|DungeonQuest | Published 29 September 2010|
Long ago, during the great Dragon Wars, the mighty Dragonlord Kalladra devised the most cunning and insidious trap ever constructed. His desire to dominate Terrinoth became an obsession, but every attempt he made to conquer the realms was met with heroic resistance. So he withdrew himself underground and concocted a labyrinth of wretched design. Rather than engage the nations of Terrinoth in open warfare as his brethren did, Kalladra believed there was no greater danger to the rulers and heroes of the land than their own greed. And so he built Dragonfire Dungeon...
The rules to DungeonQuest present several optional rules, allowing players to tailor their own unique gaming experience. In that spirit, we're pleased to offer three all-new official variants (pdf, 836 KB) on our support page! If all players agree beforehand, these optional rules can replace certain mechanics found in the main rulebook.
But beware! No matter how you choose to play, the mighty Dragonlord Kalladra will use all his cunning and power to protect his treasure. Dare you face the dragon’s challenge?
DungeonQuest is a classic board game of dungeon exploration. 1-4 players take on the roles of heroes on a quest to gather the most loot from Dragonfire Dungeon before the doors close and seal their fates. Dare you face the dragon’s challenge?
nice work, but it's ok only for the dice variant, whereas the classic combat variant is the same as the old DQ, but without the 15 monster cards with different attributes. I printed it with some changes homemade and some minor changes (talent and special powers) and it's perfect...not too simple, not too long to explain. I found it on BGG (I posted the link in the forum) I think the creator will post it soon.
I am pleased. I've been looking for an excuse to retire my old set. Thanks to this I can.
Nice alternative rules, I think I will use them. And the title of this news is great! ;)
Pure simplistic genius
This is THE VARIANT I was waiting for!!! I'm one of those dice-addicted guys and - like Himmelweiss mentioned - PLEASE FFG make such variants for Horus Heresy and Starcraft as well!!! GREAT JOB!
Although I am one of the people who is quite happy with how Dungeonquest combat works (indeed I find it to be rather innovative), it's always good to have more options. Good job FFG.
Not bad at all!
Now we just need such official variants for Starcraft, Civilization (soon), Runewars, Horus Heresy etc. for players who are just dice addicted.
Thank you! I was hoping you guys would make an "official" variant(s)!
Nice work! One last thing - can we have that combat display in high res please?
the only problem i found with the rules, was the combat system!! Now this problem is fixed!! It makes DQ bigger!!!
Thanks for the quicky!!!!
Fantastic, now post alternative version for the Dwarf and the Enchantress of Talisman, since they have card-specific powers that get lost in the expansions.
Thanks FFG, thanks from an Ol'Skool DQer!