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| Page 6 of 8 (115 messages) | « First page... 5 6 7 8 ...Last page » |
jadrax said:
It proves that there is far more than your so-called two sides.
On average there are two sides. Me not counting extremely positive remarks is just the same thing that im not taking extremely negative remarks into account (you know where some moaners have threatened to boycott FFG's products altogether, not mentioning any names).
ON AVERAGE (you know what "average" means don't you?), the negative remarks are disproportionally negative in contrast with the sparse positive remarks, who are IN GENERAL a bit more sober...
" Barkeep! A chosen of the Adeptus Mechanicus is thirsty, so pour me a glass of your finest de-greasing agent, post haste!"  - Varnias Tybalt
Ron B. Stard said:
To me that post seems pretty sarcastic and over the top, written tongue in cheek surely?
Over Land and in the Firmament doth Chaose marche, and the Beneathe is not free from it..
jadrax said:
Nahuris said:
Hogshead Publishing picks up the rights - In addition to cleaning up the typos and some of the language - they start releasing new materials and the game and fanbase begins to grow --- Games Workshop starts to smell income.
GW yanks the license and takes it over - hence 2nd edition -- on the plus side, second edition had enough improvements in the basic system to be an overall improvement - but those players that loved playing wizards wailed and gnashed teeth (if you were on the other forums, there was a lot of anger with the new spell system)
GW did not "yank" the licence, Hogshead gave it up.
jadrax said:
Nahuris said:
Hogshead Publishing picks up the rights - In addition to cleaning up the typos and some of the language - they start releasing new materials and the game and fanbase begins to grow --- Games Workshop starts to smell income.
GW yanks the license and takes it over - hence 2nd edition -- on the plus side, second edition had enough improvements in the basic system to be an overall improvement - but those players that loved playing wizards wailed and gnashed teeth (if you were on the other forums, there was a lot of anger with the new spell system)
GW did not "yank" the licence, Hogshead gave it up.
More or less right -- but per a couple of the editors of Hogshead -- they were "pressured" into giving it up --- or threatened.
But, as I only have the word of the editors to go on, maybe you are right.
Nahuris
Varnias Tybalt said:
On average there are two sides. Me not counting extremely positive remarks is just the same thing that im not taking extremely negative remarks into account (you know where some moaners have threatened to boycott FFG's products altogether, not mentioning any names).
ON AVERAGE (you know what "average" means don't you?), the negative remarks are disproportionally negative in contrast with the sparse positive remarks, who are IN GENERAL a bit more sober...
Over Land and in the Firmament doth Chaose marche, and the Beneathe is not free from it..
Dreary_Angel said:
since when expressing positive objective conclusions/suppositions about something a lot of people denigrate means being a "fanboy"?
everyone is free to express theyr view, and as well as a lot of people just go on saying this is going to be the ruin of the Warhammer Roleplay, others try to be a little bit more optimisc and to see the informations we have under a more logical light.
i'm not saying what Dave is doing is the absolute right, i just find useless and annoying keeping on taging people expressing logical objections to critics as "fanboys"...
P.S. now i'm pretty sure someone will call me a "fanboy" but this will have no other result has to give credit to what i wrote here... and, by the way, i really do not care if someone call me like that...
Dreary_Angel said:
since when expressing positive objective conclusions/suppositions about something a lot of people denigrate means being a "fanboy"?
everyone is free to express theyr view, and as well as a lot of people just go on saying this is going to be the ruin of the Warhammer Roleplay, others try to be a little bit more optimisc and to see the informations we have under a more logical light.
i'm not saying what Dave is doing is the absolute right, i just find useless and annoying keeping on taging people expressing logical objections to critics as "fanboys"...
P.S. now i'm pretty sure someone will call me a "fanboy" but this will have no other result has to give credit to what i wrote here... and, by the way, i really do not care if someone call me like that...
