|Warhammer: Invasion The Card Game | Published 26 October 2010||Rating||21 votes|
In his vile realm, in a great iron cauldron vast enough to contain all the oceans of the world, Father Nurgle works to create contagion and pestilence. With every stir of the Plaguelord’s maggot-ridden ladle, a dozen fresh diseases flourish... and if he is pleased with his concoction, he empties it into a grate at his feet. The teeming liquid then falls like rain upon the mortal world, delivering a host of new afflictions to the crops, livestock, and drinking water of the unfortunates below.
Welcome back to another Warhammer: Invasion card of the week spotlight! Last week brought big news for fans of Warhammer: Invasion The Card Game, with the announcement of The Morrslieb Cycle and it’s first Battle Pack, Omens of Ruin. But while the distant future of Warhammer: Invasion is indeed bright, there’s plenty to get excited about in the short term as well: namely, The Enemy Cycle. Friday brought Redemption of a Mage, its fourth Battle Pack, to store shelves... and with it, cards like Knights Panther, Higher Ground, Githit Froatcutta, and Friedrich Hemmler. Now, let’s turn our attention to the Battle Pack coming your way next month, The Fourth Waystone.
When we announced this fifth Battle Pack in The Enemy Cycle, we saw the awesome might of the High Mountain Troll, an Orc unit that regenerates its health every turn. This week’s card spotlight brings us another powerful destruction card, this time in the form of support for Chaos.
Tainted Well allows you to damage your opponents’ units whenever they are corrupted. Coupled with corrupting effects like that of Esli’an or Seduced by Darkness, Tainted Well can be a potent means sniping at enemy units. What’s more, with a Tainted Well on the table, your foes will think twice about employing any cards that corrupt themselves, such as Warpstone Excavation!
Join us next time when we take another look at The Fourth Waystone!
Warhammer: Invasion The Card Game is a card game by Eric M. Lang in which 2 players develop their kingdoms and lay waste to their foes. Each side is comprised of either the forces of Order or the forces of Destruction as they seek to extend their empire to include the entire Old World. The Living Card Game format allows players to customize their gaming experience with monthly Battle Pack expansions to the core game.
@ DrgnScorpion: There is no need to give any additional options. It's an "Action:" and they are all optional, up to the player's choice whether they want to use them or not.
Unfortunatly due to it not giving an option for choosing to deal one damage. It would go off no matter what on your units or anybody elses.
Nice effect but sadly it's too expensive because nearly every order deck runs Demolition and now they don't have to "waste" it on Shrine to Nurgle ...
Too bad it has double loyalty, so you have to it as a weak second turn instead of a maybe first turn w/ innovate.
Too expensive to fix Chaos right now. Too bad, it was a cool idea. :(
Beautiful artwork, really evocative.
it is indeed good, but it would be more fitting if it had only one hammer but with a cost of only two! that would be a card that would be good.
so i think its too expensive
I do like. And it's an action, so you don't have to do it to your own guys or your opponent's guys that are 1hp and more useful to you corrupted.
Wow, this cards is good ! :D Finaly we see some more usefull support cards for Chaos!