News for April 2011
A Contest of Heroes 8
Comments on the Chosen Few Contest for A Game of Thrones: The Card Game
A Game of Thrones LCG | Published 14 April 2011

Last week we revealed our picks for the Chosen Few Staff Proxy tournament that we will be running on April 17th at the Fantasy Flight Games Event Center alongside our Hand of the King tournament. Come to participate in the Hand of the King tourney and cheer us on as we play for the honor of the decks' creators! This week, we want to share some of the creators' strategies as well as commentary from the staff proxies.

A Hall of Heroes

If you haven't already, be sure to check out the lists of the eight finalists on the Chosen Few decklist page. We've had a few practice games with these decks already and had fun getting to know them. We hope that those of you who have built the decks yourselves have shared the experience of playing and exploring their interesting ideas.

The commentary we received from the creators ranged from very straightforward instructions on the deck's particular strategy to elaborate explanations of the deck's design philosophy. Below you will find excerpts from the emails sent along with each decklist. Watch the A Game of Thrones website for a full write-up from the winning deck's creator, as well as a tournament wrap-up, and pictures from the event.

Without any further ado, let's hear from the decks' creators themselves!

House Baratheon:
Expansion Block: Brotherhood Without Banners 

Jeff Lebow, creator:
"Hold any shadows cards in shadows unless absolutely needed. Get out Shadow Enchantresses using Bound by the Light as any Asshai die and use the now massive strength of your Asshai to win challenges for your renown characters to claim power and play Make an Examples."

Michael Hurley, staff proxy:
"I chose Jeff Lebow's Asshai-themed deck from the Brotherhood Without Banners series of chapter packs because I thought Jeff did a good job of maximizing the benefits of the limited card pool. He also came up with some creative solutions to help overcome the inevitable weaknesses from not having access to some traditional staples to an Asshai/Holy deck. In particular, not having access to "The Power of Faith," might make a lot people think this type of deck simply isn't viable. I think Jeff's deck might prove those people wrong."

House Greyjoy:
Expansion Block: Brotherhood Without Banners

Kyle Szklenski, creator:
"When Knights of the Hollow Hill first came out, I was instantly skeptical. People were heralding it as broken and overpowered before it even hit the streets. In a way, I thought the exact opposite: I thought it was completely unusable in the current metagame because no setup = too slow to be competitive. Upon reflection, however, the more I thought about it, the more I came up with ways to get around not having a setup phase and not having gold locations. It just so happens that Greyjoy has strong counters to both of those problems."

Jay Little, staff proxy:
"There were a lot of Greyjoy winter decks, which became a bit difficult to differentiate. But this deck stuck out -- it was definitely one of the most unique among the entries we received. I remember facing some very strong decks featuring the Eyrie in classic CCG play, and the Knights of the Hollow Hill is the LCG spin on the "sacrifice your setup" concept. It was also quite different than the types of decks I usually play, and looked like it would be fun to give it a whirl."

House Lannister:
Expansion Block: King's Landing

Dan Strouhal, creator:
"This Lanni deck allows for several different strategies: shadows kneel-based control, shadows-based rush (especially with Shadows Tyrion), and Joffrey Baratheon. None of these are mutually exclusive, however, and all three can be played together, adapting as the game unfolds. The Joffrey build involves giving Joffrey military and intrigue icons with attachments, then triggering his ability multiple times each round by kneeling to defend/attack and standing when the opponent attacks/defends."

Damon Stone, staff proxy:
"I am going with Dan Strouhal's Lannister deck using the King's Landing block. While a lot of the Lannister decks looked very viable, a few of them stood out as not being your straight Lannister kneel/control decks. I chose Dan's because it was more versatile and had a nice mix of tempo control and muscle. That it included three different and equally viable paths to victory based on the kind of deck I was facing, was something that was particularly compelling."

House Martell:
Expansion Block: Defenders of the North 

Balan, creator:
"My deck strategy is to separate the attackers and the defenders. Use Summoning Season to search out the Red Viper. Use Building Season to search for The Wall. With The Wall in play, we can put into play Night's Watch defenders when a challenge is initiated against us. Then we should only play a few key attackers and put into play Night's Watch as defenders when necessary so that the Red Viper does not kneel to attack each round."

Rob Kouba, staff proxy:
"After giving the deck a test run, I am very excited about my prospects in the tournament. The deck has pretty good draw in order to fill your hand. Martell cards are used to attack with Red Viper as a core unit. Night's Watch are used as defenders that have all three icons from the 3 Night's Watch North agendas. The deck is very opportunistic since I can use some tricks (icon manipulation, etc.) to stall my opponent until I have the advantage. The biggest problem to overcome is the increased power needed to win but it seems to be a good trade off in this particular deck build."

House Stark:
Expansion Block: King's Landing 

Alberto Garcia, creator:
"On a first sight, anyone can notice that this is a heavy control deck. It has a few location control (Pyromancer’s Apprentice + Alchemist’s Guild Hall) and the universal character control is Milk of the Poppy. Finally, it has a great “crowd control” from Black Cells + Alchemist’s Guild Hall + (Bran Stark + City Plots combo). This deck’s development is a bit slow, but it is a very solid deck. You only need to handle your opponent’s unopposed challenges, renown characters, and try to avoid having power on your house card on the first turns to keep your opponent as far as you can from victory. Meanwhile, your control over the table gets stronger."

Nate French, staff proxy:
"In the end I had to reward Alberto's creative approach with a Shadow-based Stark build. And the deck is not just "different for difference's sake," it seems to have some serious power if everything comes together. It should be a challenging deck to play, and that's the type of edge the rest of the field is going to need in this tournament."

