|The Lord of the Rings: The Card Game | Published 28 June 2011||Rating||18 votes|
At last reluctantly Gandalf himself took a hand. Picking up a faggot he held it aloft for a moment, and then with a word of command, naur an edraith ammen! he thrust the end of his staff into the midst of it. At once a great spout of green and blue flame sprang out, and the wood flared and sputtered.
–The Fellowship of the Ring
Many perilous roads cross Middle-earth–winding through tangled forests, to steep and wintry mountain passes, or through darkened mines. To keep your footing true, you may wish to shine a light before you. Illuminate your journey with the updated FAQ for The Lord of the Rings: The Card Game (pdf, 1.1 MB), now available on our support page.
Lighting Your Trails
The Lord of the Rings: The Card Game Design Team offered their insight into how they updated the FAQ to provide a smoother game experience by bridging the rules and language of the game and by addressing some of the more compelling questions players have asked.
The updated FAQ for The Lord of the Rings: The Card Game is much more comprehensive than v1.0, and you will find many answers and rulings that clarify how to play the game and resolve complex card interactions. While the first FAQ was meant to answer some of the more pressing rules questions, this version builds a framework for players to better understand the language, rules, and timing structure of the game.
We hope that you find the new FAQ useful, and remember you can always contact us with rules questions using the Rules Questions link on the bottom of our website. Happy gaming,
Thanks, Nate and Lukas! The FAQ is a living document the Design Team updates as necessary to help players experience the clearest, most enjoyable game possible. It is available for download on the support page.
In the meantime, keep one eye open for future updates, and seek out good counsel on our community forum.
The Lord of the Rings: The Card Game is a cooperative card game that puts 1-2 players (or up to four with an additional Core Set) in control of the most powerful characters and artifacts of Middle-earth. Players will select heroes, gather allies, acquire artifacts, and coordinate their efforts to face Middle-earth’s most dangerous fiends. The Living Card Game format allows players to customize their gaming experience with monthly Adventure Pack expansions to the core game.
@Largo68: I just picked up my copy of the game yesterday, and it's from the new print shipment. The cards didn't receive their errata. Not really an answer to your question, but at least you know the latest print shipment isn't changed.
Do the folks at FFG know when/if the updated text from the FAQ 1.1 will make it into a new print run of the core game set? Three months? Six? Longer? Never?
Thank you for this response. I'm thrilled to see the "after X attacks" wording made uniform and consistent. And I'm not scared of Chieftan Ufthank anymore. Well, not AS scared. And I'm also happy to get clarification of Legolas' ability.
Thanks! Looking forward to the first adventure pack!
@ crockejm: via his Ranged keyword, that reads he can participate in an allied attack
@Maniacske: What do you mean? Northern Tracker ONLY targets locations in the staging area...
Thanks for the updated FAQ, it really helps :)
Still no clarification on whether Northern Trackers ability targets locations in the staging area though :(
Apologies if the answer to this question is obvious. on 1.11 (in the FAQ) how is legolas being declared as an attacker a second time, I understand that he is readied from Grim Resolve, and Aragorn is being declared as an attacker with Stand and Fight, but how is Legolas getting in a second attack? (don't have the game on me at the moment, so it might be from Stand and Fight, in which case, sorry for the question)
Thanks for the new Faq.
Hahahah, I wonder if "What happens to Banks of the Anduin if it is drawn as a Shadow card?" is a nod to the Cardboard of the Rings podcast.
Thank you for listening to our screams of help.