I will endevour to avoid it... but it's just this attitude above, that anyone more optimistic about the game is able to see the information 'under a more logical light'. How's being optimistic more logical than being pessimistic? What I have read about the game makes me pessimistic about the game, and that is based on my logical opinion. To generalise, the doomsayers are not in fact any more emotional or illogical than the 'positivists', they just have come to different conclusion on base of the scant information available. I find it disparaging to call us angry or illogical simply because we're not too keen on this game. I have yet to see any logical arguments which would actually refute my opinion about the game.
Without signature
Ron B. Stard said:

You just might. 
Cheers!
Regarding these wound cards...
I wonder if this means that critical hits will be randomly assigned as far as body part injured and severity. I hope not, especially if that means that the advanced armor system is eliminated. It also just makes sense that the more damage you do over what the opponent can take, the more deadly the critical hit. It's not going to be as cool if it's totally random.
The road to Chaos begins with a single misplaced step.
Nahuris said:
More or less right -- but per a couple of the editors of Hogshead -- they were "pressured" into giving it up --- or threatened.
But, as I only have the word of the editors to go on, maybe you are right.
Nahuris
Over Land and in the Firmament doth Chaose marche, and the Beneathe is not free from it..
Blue Wizard said:
Regarding these wound cards...
I wonder if this means that critical hits will be randomly assigned as far as body part injured and severity. I hope not, especially if that means that the advanced armor system is eliminated. It also just makes sense that the more damage you do over what the opponent can take, the more deadly the critical hit. It's not going to be as cool if it's totally random.
Over Land and in the Firmament doth Chaose marche, and the Beneathe is not free from it..
Nahuris said:
GW yanks the license and takes it over - hence 2nd edition -- on the plus side, second edition had enough improvements in the basic system to be an overall improvement - but those players that loved playing wizards wailed and gnashed teeth (if you were on the other forums, there was a lot of anger with the new spell system)
No, we didn't. Some people might have gnashed their teeth over the internet but many of us loved it.
1) Magic system that actually followed the colours of magic system that had been mainstream Warhammer Fantasy since the 90s.
2) Being able to cast a lot and having those spells be useful, even as an apprentice.
3) Cool and flavorful spells instead of generic fantasy rpg stuff.
4) Balance provided by Tzeentch's Curse.
5) Easy record keeping instead of constantly adjusting spell points
6) Reasonable career progression and those annoying learn spell rules gone.
Without Signature
Not saying I disagreed --- or even agreed --- just that Warhammer has been though a lot of changes and flux since the beginning.
Everytime a new army came out for the battle game, there were pages and pages written on the forums about how this destroyed "canon" in the RP --- and how it needed to be ignored, ect.
I would estimate, from what I read, that it was about a 50/50 split over people for and people against the new spell system. I brought it up precisely because it got the same response as the dice and cards are getting with this version...
The version of Warhammer I run for my group has enough house rules that It really doesn't matter if they make a new version or not.
On a final note --- something I learned with the change from Advanced DnD over to 2nd edition those years ago --- RP is still the same, regardless of the system used to handle the combat aspect. Whether it's Warhammer, Runequest, DnD, Rolemaster, ect.... in the end, the rules really only cover combat, and spell effects within the combat setting. Even non-combat spells (very rare in Warhammer) had defined durations..... ect. RP should transend the combat --- so why does it matter what the die system is like?
And for those people who are going to argue about the usage of skills --- it really honestly is no more than a form of combat --- whether you and your sword overcome the orc... or you and your lockpicks overcome the lock.... or you and your words overcome the guards desire to toss you in a cage really doesn't matter. The die rolls are only there to resolve uncertainty in the game.... the RP is almost never handled with mechanics. Every time I have seen a game system tout a mechanic that supposedly enhanced RP --- I have gotten a good laugh out of it.
Nahuris
Ron B. Stard said:
Dreary_Angel said:
since when expressing positive objective conclusions/suppositions about something a lot of people denigrate means being a "fanboy"?
everyone is free to express theyr view, and as well as a lot of people just go on saying this is going to be the ruin of the Warhammer Roleplay, others try to be a little bit more optimisc and to see the informations we have under a more logical light.
i'm not saying what Dave is doing is the absolute right, i just find useless and annoying keeping on taging people expressing logical objections to critics as "fanboys"...
