Search the Forums
Options
Keywords search:


Search in Forum...

Search within...

Match...

Antiquity...

Player messages...

1. AGoT General Discussion
This is the place to talk about all elements of A Game of Thrones LCG.
Moderator: FFG NateFFGAntonffgjafferffgjoshFFGStuartGeckoGood_TravelerThe Spaniard Topics: 2387 | Posts: 35633
What is collusion?
by Dobbler
Published on 12 November 2012 - 20:56:04
Page 4 of 8 (120 messages) « First page... 2 3 4 5 6 ...Last page »
Reply #46 | Published on 13 November 2012 - 09:22:23

papalorax said:

Frankly FFG made the wrong decision in 2011 GenCon melee. They had the choice to celebrat Corey and Erick achieving the ultimate in teamwork, deal making, back stabbing, etc…or they could demonize it and say it has no place in their game. They made the wrong choice. They choose to go down the road of an policy that will be impossible to be equally enforced hoping people would act different…now they have this mess.

 

I have to admit, I was surprised when FFG decided to try and regulate collusion.  I figured Melee tournaments would always be a game of collusion, backstabbing, deal making, etc both inside and outside the actual game play.

Without Signature

Reply #47 | Published on 13 November 2012 - 09:37:09

@Papalorax

"Frankly FFG made the wrong decision in 2011 GenCon melee. They had the choice to celebrat[e] Corey and Erick achieving the ultimate in teamwork, deal making, back stabbing, etc…or they could demonize it and say it has no place in their game. They made the wrong choice. They choose to go down the road of an policy that will be impossible to be equally enforced hoping people would act different…now they have this mess."

Were you less likely to play in a competitive melee because of the decision last year?

Was the majority of the player base more or less likely to play in a competitive melee because of that same decision?

Same questions for this year's decision.

It's like hitting out of a phone booth!!!

REEEEEEEJECTEEEEEEEEEEEEED!!!!!!!!

Reply #48 | Published on 13 November 2012 - 09:38:32
2
0

 remember when melee was supposed to be _THE_ format and joust was just an after thought?  :P

[11/14/2012 10:07:06 PM] [REDACTED]: the game is just so much more fun these days with dennis involved

Reply #49 | Published on 13 November 2012 - 10:06:31

 Remember when Melee was a viable format for competitive play? Me neither.

Reply #50 | Published on 13 November 2012 - 10:10:57

widowmaker93 said:

 Remember when Melee was a viable format for competitive play? Me neither.

 

That is simply nowhere near the truth.  The melee game has absolutely grown on me over the years.  I would still play in Melee worlds even if it no longer factored into the overall championships.  Some people might find aspects of it not to their liking.  Thats fine.  But it is still a viable format for competitive play.

Without Signature

Reply #51 | Published on 13 November 2012 - 10:29:25
0
1

mdc273 said:

 

@Papalorax

"Frankly FFG made the wrong decision in 2011 GenCon melee. They had the choice to celebrat[e] Corey and Erick achieving the ultimate in teamwork, deal making, back stabbing, etc…or they could demonize it and say it has no place in their game. They made the wrong choice. They choose to go down the road of an policy that will be impossible to be equally enforced hoping people would act different…now they have this mess."

Were you less likely to play in a competitive melee because of the decision last year?

Was the majority of the player base more or less likely to play in a competitive melee because of that same decision?

Same questions for this year's decision.

 

 

In all openess - I have been close friends with Corey and Erick for 15 years. The only AGOT tournaments I have ever played in was GenCon 2011. I hated melee, playing one of the two decks that we developed testing for the event (Dragons - obvioulys Martell Maesters was a better choice). I played Ghaston Gray to a 5-1 Joust result that year. The one thing I know is that few people understand the finer point of AGOT then Corey…maybe no one. When people start talking about other choices besides "the best deck", I know they are wrong. That doesn't mean the best deck will always win…but if Corey says there is a best deck, there is a best deck.

