|One Heist, Six Competing Thieves
Announcing Infiltration, a card game designed by Donald X. Vaccarino
|Infiltration | Published 13 January 2012|
It is the future, and beneath the flickering glow of the sprawling New Angeles skyline, immense corporations seek every advantage in the burgeoning field of synthetic humanoid technology. On the brink of a revolutionary innovation, CyberSolutions Inc. is poised to become the next global powerhouse, threatening the profits of well-established conglomerates Haas-Bioroid and Jinteki. But unfortunately for CyberSolutions, security at their New Angeles branch has just been compromised.
Fantasy Flight Games is pleased to announce the upcoming release of Infiltration, a card game designed by Donald X. Vaccarino (Dominion, Kingdom Builder)!
Set in the dystopian future of Android, Infiltration is a tense card game of futuristic larceny in which two to six players take the roles of thieves, competing to steal valuable secrets from a highly secured corporate facility.
The most vital information lies deep within the complex, but each step inward takes you farther from escape. Worse yet, corporate mercenaries are closing in! How long will you push your luck as you avoid security patrols, surpass rival thieves, and try to download the most data before the building is locked down?
A new heist every time
To begin, a deck of thirty-two Room cards is shuffled, and from these, the CyberSolutions’ twelve room-facility is built. With the abundance of extra cards and the numerous possible combinations, no two games of Infiltration will ever be the same. What’s more, fans of Android’s thematic focus will appreciate finding similar details in Infiltration; each thief has his own personal motivation for taking part in this daring late-night larceny.
Tech Expert Gabriel Correa Santiago might be in it for the money and the thrills, but bioroid “Marilyn” 7Y3T9D has more private reasons for breaking into an android factory. But there’s no honor among thieves; although the group may have started out working together, all bets are off once the alarm sounds.
Take the data and run
All the while, security mercs approach the facility and the risk of being caught in the act increases...so get in, get the data, and get out. If the mercs arrive, any characters left in the building will be imprisoned. How much information can you download before you hear their sirens blaring outside?
With its nearly infinite replayability and tense push-your-luck action, Infiltration is perfect for fans of fast-paced card games, the rich dystopian world of Android, or the work of celebrated designer Donald X. Vaccarino. For more on Infiltration, visit its website and keep checking back for previews. Then, plan to catch this heist at your local game store in the second quarter of 2012!
Designed by Donald X. Vaccarino (Dominion, Kingdom Builder), Infiltration is a tense card game of futuristic larceny set in the dystopian future of Android. Two to six players take the roles of thieves, competing to steal valuable secrets from a highly secured corporate facility. Push your luck as you avoid security patrols, surpass rival thieves, and try to download the most data before the building is locked down!
Great! More cyberpunk in boardgames please.
Well, there I was, confident that I had found all the game lines I was interested in from FFG, and then along comes Infiltration, and it looks, well, fantastic. The second quarter can't arrive soon enough....
And incidentally, to Tromdial: Android is very long and very complex, and I can't guarantee that you'll like it or that you can get enough players who like it. But if the powerful cards are the only negative factor to you, get it. Each character has a weakness (generally a particularly kind of location that it is unwise for them to enter or a state, such as having a certain number of cards in their hand) which is written on the tactics sheet for each character. The most powerful cards trigger off these weaknesses and/or are extremely tricky to play. I've found no evidence of unbalance as a result of said cards, you just need to be aware of your character's weakness(es).
I hope they revise the original Android. I'd like to buy that too but people complain how harsh some of the cards your opponents can play on you (i.e. lose all evidence or lose a whole turn, upsetting the balance completely), and that's a turn off for me.
I think I'll sell my Android board game and get this instead.
I really like the Android universe. The 1st game looked incredible but meh reviews kept me from spending the money. That and it calls for more than 2 players. This game seems just right for my wife and I.
Now all I need is a twilight imperium card game.
Android is just a mindblowingly amazing IP. The art and the story and the setting create a totally unique fusion that you should be stupendously proud to call your own, regardless of how the first game may have been received (I still think it's an amazing title). I've been waiting for you to bring out another blockbuster title using this great IP.
Putting none other than Mr Vaccarino on the case is just a dream come true.
Thank you, I am buying this thing (it sounds great) and please continue to build the amazing world of New Angeles and Heinlein to the dizzying heights that Runebound now enjoys.
What Maleki 146842 said, on both accounts.
A - A - A - A - AUTOBUY!
I will definitely be buying this, however I'm still hoping for an Android expansion.
Sw33t. Looks like a day one purchase.....I'm almost prompted to re-read all my William Gibson. :)
Love the idea and the timing mechanic - sounds like great replay value -and I can picture multiple expansions already...
Haas Bioroid = Hasbro?