Products

Products

MEC08
$29.95
The Lord of the Rings: Khazad-dûm Expansion

"For a while we had news and it seemed good: messages reported that Moria had been entered and a great work begun there. Then there was silence, and no word has ever come from Moria since."
   –Glóin, The Fellowship of the Ring

It has been many years since the Dwarves last heard from Balin. Now the heroes of Middle-earth must search for signs of him and his fledgling Dwarven colony. Khazad-dûm is the first deluxe expansion for The Lord of the Rings: The Card Game, expanding your game with 165 new cards. Two Dwarf heroes offer their services, and players gain the benefit of new player cards (three copies of each) while facing new scenarios filled with perilous locations and a menacing host of enemies. 

This is not a standalone set. A copy of The Lord of the Rings: The Core Set is required to play.

Visit our Khazad-dûm website to learn more.

Case Quantity: 6 ISBN: 978-1-61661-217-7


MEC17
$29.95
The Lord of the Rings: Heirs of Numenor Expansion

“Believe not that in the land of Gondor the blood of Númenor is spent, nor all its pride and dignity forgotten. By our valour the wild folk of the East are still restrained, and the terror of Morgul kept at bay; and thus alone are peace and freedom maintained in the lands behind us, bulwark of the West."
   –Boromir, The Fellowship of the Ring

Evil stirs in the lands of Mordor. Smoke rises from the mouth of Mount Doom, the Dark Lord’s power grows, and his armies push outward. Against this shadow growing in the East, the Men of Gondor form the first solid line of defense. Can they stand fast against the onslaught from the East?

Heirs of Númenor is a deluxe expansion for The Lord of the Rings: The Card Game that transports your games to the realm of Gondor with 165 new cards (including three copies of each player card). Two new heroes and a host of new allies arrive to join an escalating war against the forces of evil, and three new scenarios lead you from the relative safety of the streets of Pelargir to the heat of an epic battle with an army of Orcs and Southrons.

This is not a standalone set. A copy of The Lord of the Rings: The Core Set is required to play.

Visit our Heirs of Númenor website to learn more.

Case Quantity: 6 ISBN: 978-1-61661-445-4


MEC25
$29.95
The Lord of the Rings: The Voice of Isengard Expansion

“Saruman has long studied the arts of the Enemy himself, and thus we have often been able to forestall him. It was by the devices of Saruman that we drove him from Dol Guldur.”
   –Gandalf, The Fellowship of the Ring

The Dark Lord’s power grows in the East, and all that stands between him and his conquest of Middle-earth is a missing ring. These are dark times, but there are still some individuals who scour the lands and delve into ancient tomes in search of the knowledge they hope may help them someday oppose the Enemy. Among the mightiest of these is Saruman the White.

The Voice of Isengard is the third deluxe expansion for The Lord of the Rings: The Card Game and transports your adventures to Isengard and its surrounding environs. With its 156 cards (including three copies of each player card), The Voice of Isengard introduces three new scenarios in which your heroes must race to gain knowledge of the Enemy while the time remains to strike. Additionally, a wealth of new player cards and new heroes reflect the strength of Orthanc and the neighboring Rohirrim.

This is not a standalone set. A copy of The Lord of the Rings: The Core Set is required to play.

Visit our website for The Voice of Isengard to learn more.

Case Quantity: 6 ISBN: 978-1-61661-795-0


MEC38
$29.95
The Lord of the Rings: The Lost Realm Expansion

“Many evil things there are that your strong walls and bright swords do not stay. You know little of the lands beyond your bounds. Peace and freedom, do you say? The North would have known them little but for us.”
    –Aragorn, The Fellowship of the Ring

Prepare to face dangers that would freeze the blood of lesser folk…

The Lost Realm is the fourth deluxe expansion for The Lord of the Rings: The Card Game, and its 165 cards bring new focus to the wilds of the North, where a handful of Dúnedain Rangers tirelessly hunt down the Dark Lord’s servants, wherever they may wander, in order to safeguard the quiet and simple lands to their south.

As part of this focus, The Lost Realm introduces two new Dúnedain heroes, numerous Dúnedain allies, and a wealth of player cards that reward players for engaging enemies. Additionally, The Lost Realm relates the dangers of the North in nine encounter sets that you and your friends will use to play through the expansion’s three new scenarios. These encounter sets also lay the foundation for future journeys into the Angmar Awakened cycle of Adventure Packs.

This is not a standalone set. A copy of The Lord of the Rings: The Core Set is required to play.

Visit our website for The Lost Realm to learn more.

Case Quantity: 6 ISBN: 978-1-63344-039-5


Choose another Subcollection of The Lord of the Rings: The Card Game

The Lord of the Rings: The Card Game Core Products
This Subcollection has 1 product.

The Lord of the Rings: Saga Expansions
This Subcollection has 4 products.

The Lord of the Rings - Print on Demand
This Subcollection has 14 products.

The Lord of the Rings: Shadows of Mirkwood Cycle
This Subcollection has 6 products.

The Lord of the Rings: Dwarrowdelf Cycle
This Subcollection has 6 products.

The Lord of the Rings: Against the Shadow Cycle
This Subcollection has 6 products.

The Lord of the Rings: The Ring-maker Cycle
This Subcollection has 6 products.

 

13+ 1 - 2
30 - 90 min

A 2011 Dice Tower Games Award Nominee:

Organized Play

The Lord of the Rings: The Card Game Organized Play exists to bring players together for casual and cooperative play. Each of the Nightmare Decks released in The Lord of the Rings Game Night Kits will become generally available later through In-House Manufacturing. 

Learn more about The Lord of the Rings Organized Play.

Catch the eyes of local players by printing out your own The Lord of the Rings: The Card Game Game Night sign-up sheet (pdf, 132 KB)

The copyrightable portions of The Lord of the Rings: The Card Game and its expansions are © 2011 - 2013 Fantasy Flight Publishing, Inc. The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises and are used, under license, by Fantasy Flight Games. Living Card Game, LCG, LCG logo and Fantasy Flight Supply are trademarks and/or registered trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc. All rights reserved.
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