|Stories of Terror and Dark Discoveries
Announcing a Revised Secrets of Arkham for Call of Cthulhu: The Card Game
|Call of Cthulhu LCG | Published 18 December 2013|
“Gilman came from Haverhill, but it was only after he had entered college in Arkham that he began to connect his mathematics with the fantastic legends of elder magic. Something in the air of the hoary town worked obscurely on his imagination.”
–H.P. Lovecraft, The Dreams in the Witch House
The sleepy towns and quiet hillsides of H.P. Lovecraft’s fictional New England are full of hidden horrors. Strange forces compel some individuals to explore the oceanic depths beyond the coast of Innsmouth; others discover, with terror, frays in the fabric between our world and those unfathomable realms that lie beyond. Do you dare visit this forsaken landscape? Do you dare explore its darkest secrets?
From the horrors of Dunwich to the shadow over Innsmouth, Secrets of Arkham introduces a ten-card story deck that provides a different play experience than the story deck from the Core Set, and its 150 player cards (three copies each of fifty different cards) explore the terrors of H.P. Lovecraft’s fictional New England. You’ll find such classic elements of Lovecraft’s mythos as Professor Armitage (Secrets of Arkham, 12), The Necronomicon (Secrets of Arkham, 9), and Azathoth (Secrets of Arkham, 46), the gibbering Ancient One whose name no one dares speak aloud. Moreover, the deluxe expansion further develops such extraordinary threats as the Mi-Go and the Deep Ones.
What new strategies and deck ideas will you discover as you delve into the updated Secrets of Arkham?
Delving into Dark Secrets
Secrets of Arkham introduces a second story deck to Call of Cthulhu: The Card Game, designed to offer different choices and a different experience than the stories from the Core Set. The ten stories in this story deck allude to many of the most important locations in H.P. Lovecraft’s fictional New England, and they recall such classic tales as The Shadow Over Innsmouth, The Dunwich Horror, and The Colour Out of Space. Together, they provide a range of simple, yet powerful, effects that can each make a large impact on the game.
Additionally, the story deck features some effects centered around the game’s Day and Night keywords. First introduced in the Dreamlands series of Asylum Packs and heavily revisited in the Terror in Venice expansion, cards with the Day or Night keywords give additional shape to the struggles between the forces of light and those that prefer the dark.
The player cards in Secrets of Arkham add power and depth to each of the seven factions found in the game’s Core Set:
About the Revised Edition
This edition of Secrets of Arkham has been updated to include three copies of each player card, meaning that a single copy of the deluxe expansion now provides players with a complete play set.
Additionally, two of the expansion’s cards have been updated to incorporate the errata they received in the game’s official FAQ (pdf, 12.0 MB):
Countdown to Madness
The revised edition of Secrets of Arkham is due to arrive at retailers in the first quarter of 2014. Until then, keep checking our website for more information about this and other Call of Cthulhu expansions!
Based on the fiction of H.P. Lovecraft and his literary circle, Call of Cthulhu: The Card Game takes two players deep into the Cthulhu Mythos where investigators clash with the Ancient Ones and Elder Gods for the fate of the world. The Living Card Game format allows players to customize their gaming experience with monthly Asylum Pack expansions to the core game.