|Warhammer: Invasion The Card Game | Published 15 March 2011||Rating||19 votes|
Without the Dragons of Ulthuan, the High Elves would have been annihilated thousands of years ago. The Dragons are the oldest and greatest allies of the Elves, and the fates of both races are forever intertwined. Within Ulthuan, the realm of Caledor is the home of the Dragons and in ancient days those noble beasts could always be seen riding the thermals of the mountain ranges there. But times have changed. Now, in colossal caverns found deep within the Dragonspine Mountains, the Dragons sleep away the centuries. It has been known for a prince to spend months if not years giving voice to the ancient songs of awakening, pleading with the slumbering form of an ancient Dragon to rouse and aid the Elves of Ulthuan.
Welcome back to another card of the week spotlight for Warhammer: Invasion The Card Game! Omens of Ruin, the first Battle Pack in The Morrslieb Cycle, is on store shelves. But the strange green light enveloping the Old World foretells dark events, and the most dire still lie ahead. The Chaos Moon will be out later this month, and with it comes a potentially devastating combo for the High Elves. Today, we’ll look at not one, but two cards from this exciting second Battle Pack in The Morrslieb Cycle.
From their caverns in the Dragonspine Mountains, the powerful Dragons can, on occasion, be compelled to come to the aid of their High Elf allies. Dragon’s Lair is a support card that brings the possibility of a viable Dragon-themed deck one step closer to reality. After accumulating resource tokens over time, it can be used to search the top five cards of your deck for a unit with the Dragon keyword.
Descendant of Indraugnir, with its sizeable indirect damage effect, is a great choice around which to build your Dragon deck. But The Chaos Moon also brings the destructive power of the mighty Moon Dragon, a high-cost unit that will indiscriminately rain fire upon friend and foe alike.
Later this month, visit the sacred site of the slumbering Dragons and give voice the ancient songs of awakening for yourself. When they awaken, these ancient allies will bring a new level of power to your High Elf deck!
Warhammer: Invasion The Card Game is a card game by Eric M. Lang in which 2 players develop their kingdoms and lay waste to their foes. Each side is comprised of either the forces of Order or the forces of Destruction as they seek to extend their empire to include the entire Old World. The Living Card Game format allows players to customize their gaming experience with monthly Battle Pack expansions to the core game.
I see a nice combo with the moon dragon and the wood elves/ forest spirits. Turn them for the rest of the turn into a development and then bring in moon dragon.
I must say the power of the cards in WH;I seems to be spiraling continuously upwards. Mass destroy this, kill this. A lot of massive consequences.
Still I love the cards. I hope they'll continue expanding the keywords. I especially want to see more stuff with the 'knight' keyword.
I don't know whats better the fact that this is comming by the end of this month or the dragon cards.? Moon Dragon looks cool and give me an idea how can I rebuilt my HE deck - that's good becouse I'm bored playing in with indirect damage only.
Thank, that finaly we have a card of the week, it's about time. ;)
@ Doc9: At a normal rate, you can play Dragon's Lair turn 2. It only starts to work on turn 4, if and this is the big IF, it is even in play anymore. Support destruction or even Roderik's Raiders and poof, nothing to show for it. Demolition/Pillage are a 2-cost card to wipe out almost three turns of investment.
It's about time! @ Gerson, yes, you need a few more dragon cards to make a viable deck. But, that was already clearly stated in the preview. And as far as being a bit too slow??? Really? OK. The High Elves Just got a big boost.
I like the idea of a Dragon deck but Dragon's Lair seems to be a bit slow to trigger. Besides that, you need a lot of Dragon cards to be able to take advantage of the effect.
Moon Dragon looks good but you need a good resource engine to back it up.
@Entrophy42 You're not wrong... I believe that image is next to the definition of Badass in the dictionary! Or at least it should be!
The art has come a long way in this game since Grimgor's Camp!
Also, the artwork on Moon Dragon is badass.
Yep, it dies to its own ability if you don't choose it.
Ouch! Just... Ouch!
I assume that as the Moon Dragon is in play when it's effect triggers you would need to choose it to save it from being sacrificed by it's own ability?
Pure awesomeness ! Well worth the wait !
I'm a huge fan of the High Elves, and I love the power of dragons. I love the combo shown above.