P.S. now i'm pretty sure someone will call me a "fanboy" but this will have no other result has to give credit to what i wrote here... and, by the way, i really do not care if someone call me like that...
I will endevour to avoid it... but it's just this attitude above, that anyone more optimistic about the game is able to see the information 'under a more logical light'. How's being optimistic more logical than being pessimistic? What I have read about the game makes me pessimistic about the game, and that is based on my logical opinion. To generalise, the doomsayers are not in fact any more emotional or illogical than the 'positivists', they just have come to different conclusion on base of the scant information available. I find it disparaging to call us angry or illogical simply because we're not too keen on this game. I have yet to see any logical arguments which would actually refute my opinion about the game.
I say logical, because most of the comments "against" this new edition are just shouting out what someone do not like, not exactly supporded by actual logic.
As I always (or most of the time at least) say, everything i write is my own, personal, opinion, i do not want to tell people they have to think like me, i just try to present people with a point of view they MIGHT not have taken into consideration.
Anyway, my post was not to say that pessimists should just shut up and that optimists are right on all the line, it was just to point out that "fanboy" is really a useless word, and an abused one, in situations like that.
I would really like to find someone, some "pessimistic" one, who has a solid argumentation to present, and I would love to confront my view on this upcoming game whit his.
Without signature
Dreary_Angel said:
Ron B. Stard said:
Dreary_Angel said:
since when expressing positive objective conclusions/suppositions about something a lot of people denigrate means being a "fanboy"?
everyone is free to express theyr view, and as well as a lot of people just go on saying this is going to be the ruin of the Warhammer Roleplay, others try to be a little bit more optimisc and to see the informations we have under a more logical light.
i'm not saying what Dave is doing is the absolute right, i just find useless and annoying keeping on taging people expressing logical objections to critics as "fanboys"...
P.S. now i'm pretty sure someone will call me a "fanboy" but this will have no other result has to give credit to what i wrote here... and, by the way, i really do not care if someone call me like that...
I will endevour to avoid it... but it's just this attitude above, that anyone more optimistic about the game is able to see the information 'under a more logical light'. How's being optimistic more logical than being pessimistic? What I have read about the game makes me pessimistic about the game, and that is based on my logical opinion. To generalise, the doomsayers are not in fact any more emotional or illogical than the 'positivists', they just have come to different conclusion on base of the scant information available. I find it disparaging to call us angry or illogical simply because we're not too keen on this game. I have yet to see any logical arguments which would actually refute my opinion about the game.
I say logical, because most of the comments "against" this new edition are just shouting out what someone do not like, not exactly supporded by actual logic.
As I always (or most of the time at least) say, everything i write is my own, personal, opinion, i do not want to tell people they have to think like me, i just try to present people with a point of view they MIGHT not have taken into consideration.
Anyway, my post was not to say that pessimists should just shut up and that optimists are right on all the line, it was just to point out that "fanboy" is really a useless word, and an abused one, in situations like that.
I would really like to find someone, some "pessimistic" one, who has a solid argumentation to present, and I would love to confront my view on this upcoming game whit his.
Oh I see, you're generalising, like I did with the whole fanboy thing? Ok, how about we both try to avoid generalisations?
In my opinion I too have presented valid arguments why this game will 'suck', and nobody has confronted my views on this game either. Amazing, isn't it!?
Without signature
Blue Wizard said:
How so? Or what makes you say that?
I think it may work a bit like the HeroQuest system with Attack and Defence dice.
Something like the Dwarf rolls 4 Attack dice determining 3 hits, the Orc rolls 3 Defense dice and determines 2 hits are uneffective. The result the Orc loses 1 Wound. Armour may well just increse the number of Defense dice rolled, so for example an unarmoured Orc may roll 2 Defense dice and a Fully Armoured Orc may roll 6 Defense dice.
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