|A Game of Thrones LCG | Published 14 October 2010||Rating||23 votes|
"Strip off their skins. Lord Bolton, he used to say a naked man has few secrets, but a flayed man's got none."
- George R.R. Martin, A Song of Ice and Fire, Volume II: A Clash of Kings
Fantasy Flight Games is proud to announce the sixth and final Chapter Pack in the Brotherhood Without Banners cycle of expansions, Dreadfort Betrayal, for A Game of Thrones: The Card Game, coming this winter.
Roose Bolton, the Lord of the Dreadfort, over whose dark ramparts fly the terrifying standard of the flayed man, is one of House Stark's many bannermen, and certainly the most cunning. Those that stand against him and his elite warriors will be driven before their might. Those unfortunate enough to find themselves in a Dreadfort cell will find themselves under the Boltons' lash. With House Bolton standing with House Stark, the North is secure, but in the War of Five Kings, loyalties can flow like water off of melting ice.
In Dreadfort Betrayal, A Game of Thrones players will find three copies each of twenty never-before-seen cards that add new and interesting challenges and opportunities for deck building by deepening the ongoing themes of the Brotherhood Without Banners cycle for all six of the Great Houses of Westeros.
Dreadfort Betrayal expands on the House Bolton theme of shifting alliances and features Lord Bolton himself, his seat, The Dreadfort, and more of his Bolton loyalists. House Bolton characters can make powerful allies - characters with an efficient cost to STR and icons ratio - but they can also be difficult to hold on to. A skilled House Stark player will have to play carefully to keep them in line - and a skilled player of any House may find ways to bring the Bolton's over to their side.
The Boltons may be tenuous allies, but they are definitely deadly enemies. Let friends and foes alike tremble when the banner of the flayed man is raised!
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Based on George R.R. Martin's bestselling fantasy epic A Song of Ice and Fire, A Game of Thrones: The Card Game, playable by 2-4 players, brings the beloved heroes, villains, locations, and events of the world of Westeros to life through innovative game mechanics and the highly strategic game play. The Living Card Game format allows players to customize their gaming experience with monthly Chapter Pack expansions to the core game.
I'm new to the game, so I'm wondering how Roose Bolton's Response: affects the game. Anyone care to help an AGoT newbie out? :-)
If worst comes to worst, you also have the expensive MwnK.
Roose Bolton does seem very interesting. The Bolton trait seems to be developing into something fairly powerful - cheap characters who might get stolen, but who Roose Bolton/Abandoned Fort can steal back.
If House Stark so far had a rather simplistic image of how they played...with the addition of sophistication through the Boltons, this perception may yet change.
The Boltons are adding an interesting mechanic. I'm really pleased with them. It adds a totally different dimension to how you have to play the matches, in my opinion, and that's really impressive. Good job!