|Mad Zeppelin | Published 01 September 2010||Rating||24 votes|
The Empire grows fat from the wealth of its distant colonies and a corrupt tyrant rules it with an iron fist. The armoured zeppelin Nostria is on its way home to the imperial capitol, its hold filled with precious cargo. The Emperor has hand-picked a team of his most loyal subjects to guard it. Little does he know that the ship has been infiltrated by enemy spies bent on undermining the Empire by stealing the cargo and throwing it overboard to henchmen on the ground below. The spies are dedicated not only to undermining the Empire, but also each other. Which spy will achieve this goal the fastest?
Fantasy Flight Games is proud to announce the imminent release of Mad Zeppelin, a card game of treason aboard the airship Nostria for two to six players*. In Mad Zeppelin, players will take on the roles of spies plotting against a corrupt tyrant, and each other, racing to be the first to steal enough cargo from the hold to achieve their goal of undermining the Empire.
There are fourteen different traitor characters - each with an agenda and a unique special ability - and in each round players will choose two of them to execute their nefarious plans. The goal of the game is not only to steal the most from the hold, but to do so before any of the other players and before the zeppelin reaches its final destination.
Players must think on their feet, adjusting their strategies to suit the randomly flying direction of the ship, as well as to whichever spies are currently active. Each round is different so adjust your plans accordingly!
For more information on Mad Zeppelin, please visit the game's new home page by following this link.
* Formerly published by AEG Games and unchanged from the original printing.
Mad Zeppelin is a fast-paced card game of treachery and treason for 2 - 6 players. Set aboard an armoured zeppelin flying high above an Empire governed by a corrupt tyrant, players will take on the roles of enemy agents working to undermine the Emperor by stealing the airship's precious cargo.
probably AEG's over stock with an updated rulebook... yes the rulebook was a bit difficult to go through but if you jumped on the forum you can make sence of it all..
Like Alcohol's cant reduce the cost of other Alcohols.
I have the oppotunity of buying the AEG one...do you think it wil be different at all?
Card wise or anything?
Steampunk rules!!! Yeah, I'm all over this one. I'll have to get it just because of the theme and the artwork.
"Not sure how the theme will appeal to a lot of players, but the gameplay sounds quite fun and engaging." - Torbal
You're right. It is fun and engaging (I picked up the AEG version as soon as it came out), but I think you may have underestimated the appeal of the game's steampunk theme.
Steampunk is actually the fastest growing segment of the sci-fi genre right now, and a lot of Steampunks are gamers, so I think this game will have a lot of appeal. An author friend of mine was just telling me last week that every major book publisher is currently scrambling to find new steampunk properties. It makes total sense that boardgame publishers would be following the same trend.
This is a fun game. Bought it a couple of months ago, right before the change over. Quick playing and one my kids enjoyed - they are 9 and 10. Great graphics too.
Man, is FFG pretty much taking over the entire AEG board game line . . . if so then maybe you guys can finally get a copy of the L5R board game finished.
Yeah I would love to know a release date for these latest games...I want them all!!!
I hopw they are released soon before xmas...
Not sure how the theme will appeal to a lot of players, but the gameplay sounds quite fun and engaging.
And just how many games does FFG plan on rolling out this year (Yes, I note the release says it is an unchanged reprint of AEG Games' original Mad Zeppelin game)?