|Hunting High and Low
Announcing the first Adventure Pack for The Lord of the Rings: The Card Game
|The Lord of the Rings: The Card Game | Published 16 February 2011|
“Together we sought for Gollum down the whole length of Wilderland, without hope, and without success.”
- Gandalf, Fellowship of the Ring
The elusive creature known as Gollum is hiding somewhere in the Anduin Valley. It is up to you to find him and discover what dark designs lay in wait for him...
Fantasy Flight Games is excited to announce the upcoming release of The Hunt for Gollum, the first Adventure Pack in the Shadows of Mirkwood cycle for The Lord of the Rings: The Card Game. Gollum has carelessly left a trail of clues in his wake, and Gandalf has commanded you and your companions to follow them and discover where the creature has disappeared to. But be careful, false leads could guide your party in circles, forcing you to begin your hunt anew.
More information on the Shadows of Mirkwood cycle can be found in the Of Adventures to Come article, in which designer Nate French discusses the creation of this cycle.
Adventure Packs for The Lord of the Rings: The Card Game provide many new options for players. Not only do they expand your available card pool, but they also introduce new quests to challenge your fellowship. These fixed 60 card decks include a new Hero, three copies of nine unique player cards, and the Encounter and Quest cards devoted to the included scenario.
While Encounter and Quest cards build the scenario, the nine unique player cards come from each of the four spheres of influence. Consisting of new allies, events, and attachments, these cards are used to customize and expand your player deck.
A Trail of Clues
As the first Adventure Pack in the cycle, The Hunt for Gollum sets the stage for the coming quests by putting players in search of the titular creature, whose capture is the overall goal in Shadows of Mirkwood. For this first quest, players are tasked with uncovering the clues in the form of the Signs of Gollum Objective cards, which are shuffled into the Encounter deck.
Discovering Gollum’s trail will prove most difficult, however, with Hunters from Mordor pursuing you at every turn and Goblintown Scavengers pilfering your deck.
While many adversaries are introduced in this pack, heroes are not forgotten. The famous hobbit Bilbo Baggins is the Hero card featured in The Hunt for Gollum, and his familiarity with your evasive prey will surely aide you in the pursuit.
This spring, discover the growing adventure of The Lord of the Rings: The Card Game, and be sure to check back soon for more information on The Hunt for Gollum!
The Lord of the Rings: The Card Game is a cooperative card game that puts 1-2 players (or up to four with an additional Core Set) in control of the most powerful characters and artifacts of Middle-earth. Players will select heroes, gather allies, acquire artifacts, and coordinate their efforts to face Middle-earth’s most dangerous fiends. The Living Card Game format allows players to customize their gaming experience with monthly Adventure Pack expansions to the core game.
i agree with dragonwhimsey- i purchased this game because it seemed like a good invenstment that i can build on, along with the ideas, artwork, basing on the books- which i think is great
April 15th looks to be the release date.
When can I ge tthis game already!
If they don't release a preview of the first expansion before the base game comes out fans complain they don't know if the game has any future.
The majority of the fans seem comforted by these articles. Over in the BattleLore forums they would kill for them.
Raventroll wrote: I'm sorry to be a downer again but, as with battles of westros, I will now not be getting this game. Aggressive marketing strategy is terrible. The game is not released.
Your name was aptly chosen, dear troll! :-)
It strikes me as utterly stupid to complain about getting too many advance articles about a game. Over at Wizards of the Coast's site you'll see everyone complaining that they don't provide enough articles about forthcoming products. I'm inclined to agree with them:
If FFG stopped doing these articles THEN I'd be worried about the company. If they're doing one thing right it is this.
It's one thing to be sceptical and ignore hype about something but quite a different thing to not get a game just because it's 'aggressively' advertised. It just means you'll outright dismiss some of the greatest games ever published, but then trolls aren't known for their brains, so they probably won't care...
"Again, I'm sorry for being a downer but I felt this needed to be addressed as I'm losing faith fast in FFG and being disappointed everytime a new game is advertised."
Nobody is forcing you to read these press releases. Why not just ignore them so you can be properly suprised. It is your perogitive but to say you are going to pass on a game you might like because you don't like how they advertise is possibly the worst reason I've ever read on why someone won't play a game...
And in regards to AEG's game are you talking about Nightfall? I had barely even heard of this game and had no idea they were running contests or doing any of the stuff you mention. Thats not great marketing. They need to be shouting that stuff to the rafters, but as it is their website sucks unless you know what game you are looking for.
As already stated advance notice of expansions and stuff is necessary for stores and distributors. They are not doing anything wrong in promoting stuff within 3 months lead time. Thats good marketing.
I'm sorry to be a downer again but, as with battles of westros, I will now not be getting this game. Aggressive marketing strategy is terrible. The game is not released. Hell, the rules have not been released and FFG is promoting an expansion to a game which is only relying on theme as a marketing tool.
Hey FFG, you might want to take a lesson from AEG. Their game is not out yet but they have contests for advanced copies, video reviews (which have been more than positive), rules are posted. Only after all this, even though the game is not officially released, they have announced expansions.
This does not bother me as there is SOLID information about the game they are about to release.
That being said, the release of the warhammer invasion chapter packs are still not in stores, even though the concept of the LCG was a new battle pack per month. And what ever happened to Blood Bowl Team manager?
My point is you're promoting twice as much as you're producing. No wonder everything is delayed.
Again, I'm sorry for being a downer but I felt this needed to be addressed as I'm losing faith fast in FFG and being disappointed everytime a new game is advertised.
We wants it... Precioussss...!
Me wants it!!
@Darksbane, There will probably be a rules set, or simple swap out X cards for Y cards mechanic. I don't think anyone wants the game to be too easy. However, if you like, we can turn this co op competitive by building encounter decks for each other to crawl through.
I like the package design for this a lot.
I don't know how I feel about having to cobble together a mill defense deck against this pack, though :P
Put it all in a big money bin and swim in it.