published: 8/31/2009 10:53:45 PM
#102

 WTF, were is it written everything has to change!?, I am so sick of the assinine idiots on these and other forums that start spewing this hogwash that we must change and move forward, well maybe sometimes but when something is working as is and not broken, there is no damn reason except GREED to change it!

Just stick with 2e wfrp, make some new books on the Elven lands, add the damn Lizardmen nations in and complete shit before moving on to some hairball shit boardgame!  This is the same type of BS that is bringing down WoTC and DnD, sales of Pathfinder are outrageous and people are dumping 4e on ebay for 50% off now and less, why?  Because 4e sucked!  Thats progress for ya huh?.......Same shit different company....

splinter
Published: 8/23/2009 4:39:30 AM
#101

"its the end of the world!"

"how dare you change something!"

"how can you possibly try and move on with some new ideas when there are old ones around?"

Good gods, listen to yourselves. You'd think FFG had decided that in order to continue playing WRFP in any form you have to cut your left arm off and stand on your head. Its a NEW EDITION. Thats all. Yes, there are changes, and they may or may not be for better or worse, but until you've actually had chance to TRY them, quit bitching and moaning. Things change. Its a fact of life. They don't always change for the better, but they don't always change for the worse, either. How many of you, When WFRP 2nd Edition came along, decried at its rules changes? And how did that work out in the end? Pretty good, eh? Exactly.

I freely admit I did the same with 4th Edition D&D; I wrote it off as a game with interest only in combat that took too many cues from MMO's. And they I actually played it, and you know what? Its bloody good fun.

Based on my experience with FFG products to date, I have never, not once, been dissapointed with anything they have released. WRFP 3rd edition may buck that trend, it may not. But I will wait and reserve judgement until I actually have chance to find out, with my own eyes, and until then, I will await with cautious interest.

GhostWolf69
Published: 8/22/2009 3:15:58 PM
#100

I can totally understand that old-timers end up with a sour aftertaste here. I'm one of them myself and I think (with some minor exeptions) that I own everything ever published for this game... I do not own the 1st edition box though... dammit.

But my personal opinion is this: I still feel invigorated by new things and welcome a fresh start. Honestly I have more WFRP 2nd edition stuff than I ever think we will have time to play through. So really... do I need more?

What I will lack, when the old line dies, is my own personal experience of buying a new WFRP book and reading it alone with my coffee.

But hey... I can do that with the new game too, can't I?

If it's good that is... I'm holding my breath. If it sucks... then you guys just killed the best game out there and I will never forgive you for it.

/wolf

dudefella
Published: 8/21/2009 12:45:37 PM
#99

It never fails that innovation and exploration of new ideas causes many to proclaim the imminent falling of the sky.

The incessant babbling of the internet never ceases to amaze.

Have any of you played this game?  No, so hold your opinions until you have.

Sunatet
Published: 8/21/2009 9:59:04 AM
#98

I'm NOT curious, and I;m NOT buying this shit!
I want rest of 2-nd edition books to be released in my language (the last one was Terror in Talabhaim), but it's unlikely since FFG is not backing those books up anymore...
And I'm really considering to stop buying FFG stuff (very good on most cases) if they will release this crap.

Rooster
Published: 8/21/2009 9:58:59 AM
#97

I am a big believer in constructive criticism, so here goes (and many of my points have been said already, but we gamers are opiniated and I need my two shillings in here.)

I am confused by this new edition. Companies usually only publish new editions of a game when the old edition is floundering badly. I don't see how FFG could have decided on the fate of 2nd edition so quickly (clearly 3rd has been in design prep for quite awhile, so it's plausible this was in the works since the early days of the BI change over). Also, it's strange that they pulled this after proving they can publish great 2nd ed books like the Career Compendium and Shades of Empire. So all in all, I'm shocked and very disappointed in this news.

While the box art for 3rd ed looks wonderful (I would expect nothing less from FFG) I cannot say I can get behind the direction the game is going. Some on here have said "don't knock it until you try it." Well that may be true, but I see no need to try it. It does not resemble a roleplaying game in the classical sense and I did not play 4th ed D&D for that very reason. Also, there is nothing wrong with 2nd ed at all; it is a fantastic game. If you've been WFRPing since 1st ed like I have, then you know it is not difficult to blend the editions together and have one densely fun experience. I do not see that 3rd ed will able to blend at all, so there is no point in getting it. I have all the books I need in the old editions to game for a very long time. I would have liked to have seen more, but it won't happen now.

Some other points: If this game is meant to draw new blood into WFRP, why the $100 price tag? That will shut folks down right out of the gate.

And all the exciting verbage in the press release about the book content: " The Tome of Mysteries is your guide to wizards and the winds of magic....  The Tome of Blessings provides information on priests and the gods they follow. Information on the Cults of Sigmar, Shallya, Ulric, Taal, and others are contained within this volume..."  All of this exists in spades already in great detail in books already on the shelves. Why are we backing up? I have more information on the deities of the Old World then I could ever hope to use. This seems so pointless. Unless once again, this is all for the benefit of the newbie and we old guard are left out in the cold again.

And for those of you who are saying "if you don't like it then stick with the old edition." That is just pedestrian and passive. We have forums for a reason and we need to voice our concerns. Otherwise our thoughts and opinions on the games we love will never be considered. People who just roll over and take what is offered no matter what  just impede progress and further support these types of choices by companies.

Sorry FFG; you rarely miss in my book, but this is not something I can support. I will be sticking with the previous editions, but I wanted to give my reasons why first. I just ask that you don't do this to Dark Heresy/Rogue Trader; although I already know you won't. I wish you had that kind of foresight with WFRP. It deserved better.

GhostWolf69
Published: 8/21/2009 9:43:54 AM
#96

I'm curious.

I'm buying. (I really don't care about the price tag being a little on the steep side. Heck the Descent box and Age of Conan are not that far off and if it's good it's worth it.)

If it suck how ever... I'm probably going to deman my money back.

But damn I'm curious... I want more info!

/wolf

 

flyingcircus
Published: 8/20/2009 3:05:39 PM
#95

 OMFG, GW needs to pull the License for WHFRP ASAP from FFG, wtf are you nitwits smoking?   $100.00 for a Hybrid RPG/BOARD GAME, get the F*&^ outta here!   This doesn't work nimrods, these Hybrid games fail every time they're tried, the Board Gamers want a board game, the Roleplayers want a damn RPG, get your heads out of your asses and go back and start making WFRP 2e stuff, quit trying to be cutting edge!

legionofmarduk
Published: 8/20/2009 8:18:55 AM
#94

This game will CRASH AND BURN...

and in 20 years time there will be people still playing  the REAL WFRP...

 

 

LoM.

claes
Published: 8/18/2009 7:34:24 AM
#93

I think this will be great. Don't like, then stick to the edition you like. Simple.

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