Rogue Trader's collection
In Rogue Trader, you take on the role of a Rogue Trader and his most trusted counsellors, empowered by an ancient warrant of trade to seek out profit and plunder amongst unexplored regions of space. Your ship will take you to new worlds and uncharted reaches of the void, where you will encounter rivals, pirates, aliens, and possibly even creatures of the warp. You will acquire and spend great wealth and riches, and fame or infamy will follow. You will discover ancient and forgotten mysteries and search out the unknown to find lost human worlds or never before seen celestial phenomena. You must survive the dangers of space, for beyond the threat of vacuum and deadly radiation lurk things Man was never meant to find.
To be part of a Rogue Trader’s crew is to stand on the threshold of nearly unlimited opportunity. Vast profits await for you and your fellow Explorers to find and claim. Fame and fortune reward the bold, but the unwary find only an anonymous death.
• Fast character creation to get you into the game quickly, including a lifetime of possibilities with an expanded origin path system.
• Dynamic rules for all eventualities that let you handle everything from social interaction to deadly fast-paced combat, starships and psychic powers to a system of profit and influence.
• Comprehensive background on Rogue Traders, written by Warhammer 40,000 novelist and GW Design Studio member Andy Hoare.
• Build your own starship or begin play with one of the six pre-generated vessels.
Begin your players’ path to wealth and glory with a complete starting adventure that puts the Explorers right into the middle of the action. The Rogue Trader core rulebook contains everything you need to start your adventure in the Warhammer 40,000 universe.
|Case Quantity: 6||ISBN: 9781589946750|
All the power of the universe at your fingertips!
A Game Master's screen for the Warhammer 40,000 Roleplay: Rogue Trader RPG, featuring a four-panel folding GM screen packed with useful charts and tables. Also features a sourcebook including an NPC starship vessel generator, a star system generator, and the adventure "Whispers on the Storm," that takes your Explorers deep into the Koronus Expanse. Fortune and peril await!
|Case Quantity: 6||ISBN: 9781589947054|
Lure of the Expanse features three adventures set amongst the unexplored stars beyond the Imperium. Wealth and glory await those with the courage to venture into the farthest reaches of space.
In Eye of the Needle, your Explorers will travel to the perilous port of Footfall to learn of a dark prophecy of long-lost riches. In The Heathen Trail, the Explorers find themselves on the path of uncountable riches... but they must cross the wild tracts of the Heathen Stars. Threats abound, but can the Explorers transform danger into rewards? Finally, in The World Beyond, the Explorers discover the location of the legendary treasure world. Now, can they prevail against a host of enemies?
|Case Quantity: 6||ISBN: 9781589947948|
Many a foolhardy Rogue Trader has passed through the Maw, never to be seen again. Avoid their fate! Equip yourselves with the tools and abilities any worthy Rogue Trader needs to survive.
Into the Storm offers a host of new character options, allowing for increased personalization with the new expanded Origin Path and Alternate Career Ranks. Plus, play as a character from beyond the Imperium with two all-new xenos Careers! Vehicle rules add a new dimension to gameplay and expand possibilities for adventure. Explore uncharted worlds in a Rhino APC or dominate your foes from the cockpit of a Fury starfighter. You can even gain access to an extensive new armoury of weapons, armour, and gear wrested from alien races or rediscovered from humanity’s dark past, or augment yourself with new psychic powers for Astropaths and Navigators.
Into the Storm contains everything needed to build and equip a Rogue Trader like no other... and the crew to match.
|Case Quantity: 6||ISBN: 9781589947269|
In Edge of the Abyss, a supplement for Rogue Trader, detailed descriptions of the Expanse’s famous worlds allow players and GMs to plan new Endeavours and adventures. Fight across the frozen surface of Lucin’s Breath, plunder the Egarian maze cities, and plumb the secrets of haunted Illisk. Study, negotiate, and war against the inhabitants of the Expanse: xenos races, the vile forces of Chaos, and monolithic Imperial organizations.
The vast darkness of the Expanse brims with legends and secrets. Within Edge of the Abyss are the rare bits of truth you need to explore beyond the Maw. Armed with this priceless knowledge, plot your own course to adventure and profit! Study, negotiate, and war against the inhabitants of the Expanse: xenos races, the vile forces of Chaos, and monolithic Imperial organizations. Learn of six legendary Rogue Traders, each a potential ally, enemy, or source of valuable information. Play through a complete, full-length adventure that pits Explorers against bloodthirsty xenos and offers the chance to plunder lost artefacts of the Egarian Dominion.