House Targaryen:
Expansion Block: Defenders of the North 

Antti Korventausta, creator:
"This is a slightly unorthodox Targaryen deck, which plays out more like a Baratheon Power Rush deck. There are plenty of ways to save Khal Drogo, Daenerys and Viserys, and there is Power of Blood to keep them alive. Renown and Distinct Mastery are used for power gain. Then claiming denial and saves should help weather against even stronger assaults from your opponent. The primary purpose for Forever Burning and some Strength raising items in this deck is to enable Khal Drogo to behead stronger opponents as a surprise, while True Power can be used to push the challenge through."

Jaffer Batica, staff proxy:
"Since House Targaryen had the most submissions to the contest, I had to struggle with an overabundance of choice. I went back through the decks a number of times: stuck between "traditional" Summer decks, bludgeoning Dothraki decks, and others. Ultimately, I settled on Antti Korventausta's Defenders of the North deck, mostly due to my fascination with its differentness: a Targaryen power rush deck. Also, I liked the deck's writeup and, thematically, I liked the idea of Khal Drogo and Daenerys invading Westeros via The North."

Neutral House #1:
Expansion Block: King's Landing 

Joe Becker, creator:
"This deck is a Nobles-based power rush deck. Most of the characters have the noble crest, most have renown, and those that don't serve a specific purpose. The deck takes advantage of a few Martell draw characters while using their best characters to help lock the game. Baratheon uses their key characters from the core set to claim power. Melisandre and Ellaria Sand are included to hopefully slow down the opponent's win via power on characters. With Joffrey Baratheon the deck can win by flopping Wildfire Assault and killing off your own Lords and Ladies (same reason Red Wedding is in the deck)."

Andrew Baussan, staff proxy:
"I chose to go with Joe Beckers Neutral House noble-based rush deck. It features characters from every house and relies heavily on the power and renown of Lord characters. I want to see if this deck has the ability to even get characters out the gate let alone win with 15 power before my opponent wins with 10 (because of Treaty with the South)."

Neutral House #2
Expansion Block: A Time of Ravens 

Giles Oth, creator:
"The idea is quite simple: Swarm the opponent with every single Refugee available to you, steal what you need with Men With No King, Support of the Kingdom and Seductive Promise, and overwhelm him with the Reinforcements. One of the big concern for this deck is of course to win Dominance or else you’ll loose your Refugees, because you’ll almost never have enough gold (if any) to keep them all."

Lukas Litzsinger, staff proxy:
"Selecting a Neutral deck was no easy task. There were many quality submissions, from Night's Watch to Brotherhood builds, but in the end I decided to try out a Refugee deck. There were three decks that used the idea of flooding the board with Refugees, and it was just as difficult to decide between them as it was to decide between playing a Refugee deck and the other submissions. Now is the time for the refugees to stop fleeing, now is the time for them to stand and fight. I aim to lead them to victory, for the glory of Giles!"

Check back for a full write-up from the winning deck's creator, as well as a tournament wrap-up, and pictures from the event!

Based on George R.R. Martin's bestselling fantasy epic A Song of Ice and Fire, A Game of Thrones: The Card Game, playable by 2-4 players, brings the beloved heroes, villains, locations, and events of the world of Westeros to life through innovative game mechanics and the highly strategic game play. The Living Card Game format allows players to customize their gaming experience with monthly Chapter Pack expansions to the core game.

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Comments (8)

Published: 4/18/2011 12:24:01 PM

Have any results been released yet?

Published: 4/15/2011 3:29:01 PM

 If anyone is interested, here is the refugee deck I submitted that wasn't selected.  Mine focused on winter and income/location denial...  javascript:void(0);/*1302899456300*/

Published: 4/15/2011 3:21:19 PM

Refugee Neutral deck? Waouh, so terrific ^^ (sarcasm?)

Published: 4/15/2011 4:19:54 AM

A Conversation somewhere in the North:

Daenerys: "Drogo says they were yelling for someone called Gilles, when he beheaded them."

Val: "Looks like a refugee to me, khaleesi."

Deanerys: "Oh! This one had lots of gold."

Ser Jorah Mormont: "He had a banner with a burning Stag, must be some Baratheon Lord, but not sure who..."

Daenerys: "Viserys! Come carry this!"

Viserys: "Dany... Do we really have to have a second Hrakkar Pelt?"

Daenerys: "Gotta have some souvenirs, silly!"

Viserys: "But, why do I always have to carry everything?"

Daenerys: "Don't whine, here, I found some bones too."


Good luck to everybody! (Especially Jaffer, who might need it :P) 


Published: 4/14/2011 11:12:35 PM

I guess it's contingency for when The Wall gets blanked or taken out somehow?

Published: 4/14/2011 11:11:20 PM

 I'm wondering if the Martell/Night's Watch deck couldn't have done without the agendas, if it plans to only bump the NW characters in with The Wall for defense.

Published: 4/14/2011 7:14:06 PM

From the Lords and Ladies of the realm to the refugees:


Now, leave us alone while we amass power in just three turns, and turn the reigns over to the Martells.


This message delivered by Joe Becker. Good luck to all the submissions.

Oh, and you should really stream this or tape it for YouTube. I bet some of us would love to see our decks in action.

Published: 4/14/2011 6:23:28 PM

Statement from: The refugees of Westeros and across the Narrow Sea

To: The quarreling kings (and queens)

Since you failed to protect us, we'll have to take control of our own destiny (and your armies, and your land, etc...). We don't need no bloody king (or queen) nor your fancy Iron Throne!

Viva la revolución!


Good luck to you all (but most of all to Lukas of course...)

Gilles, official spokesperson for the refugees

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