|A Game of Thrones LCG | Published 23 June 2011||Rating||14 votes|
"Where is the greatness in a baseborn child?"
"He has kings' blood in his veins."
- A Song of Ice and Fire, Volume III: A Storm of Swords
Today, we will continue discussing The Isle of Ravens, the next exciting Chapter Pack in the Secrets of Oldtown cycle for A Game of Thrones: The Card Game! As with our spotlight on Maester Lomys, we return once again to the subject of the Baratheon power rush, a theme that is getting a bit of attention in Secrets of Oldtown. Nowhere is this more apparent than in the upcoming Stormlands Bastard (The Isle of Ravens, F65).
While your Baratheon deck may already have its slots filled for one gold Bastards with 1 STR and a power icon perhaps by Bastard of Robert (Core Set, B87) or Bastard in Hiding (Kings of the Storm, F19), Stormlands Bastard has more than enough to offer in terms of synergy and efficiency in your deck.
Easily the best part about Stormlands Bastard is its ability to give a unique Baratheon character renown for the duration of the challenges phase. Even though House Baratheon already has the most characters with renown, there is no reason why having more would not benefit a rush deck. Many are the occasions when a rush deck could have won in a round but came up short by a power or two, and then was completely wiped out by a Valar Morghulis (Core Set, S201) or similar reset effect. Having more characters with renown in play can help you close that gap.
Moreover, as stated above, a reset like Valar Morghulis is usually the death of a rush deck. If your Baratheon characters with renown get cleared out, many of them are unique and therefore unplayable once dead. If your Baratheon rush engine hits a wall like that, it's hard to get it going again. With Stormlands Bastard, the loss of one character with renown will not hit your deck quite so hard if you have other unique characters that you can give renown when necessary. Another advantage to Stormlands Bastard is that it is not unique and you can therefore give multiple unique characters renown during the challenges phase if you have both multiple Stormlands Bastards and available unique characters.
While Stormlands Bastard's ability is its principal selling point, at least one other factor should not be taken for granted and that is its Lord trait. As such, playing a Stormlands Bastard can bring a Royal Entourage (The Tower of the Hand, F47) into play - not bad for only one gold. Also, Stormlands Bastard becomes especially nice for one gold with a Rainbow Guard in play. As a Baratheon Lord, he would gain +1 STR from Ser Emmon Cuy (Kings of the Storm, F4), stealth from Ser Guyard Morrigen (Kings of the Storm, F5), and a save from Ser Parmen Crane (Kings of the Storm, F6).
Of course, just as the card being a Lord has advantages, it also has disadvantages through The Red Wedding (Princes of the Sun, F57), and it can feed power to Joffrey Baratheon (Core Set, L36). In addition, Stormlands Bastard is also an Ally, vulnerable to Varys (Secrets and Spies, F97), Ser Arys Oakheart (Princes of the Sun, F9), and Dissension (Queen of Dragons, F44). Even so, as a mere one gold, one icon, 1 STR character, Stormlands Bastard can be easier to part with than many other Lords and Allies that your deck might hinge on. All in all, Stormlands Bastard can be a great (and cheap) addition to your House Baratheon deck.
Hopefully there's enough to discuss here in the comments section and on the A Game of Thrones forums. Until next time!
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Based on George R.R. Martin's bestselling fantasy epic A Song of Ice and Fire, A Game of Thrones: The Card Game, playable by 2-4 players, brings the beloved heroes, villains, locations, and events of the world of Westeros to life through innovative game mechanics and the highly strategic game play. The Living Card Game format allows players to customize their gaming experience with monthly Chapter Pack expansions to the core game.
speeds up bara rush, and great target for red wedding.
very much like.
Not bad - combos well with their new Maester (giving people more saves for Valar) and of course like the article said the Rainbow Guard.
This chapter (mid-extension) is gonna be really great and nedly.
Any thoughts on why the Bara-Rush is getting this extra attention?
so much boss
Robert did have six-and-ten children, after all.