Edge of the Abyss offers in-depth descriptions of several important locations in the Expanse, including some never-before-revealed worlds. Additionally, you’ll find background information, statistics, and ships for the most powerful alien races and organizations of the Expanse.
With adventure ideas, location guides, and much more, Edge of the Abyss is an invaluable resource for GMs and players alike.
|Case Quantity: 6||ISBN: 978-1-58994-795-5|
The Frozen Reaches is an adventure for Rogue Trader that throws the Explorers before an impending Ork invasion as they work to save the planet of Damaris. But first, they will need to organize squabbling factions and establish a united front. This is no easy task, as powerful forces are working against them from the shadows...
Use all your charm and influence to prepare a planet’s defences as the Ork fleets close in on Damaris. Fight the xenos in space aboard the bridge of your starship, or meet the bloody Orks in brutal hand-to-hand combat on the ground! The choices you make ensure success, or guarantee defeat. Choose wisely, and reap the rewards of your victory.
The Frozen Reaches can be played as a standalone adventure, but the events and characters it introduces are only the beginning. The Warpstorm Trilogy, an epic series of adventures, centers on the exploits of the Explorers as they uncover a great mystery that threatens the entire Expanse.
Do you have what it takes to brave the dangers of a warpstorm?
|Case Quantity: 6||ISBN: 978-1-58994-796-2|
Beyond the gates of the Maw, savage enemies raise arms against the Imperium. Rogue Traders, backed by the might of the Imperial Navy, must arm their vessels to wrest fortunes from their enemies in bloody warfare!
Battlefleet Koronus is an extensive sourcebook about the starships that traverse the Koronus Expanse. With new rules on Nova Cannons, torpedoes, attack crafts, and squadrons, plus new options for outfitting player ships, this book is perfect for players and GMs alike. Battlefleet Koronus also provides a host of enemy starships to challenge Explorers, and it delves into the rich history of the Imperial Navy and Battlefleet Calixis.
With Battlefleet Koronus, new rules and components allow Explorers to man some of the Expanse’s most powerful warships! Take the helm of grand cruisers and battlecruisers and decimate your foes with torpedo salvoes, attack craft wings, and fearsome Nova Cannons. Learn of the Imperial Navy and its squadrons in the Koronus Expanse, the famed Battlefleet Koronus; their ships can prove useful allies, or powerful enemies. Then study the dread warships of vile xenos races and villainous Chaos reavers, the better to know and destroy your foes! Rules for NPC starships and squadron operations make space combat easier to run than ever before; plus, rules for waging ground wars allow you to fight entire campaigns to the final blows!
|Case Quantity: 6||ISBN: 978-1-58994-799-3|
On the hunt to discover the cause of vanishing settlements and increased xenos sightings, you and your fellow Explorers are thrust on a perilous journey. A great beast has awakened from beyond the edges of the Koronus Expanse, hungering to fulfill its dark purpose. Before you and your fellow Explorers can attempt to seek it out and ultimately destroy it, you must uncover what and where it is. Finding the answer is a nearly impossible undertaking, pitting you against an infamous pirate lord blessed by Chaos.
Citadel of Skulls, the second adventure in The Warpstorm Triology for Rogue Trader, can be played as a standalone adventure or connected to the events introduced in The Frozen Reaches. Prepare to attempt the ultimate heist: stealing a priceless artefact from the vault of Karrad Vall. No sane person has ever risked entering the Faceless Lord’s inner sanctum, let alone stealing from him...until you.
Plot your course through Vall’s dark cathedral, past quivering slaves and brutal enemies, bloody chambers, and the ossuaries full of bones that give the Citadel its name. And once you reach the Casket of Secrets you’ll meet “the Archivist.”
An epic adventure of exploration, combat, and acquisition of wealth, Citadel of Skulls will be a suspenseful and thrilling journey. Will you be able to withstand the voyage?
|Case Quantity: 6||ISBN: 978-1-58994-798-6|
A powerful force has awakened from its slumber somewhere deep within the Hecaton Rifts, and if left unchecked it will spell certain doom for the denizens of nearby sectors. As this ancient evil threatens to destroy both the Koronos Expanse and the Calixis Sector, can you and your fellow Explorers learn the truth of its mysterious origins?
Fallen Suns is the third and final instalment in The Warpstorm Trilogy for Rogue Trader! A lost Eldar Craftworld has begun a dark voyage of death and disaster, and only the Rogue Traders of the Koronus Expanse stand in the way of its rampage. Journey into a perilous realm of madness and ancient hate; from Footfall to the Serpent’s Cradle and beyond, you must make common cause with allies old and new if they are to survive. The fate of the Koronus Expanse hangs in the balance!
