News for August 2011
Heavy Firepower 17
Announcing two new heavy walkers for Dust Tactics
Dust Tactics | Published 16 August 2011

Four Luther medium panzer walkers patrolled outside the Axis ammo dump when the first Allied Fireball approached. The pilots in their Luthers opened fire, but their weapons barely slowed the strange, six-legged walker. Outside the gates, the Allied tank hit the anti-tank traps and bulldozed right through them. The Fireball sprayed machine gun fire from its turret to keep the Axis troops at bay, but the Luther pilots couldn’t understand why it didn’t fire its main cannon… Then the first Luther got too close, and the Fireball unleashed a tremendous gout of flame that incinerated the Axis walker and its pilot within seconds.

After unveiling these amazing new miniatures at Gen Con Indy 2011, Fantasy Flight Games is now thrilled to announce the upcoming release of the Allied Heavy Assault Walker and the Axis Heavy Panzer Walker!

Protected by the heaviest armor ever developed and wielding massive firepower capable of reducing opposing units to rubble, these heavy walkers provide players exciting strategic options for their games of Dust Tactics.

Burn, baby, burn!

After the Axis forces assaulted them with heavier and heavier walkers, the Allies made a point of showing they, too, can build fearsome engines of destruction, as heavy as anything thrown against them. The Heavy Assault Walker miniature can be customized in either of two configurations, the Punisher and the Fireball.

The Punisher is the heaviest walker the Allies have ever produced, with twin 155mm howitzers to pummel heavily armored walkers and a number of .50 cal and .30 cal machine guns to lay waste to enemy squads foolish enough to approach.

The Fireball adheres to the Allies’ traditional strengths–speed, versatility, and lethal attacks at close range. Its deadly Napalm Thrower launches fiery doom at a greater range than ever before, and those fires can consume nearly any enemy unit in a single hit.

To maneuver into position to launch attacks, both configurations of the Heavy Assault Walker carry Dozer Blades, which can level anti-tank traps. Additionally, both configurations of the Heavy Assault Walker can carry friendly squad members, shielding their movement from enemy fire along the way to vital locations.

Raw firepower

Build the Axis Heavy Panzer Walker into one of its two possible configurations, and you’ll be able to batter your opponents at any range. Both the Königs-Luther and the Sturm-König feature massive cannons, capable of punching any armor on the battlefield.

With its dual 17.3 cm FpK, the Königs-Luther is a formidable weapon, easily among the most fearsome in the war. The heaviest variant of the Luther, the Königs-Luther sometimes wins battles even before firing its first shot; so terrifying is its raw firepower that many enemy tank commanders simply refuse to fight it without support from their mightiest walkers. Even when joined in battle by multiple opponents, the Königs-Luther features a frame and armor heavy enough to buy Axis reinforcements time to arrive.

The second configuration of the Heavy Panzer Walker, the Sturm-König excels at defending troops as they move into position. Less resilient than the Königs-Luther, the Sturm-König provides Axis commanders different strategic options with its Advanced Reactive Fire skill. Similarly, its 12.8 cm FlakVierling may not hit as hard as the Königs-Luther, but the Sturm-König fills the air with such a sheer volume of fire that few units can withstand its sustained barrage.

Hit them hard

Prepare to take control of these heavy walkers when they advance on the battlefront in the Fourth Quarter of 2011. It’s better to set their sights on your enemy’s units than to find your forces staring them in the barrels!

Dust Tactics is a tactical miniatures game of brutal combat for 2-4 players. Based on the popular universe created by artist Paolo Parente, Dust Tactics presents an alternate 1940s reality in which alien technology fuels gigantic machines of war, and the world's superpowers clash over rare mineral deposits that could ultimately decide the outcome of WWII.

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Comments (17)

madmaxknick50
Published: 8/18/2011 4:36:10 PM
#17

 They all look great but I really like the Axis models ... sweet!!

golem101
Published: 8/18/2011 5:17:37 AM
#16

 Oh God, just as I was trying to shake off the addiction... I gotta be back on track and finish up painting all the other walkers I still have in line.

Mr Wiggles
Published: 8/18/2011 3:58:21 AM
#15

Sorry, for me it has to be the axis walkers.  They look absolutely fantastic!   Yes they look slightly OTT, but that great and I'd love to grab a couple as long as I can keep the credit card bill away from my wife.  :-)

Algesan
Published: 8/17/2011 5:58:28 AM
#14

2x2 Squares?  Heh, looks like some creative setup with the little tiles can seriously mess with them.

 

I just wish we had gotten some Sino-Soviets going on before this...

Enies
Published: 8/17/2011 1:27:34 AM
#13

They cover 2x2 tiles

Bathrobe Jedi
Published: 8/16/2011 9:34:20 PM
#12

I must say, that looks pretty rad. 

marcemtp
Published: 8/16/2011 9:20:20 PM
#11

I will pick one of each but use them for Dust Warfare.

twargod
Published: 8/16/2011 8:13:49 PM
#10

Wow Awsome! cant wait to get both. Keep up the great work!!

volnon
Published: 8/16/2011 7:58:56 PM
#9

One each for me-  jeez, I already have so many other walkers I'll have no room on the battlefield with these guys, too.

Speaking of which, just how much tile space does one of these guys cover?

Two? Four?

Peacekeeper_b
Published: 8/16/2011 7:31:01 PM
#8

I was thinking three in all (two for my Axis force and one for my Allied Company). But over a year or so (they are $35 each after all).

Grand Inquisitor Fulminarex
Published: 8/16/2011 7:01:11 PM
#7

I like all of them, and will buy 3 of each. I think the overall look is cool. I do think the quad big guns are a bit much, but they do look cool.

daveman006
Published: 8/16/2011 6:54:13 PM
#6

reminds me of that old ps2 game ring of red, which was a cool game.

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