|A City at the Crossroads
Announcing Campaign Book Hades, a Dust Warfare Supplement
|Dust Warfare | Published 20 July 2012||Rating||12 votes|
It is 1947, and the armies of the three great blocs have collided in a small city along the Caspian Sea. Zverograd, a city that lies at the divide of continents, lies also at a crossroads in world history. Now, the battle that has raged here for months has reached its tipping point, and only through the use of recently developed technological terrors and innovative new tactics can any of the three warring factions prevail.
Fantasy Flight Games is pleased to announce the upcoming release of Campaign Book Hades, a supplement for Dust Warfare! The pivotal battle for the doomed city of Zverograd has dragged on for months, and all three factions now seek any means of breaking the stalemate. Campaign Book Hades continues the tense struggle for this all-important metropolis, while adding new rules, options, and stats for upcoming Dust Warfare units.
New Weapons, New Battles
With stats for recently announced Allied, Axis, and SSU miniatures, Campaign Book Hades is a valuable addition to any Dust Warfare player’s library. This jam-packed 48-page softcover book presents details on locations in and around Zverograd, and it features rules for Tesla weaponry, never-before-seen special abilities, and much more!
The war has sparked amazing (and terrifying) scientific innovation; as such, Campaign Book Hades debuts rules for superhuman characters, “Soldier 4” units that take battlefield heroism to new heights. So powerful that they are limited to one per army, these heroes are imbued with abilities that go well beyond special equipment or elite skills. Colonel Ivan Vasiliev, aka “Winter Child,” is Dust Warfare’s first superhuman, and he’s a one-man flying fortress that strikes fear in the hearts of the SSU’s enemies. With his formidable radiation beam and hydraulic fists, Winter Child is ready to take on targets both near and far.
What’s more, Campaign Book Hades offers a unique new perspective on Dust Warfare, in which you are the general, deciding the sites of future battles! Included inside are rules for the epic Hades Campaign, a long-term conflict in which players plan their engagements using a detailed overland map of Zverograd. Multiple players can divide into teams of three, then battle for strategically important locations across the city...culminating in a final battle that could decide the fate of the world.
Keep checking back for more on Campaign Book Hades in the coming weeks, and look for it on store shelves in the fourth quarter of 2012.
Dust Warfare offers players intense and engaging tabletop miniatures combat set in an alternate 1940s reality in which World War II continues to rage, fueled by the introduction of alien technology and the development of fearsome combat walkers.