Fallen Suns can be played as a standalone adventure, or as part of the gripping series of adventures that began with the events of The Frozen Reaches and continued through Citadel of Skulls.
|Case Quantity: 6||ISBN: 978-1-58994-797-9|
Rogue Traders are accustomed to earning their livings in the grey areas of the law, but a few brave or foolhardy captains take it a step further...
A supplement for Rogue Trader, Hostile Acquisitions provides players and GMs will find all they need to run a campaign on the far side of Imperial Law. From new characters and equipment to creating nemeses and running games based on criminal enterprise, Hostile Acquisitions is an invaluable resource on those Rogue Traders who are more rogue than trader.
Hostile Acquisitions introduces some particularly devious options for players and GMs. Characters gain alternate career ranks, such as the Swashbucker, the House Operative, and the Cold Trader. These new alternate career ranks are highly flavourful, and allow you to make a character with a distinctively “scoundrel” bent. GMs can craft custom adversaries for their groups with the Nemesis Origin Path. You'll also find gear and starship upgrades to facilitate piracy and smuggling, a section on Imperial adversaries and details on Imperial Law, guidelines on how to run a “con” game, and a list of mythical treasures waiting to be “liberated.”
|Case Quantity: 6||ISBN: 978-1-58994-800-6|
Humanity may have settled untold worlds in the Koronus Expanse, but only the most audacious of Rogue Traders would dare claim that it asserts any true dominion over this lawless region of space. For every conquered planet there are dozens more under the control of vile aliens. Explorers operating in the Expanse are sure to encounter these threats in their journeys, either by accident or design, and must be ready lest their ship and their profits be lost.
The Koronus Bestiary, a supplement for Rogue Trader, is a detailed compendium of deadly beasts, hostile xenos, unholy daemons, and other dangers that fill the uncharted regions of the Koronus Expanse. In addition to its many adventure seeds and plot hooks, this comprehensive tome features art and descriptions for a range of foes, including Shadowkith, Thornmaws, Void Krakens, and a host of others. Looking for even more vile enemies? The Xenos Generator rules allow players to create alien species as varied and dangerous as they can imagine!
|Case Quantity: 6||ISBN: 978-1-58994-801-3|
The Dark Eldar are a plague upon the Koronus Expanse. Any who cross the Maw and sail the void of the Koronus Expanse learn to fear the wicked silhouettes of their ships and their seemingly endless cruelty towards all life, including their own. Only vigilance and firepower keep the worst depredations of these terrible raiders at bay. Do you have the courage to face them in the name of the Emperor?
The Soul Reaver, an adventure in three parts for Rogue Trader, presents a chance for daring Explorers to look deep into the twisted heart of Dark Eldar society in the Koronus Expanse, where they’ll attempt the greatest heist of their careers! This, along with a new playable xenos Career Path, the Dark Eldar Kabalite Warrior, offers players useful content long after the adventure concludes.
A copy of the Rogue Trader Core Rulebook is required to use this supplement.
|Case Quantity: 6||ISBN: 978-1-61661-455-3|
The warp is a domain of nightmares, filled with insanity made manifest and ethereal predators hungry for souls. Yet it is this shadowy realm that a Rogue Trader must tread to seek fame and fortune amongst the stars.
The Navis Primer is a powerful supplement for Rogue Trader! This powerful volume reveals the secret history of the Koronus Expanse’s Navigator Houses, while unveiling the Astropath Voidfrost and Soul Ward Disciplines. Players can unleash the unpredictable might of the Waaagh! with the Ork Weirdboy Career Path, and uncover new warp-touched powers, alternate career ranks, and elite advances for Explorers of all kinds. What’s more, The Navis Primer provides expanded rules for navigation and astrotelepathic communication, and presents terrifying new hazards and foes from the depths of the Expanse!
This is not a complete game. A copy of the Rogue Trader Core Rulebook is required to use this supplement.
|Case Quantity: 6||ISBN: 978-1-61661-468-3|
“Ever on forward I race, to the unknown edge of reality. There, in the eternal horizon, lies our glory and our gain!”
–Rogue Trader Alexei Magn
Stars of Inequity is a supplement for Rogue Trader that presents tempting new opportunities for those brave few who make their livings in the Koronus Expanse.
This detailed resource focuses on the perilous worlds of the Expanse. Game Masters can create their own new realms with the World Generator, a system designed to craft unique planets filled with terrible risks and unmatched potential for profit. Players can brave the dangers of planetside missions, crossing the surface of shadowy worlds to explore deadly jungles, ancient ruins, crashed voidships, and more. And with the Colony Creation rules, your group can construct, expand, and control its own outposts on the lost and forgotten worlds of the Expanse!
