Products

Products

WHC16
$14.95
Warhammer: Invasion - Omens of Ruin

Cruelty and deceit are the hallmarks of the Dark Elves, ever-prepared to strike at their hated foes...

Omens of Ruin is the first Battle Pack in The Morrslieb Cycle for Warhammer: Invasion The Card Game! A strange moon rises, casting the Old World in a sickly green light. What horrible future can be foretold? And what does this mean for the factions vying for control of the Old World?

Omens of Ruin introduces the nimble Wood Elves and their mysterious Forest Spirit allies. Meanwhile, the mighty River Troll joins the fray and Dark Elf Infiltrators invade the ranks of their enemies! With three copies each of twenty never-before-seen cards, Omens of Ruin is designed to augment existing decks and add variety to the Warhammer: Invasion metagame.

CONTAINS CARDS 1-20 of “THE MORRSLIEB CYCLE.”

This is not a stand-alone deck. A Warhammer: Invasion The Card Game core set is required to play.

Case Quantity: 6 ISBN: 978-1-61661-026-5


WHC17
$14.95
Warhammer: Invasion - The Chaos Moon

On the eve of Moorslieb’s rising, the orcs assault the dwarfen holds in force. Can a grizzled champion and his warriors hold them back until aid arrives?

The Chaos Moon is the second Battle Pack installment of The Morrslieb Cycle! This 60 card pack contains 20 different never-before-seen cards designed to augment existing decks and add variety to the Warhammer: Invasion metagame. For more on this exciting new series and the design direction it has in store, read The Chaos Moon is Rising, an article that includes developer James Hata’s introduction to the series!

In The Chaos Moon, the Dwarf brewer Josef Bugman brings his legendary ale to the hold, while the High Elves deliver the wrath of the massive Moon Dragon and the Empire’s wizards control the very forces of nature. Meanwhile, Papa Nurgle inflicts a horrific new disease upon the Old World, frenzying Witch Elves bathe themselves in blood, and the Orcs bash everything in sight! And all the while, the enigmatic Wood Elves watch from the forests...

CONTAINS CARDS 21-40 of “THE MORRSLIEB CYCLE.”

This is not a stand-alone deck. A Warhammer: Invasion The Card Game core set is required to play.

Case Quantity: 6 ISBN: 978-1-61661-027-2


WHC18
$14.95
Warhammer: Invasion - The Twin Tailed Comet

As Morrslieb waxes full, and the forces of Chaos sweep down from the north, reavers threaten a caravan of refugees. Only a witch hunter, a wizard’s apprentice, and a handful of soldiers stand in their way. Can they stand against the dark army that opposes them, or will they become its twisted servants?

The Twin Tailed Comet is third Battle Pack installment in The Morrslieb Cycle for Warhammer: Invasion The Card Game This 60 card pack contains 20 different never-before-seen cards designed to augment existing decks and add variety to the Warhammer: Invasion metagame.

The Twin Tailed Comet brings a variety of tactics, units, and support cards to your Warhammer: Invasion deck. The mighty Dwarf Daemonslayer can bear wounds that kill his lesser kin, while the Orcs’ Tribal Tattoos stand as a testament to their battlefield prowess. Meanwhile, the Celestial Wizard rains death on the foes of the Empire, and the Sorcerer of Tzeentch grows stronger for each shrine erected to his dark master!

CONTAINS CARDS 41-60 of “THE MORRSLIEB CYCLE.”

This is not a stand-alone deck. A Warhammer: Invasion The Card Game core set is required to play.

Case Quantity: 6 ISBN: 978-1-61661-028-9


WHC19
$14.95
Warhammer: Invasion - Signs in the Stars

Signs in the Stars adds a host of new deck-building options to your Warhammer: Invasion experience. This 60 card pack contains 20 different never-before-seen cards designed to augment existing decks and add variety to the Warhammer: Invasion metagame.

The High Elves’ Bladelord dominates the battlefield with his mastery of the Path of the Autumn Wind, while the Dark Elves’ Enraged Manticore lays waste to everything it sees. Meanwhile, the Empire hero Luthor Huss charges into battle, and the Dwarfs observe the battle from the safety of their Gyrocopter!

And in the included short story by Ross Watson, a Wood Elf Waywatcher surveys the scene of a mysterious but bloody skirmish, unaware that the threat is far from gone...

Look for Signs in the Stars on store shelves this spring, and keep checking back for more on Warhammer: Invasion The Card Game!

CONTAINS CARDS 61-80 of “THE MORRSLIEB CYCLE.”

This is not a stand-alone deck. A Warhammer: Invasion The Card Game core set is required to play.

