|A Game of Thrones LCG | Published 07 November 2011|
“The gods know the truth of my innocence. I will have their verdict, not the judgment of men. I demand trial by combat.”
–Tyrion Lannister, A Game of Thrones
The 60 cards (3 copies each of 20 different cards) in Trial by Combat expand upon several of the dynamic new themes introduced in A Tale of Champions. This Chapter Pack reinforces your ability to forge fleeting alliances with other melee players with cards that provide mutual benefits. When the temporary alliances falter, new cards from Trial by Combat can play your opponents against each other. Unique characters and support cards bolster strategies featuring their House’s most renowned personalities, and characters possessing the new Melee keyword continue to find clarity in the heat of battle.
Fight to win
Perhaps the greatest approximation of the struggles between the Great Houses of Westeros in George R.R. Martin’s A Song of Ice and Fire, the multiplayer format for A Game of Thrones: The Card Game forces players to watch their backs as they attack their foes, forge alliances with other Houses, and then break them whenever the situation makes betrayal advantageous.
Trial by Combat provides several exciting, new cards that can help establish your House throughout the shifting balances of power of these melee games, including a new plot, I Fight to Win (Trial by Combat, 100). Grabbing two titles is a little like cheating, but no one ever claimed the path to the Iron Throne belonged solely to the righteous. It’s unlikely your opponents will ever let you get both Master of Coin (Core Set) for the additional gold and Master of Laws (Core Set) for the additional draw. It’s also unlikely they’ll let you choose Crown Regent (Core Set) for the title’s ability to redirect challenges. However, the ability to select a second title–any title–is a major boon, and the true strength of I Fight to Win may appear when you make another player your supporter and limit challenges against you… or when you choose a second title to oppose a weaker House, and press the moment’s advantage to gain greater power.
Live by the sword, die by the sword
Trial by Combat introduces several powerful new events that can turn your opponent’s moment of weakness into a gaping hole in his defenses. The Chapter Pack features a trio of events that provide each of the six Great Houses with tremendous utility and flexibility, each at the cost of a single power from your House. Additionally, the aggressive stances favored by House Stark and House Greyjoy become all the deadlier. The Stark event, No Quarter (Trial by Combat, 82), reinforces the House’s singular advantage in targeted kills. Along with Ice (Core Set, 1), Robb Stark (Core Set, 8), Grey Wind (Lords of Winter, 2), and Routing the Charge (Lords of Winter, 33), No Quarter offers Stark myriad ways to ensure that the other Houses pay in blood for their hostilities. Furthermore, No Quarter allows you to press your challenge or retaliate beyond the bounds of the participants of any challenge. You can play it after you win the challenge as an attacker and your opponent declares a victim for your claim, or you can play it after winning a Military challenge as the defender. Either way, you can strike deep into your opponent’s ranks, felling a vital member of the House or slaying a standing character before it can make a challenge against you.
Anything can happen
As Tyrion Lannister understood, Trial by Combat can lead to unexpected events and reversals of fortune. Individuals doomed to die may yet survive. Valiant heroes seeking to uphold justice may fall to the sword. Killers may become heroes…
Look for this bold new Chapter Pack to impact joust and melee matches worldwide when it arrives in the first quarter of 2012!
Based on George R.R. Martin's bestselling fantasy epic A Song of Ice and Fire, A Game of Thrones: The Card Game, playable by 2-4 players, brings the beloved heroes, villains, locations, and events of the world of Westeros to life through innovative game mechanics and the highly strategic game play. The Living Card Game format allows players to customize their gaming experience with monthly Chapter Pack expansions to the core game.
~Nick-ler, Nick-ler, Nick-ler. Still whining. You know, I've had to put up with that for 6 years.
PTTS returns! Woo-hoo! Now if we only could get a PTTT as well...
man... i have to deal with more kill effects from stark? not looking forward to that.
No Quarter is much more useable than Die by the Sword! Yay!
I love the title manipulation. LOVE IT.
No Quarter seems brutal. Combined with a core set Robb, you could kill 3 or 4 characters in a single challenge.