This is not a complete game. A copy of the Rogue Trader core rulebook is required to play.
|Case Quantity: 6||ISBN: 978-1-61661-594-9|
It is a Rogue Trader's duty to assist missionaries in spreading the Imperial Creed across the stars. In Faith and Coin, a Rogue Trader supplement for players and GMs, the complex relationships between missionaries and Rogue Traders come to life, with new Endeavors to complete and new worlds to convert. Find sacred relics, smite vile heretics, or embark on new Alternate Career Paths with the grace of the God-Emperor guiding you every step of the way.
Faith and Coin features:
|Case Quantity: 6||ISBN: 978-1-61661-688-5|
Originally written for use at Gen Con Indy 2013, Binding Contracts, Falling Star, Shedding Light, and Salvaging Solace are adventures for Warhammer 40,000 Roleplaying. The four linked scenarios concern the fate of the Imperial world of Solace. While each adventure stands on its own as a complete module suitable for immediate play, a group that plays all four adventures will spot the connections between the events as they transpire around the hive world of Solace.
Each include a full adventure, pre-generated characters, and the profiles for any NPCs unique to the adventure. Each is designed to be run with the system for which it was written and requires a copy of the appropriate Core Rulebook to play.
In the Shedding Light adventure for Rogue Trader, the Explorers delve deep into the ancient secrets of Solace. Solace was colonised by the Imperium in the final hours of the Angevin Crusade to unite the Calixis Sector, but its secrets wind perilously back into times forgotten by all but the most ancient. There have always been dark tales in Solace’s mines about the things that dwell beneath the world’s parched surface, but there have also been whispers of fortunes beyond the comprehension of any mortal.
These whispers have spread far and wide and have reached the ears of a daring Rogue Trader, a warrior-privateer who braves the dangers of the unknown in the name of incalculable wealth and glory. Now, an avid group of Explorers journey to Solace, delving deep into an ancient chasm that contains strange relics of forgotten aeons. But when a cataclysm rocks the world of Solace, the Explorers find themselves facing a terrible threat that is not pleased about its rude awakening.
|Case Quantity: 1||ISBN: -|
Twilight Crusade is an adventure in three parts that focuses on the actions of Vir Modren and the politicking between his vassals. It takes the Explorers on a Grand Endeavour into the heart of Modren’s Realm, alongside the acolytes of an ardent Inquisitor and his unexpected allies—a hunter cadre of Tau—from the far-flung reaches of the galaxy. The Explorers must venture deep into Modren’s domain and negotiate the power-struggles of his many followers in order to gain entry to his personal fortress, where they can confront him directly.
The three chapters of this adventure form a Grand Endeavour that provides the GM with a framework to gauge the progress and success of the Explorers as they venture into Modren’s Realm and navigate the intrigues of Modren’s vassals. This Endeavour can be modified to suit the GM’s needs and broken down into smaller sections or padded out with new goals depending on the actions of the Explorers. A detailed breakdown of the Grand Endeavour’s objectives can be found at the end of each chapter of the adventure.
In addition, this adventure gives GMs the perfect opportunity to incorporate the content of the Tau Character Guide, as the warriors of that xenos race are featured extensively throughout.
|Case Quantity: 1||ISBN: 978-1-61661-692-2|
The 43-page Tau Character Guide provides Rogue Trader players with all the necessary information and rules to play Tau Explorers. Included in this supplement is a concise history of the Tau Empire, rules to play Tau Warriors of the Fire Caste, and an armoury from which to outfit characters with the advanced technology of the Tau.
The Tau Character Guide also offers three options for alternate career ranks, enabling your Explorer to become a Pathfinder, a Drone Handler, or even a Battlesuit Pilot. Of course, the Tau Empire would be nothing without its hyper-advanced technology, and you’ll find plenty of equipment and battlesuits in the Tau Armoury. Whether you strike from afar with a Kroot Hunting Rifle, blind your foes with Tau Photon Grenades, or experience the raw power of an XV8 Crisis Battlesuit, you’ll find Tau technology is a great companion in the wild space of the Koronus Expanse.
|Case Quantity: 1||ISBN: -|
Rogue Trader collection is © Games Workshop Ltd. 2009-2013. Warhammer 40,000, Warhammer 40,000 Role Play, Rogue Trader, the foregoing marks' respective logos, Rogue Trader, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the Warhammer 40,000 universe and the Rogue Trader game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.