Case Quantity: 6 ISBN: 978-1-61661-029-6


WHC20
$14.95
Warhammer: Invasion - The Eclipse of Hope

The Eclipse of Hope is the fifth Battle Pack in The Morrslieb Cycle for Warhammer: Invasion The Card Game! When the High Elf Tethelis and his Silver Spears swiftly defend Lothern from a band of Norscan warriors, their victory proves short-lived. After all, the light of Morrslieb lends dark powers to the servants of Chaos, and unexpected enemies may strike at a moment’s notice...

The Eclipse of Hope adds a host of new deck-building options to your Warhammer: Invasion experience. This 60 card pack contains 20 never-before-seen cards designed to augment existing decks and add variety to the Warhammer: Invasion metagame. The High Elves’ Starwood Staff channels the power of their ancient magic, as the Empire’s Glorious Preceptor leads his charge into battle. Meanwhile, Khorne brands a once-great warrior with his corrupting mark, and a massive five-headed Hydra spews toxic fumes upon the battlefield!

And in the included short story by Ross Watson, a High Elf leader is wary of the ominous signs in the night sky. Although Morrslieb’s influence is beginning to wane, Tethelis and his Silver Spears will soon learn that the worst of its power is yet to be seen.

CONTAINS CARDS 81-100 of “THE MORRSLIEB CYCLE.”

This is not a stand-alone deck. A Warhammer: Invasion The Card Game core set is required to play.

Case Quantity: 6 ISBN: 978-1-61661-030-2


WHC21
$14.95
Warhammer: Invasion - Fiery Dawn

Fiery Dawn is the sixth and final Battle Pack in The Morrslieb Cycle for Warhammer: Invasion The Card Game! When the small village of Swartzenholden falls to a violent raid by ungors, their attack culminates in an orgy of murder and destruction. But their excessive bloodlust catches the attention of Slaanesh, who has different plans altogether for the savage beastmen...

Fiery Dawn, a 60 card expansion pack containing three copies each of 20 unique cards, brings a versatile selection of new units, tactics, and support cards to your Warhammer: Invasion deck. As the Dwarf’s Spelleater Rune deflects hostile magic, the Empire’s mighty Helstorm Rocket Battery scatters the ranks of opposing armies. Meanwhile, the Wood Elves unleash the power of the ancient Forest Dragon, and Slaanesh’s Keeper of Secrets invades the minds of her weak-willed victims.

And in the included short story, as one last village falls to Chaos, the mysterious power of Morrslieb finally begins to wane. But what destruction has it left in its wake?

CONTAINS CARDS 101-120 of “THE MORRSLIEB CYCLE.”

This is not a stand-alone deck. A Warhammer: Invasion The Card Game core set is required to play.

Case Quantity: 6 ISBN: 978-1-61661-031-9


Choose another Subcollection of Warhammer: Invasion The Card Game

Warhammer: Invasion Core Set
This Subcollection has 1 product.

Warhammer: Invasion Deluxe Expansions
This Subcollection has 5 products.

Eternal War Cycle
This Subcollection has 6 products.

The Bloodquest Cycle
This Subcollection has 6 products.

The Capital Cycle
This Subcollection has 6 products.

The Corruption Cycle
This Subcollection has 6 products.

The Enemy Cycle
This Subcollection has 6 products.

 

Warhammer: Invasion is a two-player game of intense warfare, clever kingdom management, and epic questing. Players can choose between Order - Dwarfs, Empire, and High Elves - and Destruction - Orcs, Chaos, and Dark Elves. Players will battle head-to-head to achieve dominance of the Old World.

The Core Set is the best way to start playing it contains capital boards, a number of tokens and four playable out of the box decks.

By buying Battle Packs, fixed card supplements that each introduce multiple copies of 20 distinct cards, players will be able to customize their core decks, or create strategies and decks of their own.

Deluxe expansions introduce new factions, armies, and card types to the battles of Warhammer: Invasion.

The Assault on Ulthuan deluxe expansion adds two fully-playable decks and capital boards for the High Elves and Dark Elves, introducing two new factions into the Warhammer: Invasion card game.

The March of the Damned deluxe expansion introduces neutral Lizardmen and Undead units to the game.

The Legends deluxe expansion adds legends, a new type of card that lets you control the Old World's most famous and influential figures.

Warhammer: Invasion The Card Game © Games Workshop Limited 2011-2013. Games Workshop, Warhammer, Warhammer: Invasion The Card Game, the foregoing marks’ respective logos and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the Warhammer World and Warhammer: Invasion The Card Game game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. Living Card Game, LCG, LCG logo and Fantasy Flight Supply are trademarks and/or registered trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc. All rights reserved.
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