|The Continuing Curse
Announcing the revised Curse of the Dark Pharaoh expansion for Arkham Horror
|Arkham Horror | Published 21 March 2011|
A new exhibit has come to the Arkham Museum of History, featuring some of the oldest and most mysterious relics to be unearthed in Egypt. However, a series of strange events has prevented the exhibit from opening, and now it is rumored that several ancient artifacts have gone missing. The police have increased the number of patrols all over Arkham, and any vigilante investigators will have to evade these bumbling sentries if they hope to get to the bottom of the disappearances...
Fantasy Flight Games is excited to announce the upcoming release of a revised edition of The Curse of the Dark Pharaoh, an expansion for Arkham Horror. An ancient curse has fallen on Arkham, and it is rumored that several mysterious artifacts have gone missing from the “Legacy of the Pharaohs” museum exhibit. Yet, anyone who seeks these lost treasures finds only horror and madness.
The Curse of the Dark Pharaoh (Revised Edition) is an updated version of the original The Curse of the Dark Pharaoh expansion released in 2006.
Why a Revised Edition?
The original Curse of the Dark Pharaoh was the first of Arkham Horror's many successful expansions, and has seen a great number of printings since it was originally published almost five years ago. However, as FFG developed the Arkham Horror play experience over the years, this expansion came to become the one that deviated most from our later Arkham Horror design vision, and over time came to stand apart from the Arkham Horror family as a whole.
With this Revised Edition, the Arkham Horror design team has remade Curse of the Dark Pharaoh from the ground up, incorporated errata, re-balanced cards to better fit with Arkham Horror's current ecosystem, and added new game elements.
For those unfamiliar with this expansion, The Curse of the Dark Pharaoh expansion adds the following to your Arkham Horror board game:
The Curse of the Dark Pharaoh (Revised Edition) lets Arkham Horror players explore ancient powers through Exhibit Item and Exhibit Encounter cards. Exhibit Items are legendary relics of the mysterious past, able to aid investigators in their fight against the Ancient One, and Exhibit Encounter cards let players search for Exhibit Items specifically.
In the original Curse of the Dark Pharaoh, players could only acquire Exhibit Items through random encounters. However, in this new edition, there is a more direct way to get your hands on these cherished artifacts.
The Ancient Whispers marker moves around Arkham, representing rumors and reports pertaining to the museum’s missing exhibit items. Investigators who encounter this marker will draw cards from the Exhibit Encounter deck, potentially finding a powerful weapon or spell. However, strange events often befall all who seek these mystical artifacts, so do not pursue them heedlessly...
The Dark Pharaoh Herald Sheet
The revised edition of The Curse of the Dark Pharaoh includes a Herald sheet for the Pharaoh himself, the Avatar of Nyarlathotep. His dangerous presence makes it more challenging for investigators to uncover the secrets of his artifacts and origins. While his curse affects the town, players will slowly be driven insane by acquiring his wicked relics.
In light of the strange events happening around Arkham, the police have begun to take notice. No longer can investigators stroll through neighborhoods brandishing their guns and occult paraphernalia without repercussion. Certain Event cards now cause Patrol Markers to be placed on the board, which represent patrol cars keeping a close eye on the neighborhood. Investigators will need to sneak by or risk being arrested.
Other Additions to Arkham Horror
On top of these new additions, The Curse of the Dark Pharaoh (Revised Edition) also contains Benefit and Detriment cards, which provide investigators with good and bad lingering effects. Also included are 90 Ancient One cards, 21 Spells, and 7 Allies.
This expansion will be compatible with the upcoming Miskatonic Horror expansion, which will add new Exhibit Encounter and Exhibit Item cards.
Listen carefully, the ancient whispers are calling. There is no escaping The Curse of the Dark Pharaoh, coming this spring with a retail price of $24.95.
Arkham Horror is a board game of mystery and madness set in Arkham in the 1920's. 1-8 players cooperate to investigate the strange happenings about the town, and race to prevent ancient evil from surfacing.
I don't have dark Pharaoh yet, and in its old version it wasn't very attractive to add, but this update finnaly makes me want to play with dark pharaoh too.
No one is forcing me to buy this expansion. That is why I specifically used the word "feel". As in I FEEL like this could have been avoided if FFG focused on Arkham Horror line in stead of rushing to release 5 products from different IPs a month.
More play testing would have shown that the expansions content is rarely seen while used with the main game. This is a product that should never have been made.
Attitudes like yours are the reason you will be paying for this expansion instead of possibly a Mountains of Madness or any other anticipated story arc expansions.
Yeah I am mad because I can see where this is heading and I can do nothing to stop it. Just like Games Workshop.
Why should a supporter have to waste printer ink on top of a broken product? Those 10 pages of errata that replaced dungeons for Descent's Quest Compendium annoyed me as I watch all the ink being consumed. But the kicker was the fact that no apology was anywhere to be found.
Even better, the errors continue to this day. In fact Sea of Blood had a missing component. Runewars has replacement components included with it...on top of errors not fixed.
Guys I hating waiting as much as the next guy, but I have learned that the best companies are the ones that say, "we will release it when it is ready". Instead it FEELS like FFG only posts the info on the game after it hits printers. I remember when they used to blog and show the progress on a game's development rather than show off the finished product, allowing more play testing and fine tuning.
My opinion is not going to be swayed and my rant is over. I just wanted to be heard as a concerned fan of the company.
And don't give me the excuse that Kevin didn't design the expansion therefore he isn't responsible, because people fed me that with the Quest Compendium also. As creator of the Arkham FFG line up He is going to be that one that makes the final approval. That's like telling me that I can't credit George Lucas for anything (good or bad) on the Clone Wars show.
When you stop overseeing additional content added to your own IP, then you are telling the fans and supporters that you either don't care or are too lazy to care. Or only care about making money off them.
I would just like to point out almost all of the board games I own from other companies have no glaring errors in gameplay or components. FFG product line makes up 3/4 of my board game collection.
It would be nice to get an understanding of what percentage of the original cards have been updated. If there are lots of changes then I am happy to pick up the new version. If a few typos are being fixed and only a few substantial changes being made in order to better integrate with other expansions, then there is clearly less reason to pick it up (and more reason to demand an upgrade kit). At the moment, I can't really assess the value of this updated version to me.
Why not include the updated and revised components in Miskatonic, FFG?
Thanks for thinking of your early supporters and thanking them this way. No way I'm buying a second Curse of the Dark Pharaoh.
The above says it has 21 spells but on the Products page it says it has 12 spells, which one is correct.
[ADMIN: Thanks! This product has 21 spells. The product page has been corrected.]
Another +1 for an upgrade pack.
Ideally I'd want an upgrade pack., like other posters here.
Is the box artwork different from the original? Please mark the box in some way so that the different expansions can be told apart.
Looks good, a "new take" on the concept not just an "errata'ed version". I have used Dark Pharoah and enjoyed it as have friends I played it with ~ it's a classic theme to use.
I have no objection to this release and will be picking it up, and I'm sure my friends will say, "ooh, a new and improved 'the mummy comes to Arkham', when can we play??"
Well, I've had a lot of fun playing with the original Dark Pharao expansion.
I still don't mind getting the Revised version. The changes sound great!
Small expansions are inexpensive. Considering how much time I spend playing Arkham Horror, I'll definitely get my money's worth.
It seems like this rework will go a long way towards addressing one of the most common complaints here on the forums: dilution. I'll go several games without ever drawing an exhibit item. Now, i'll have the option to try and get one if i so choose.
Sounds pretty cool, but I never really had an issue with the original expansion. I'll probably skip this one, but it's nice to see that others will be able to pick it up if they hadn't before.
By the way, to any of you complaining, exactly how is FFG forcing you to buy this expansion? You make your own decisions and you vote with your own dollars. Please just take responsibility for your own actions.
I'm pretty sure Kevin didn't deign CotDP. I could be wrong. Anyway no one is forced to buy this. Just like no one was forced to buy the original (crappy) version. If it is not worth your money, then don't buy it. If enough of you don't buy it then Fantasy Flight Games will change its business practices.
Having said that, I'm buying it. I applaud FFG for revisiting this weak, outdated expansion. Of course I plopped down $200 for the miniatures so what's another $25 or so? Arkham Horror remains my favorite game and the continuous support by FFG will be fueled by my wallet until they have run out of ideas.