I would never play in a melee event again unless I had no other option. To me the format is awful.

I think the majority of the player base that travels to play in events will continue to play in any format because they are more concerned with the comraderie of the players then anything else. FFG could dump melee and come out with a new second format and people would play that…because they are they to play AGOT and hang out with friends. I don't think most people make their decisions based on the ruling for or against those at the top…and I don't think that people believed the anti-collusion rules would prevent any behavior (it would just make people hide their purpose better).

Without Signature
Reply #52 | Published on 13 November 2012 - 11:01:33
2
15

papalorax said:

I think the majority of the player base that travels to play in events will continue to play in any format because they are more concerned with the comraderie of the players then anything else. FFG could dump melee and come out with a new second format and people would play that…because they are they to play AGOT and hang out with friends. I don't think most people make their decisions based on the ruling for or against those at the top.

 

I agree with this statement 100%.

"Beneath the gold, the bitter steel"

Reply #53 | Published on 13 November 2012 - 11:15:09
2
27

Dobbler said:

widowmaker93 said:

 

 Remember when Melee was a viable format for competitive play? Me neither.

 

 

 

That is simply nowhere near the truth.  The melee game has absolutely grown on me over the years.  I would still play in Melee worlds even if it no longer factored into the overall championships.  Some people might find aspects of it not to their liking.  Thats fine.  But it is still a viable format for competitive play.

I agreed 100% up until the November 9 ruling. Frankly, there are now so many murky rules and even murkier enforcement that it's just not fun, and I certainly can't consider it a serious format. I enjoy playing control decks, and it seems to me the vast majority of decks (probably all of the decks) that will be affected by the murkiness of this collusion ruling will be control decks. Had DC brought rush decks to the melee, nobody would be complaining if three were at the finals table. Since they brought control, they were disqualified.

Does this mean that any group of metamates who bring the same control decks to melee should be DQ'd, while bringing rush decks is OK? I guess it really comes down to whether they win. If you don't win with your control deck, as Chad pointed out in another thread, then you're OK. But if you win, better watch out because winning with the same deck = collusion.

 

"I have been reading the rules forums, just to prove to my wife that I can become more obsessed about something." - - note from an anonymous gamer awaiting the release of his new obsession

Meta info: New York City

Reference: CardGameDB ; Agotcards.orgDabblerOCTGN plugins/macrosOCTGN player list

Reply #54 | Published on 13 November 2012 - 11:19:13

Twn2dn said:

Dobbler said:

 

widowmaker93 said:

 

 Remember when Melee was a viable format for competitive play? Me neither.

 

 

 

That is simply nowhere near the truth.  The melee game has absolutely grown on me over the years.  I would still play in Melee worlds even if it no longer factored into the overall championships.  Some people might find aspects of it not to their liking.  Thats fine.  But it is still a viable format for competitive play.

 

I agreed 100% up until the November 9 ruling. Frankly, there are now so many murky rules and even murkier enforcement that it's just not fun, and I certainly can't consider it a serious format. I enjoy playing control decks, and it seems to me the vast majority of decks (probably all of the decks) that will be affected by the murkiness of this collusion ruling will be control decks. Had DC brought rush decks to the melee, nobody would be complaining if three were at the finals table. Since they brought control, they were disqualified.

 

Does this mean that any group of metamates who bring the same control decks to melee should be DQ'd, while bringing rush decks is OK? I guess it really comes down to whether they win. If you don't win with your control deck, as Chad pointed out in another thread, then you're OK. But if you win, better watch out because winning with the same deck = collusion.

 

 

If you bring any deck that intentionally get exponentially better when a metamate uses the exact same deck, intentionally work together with metamates, get warned and then continue to work exclusively to lock out other players in games, then yeah, I'm guessing there is a chance you get DQed.

Without Signature

Reply #55 | Published on 13 November 2012 - 12:03:49
0
6

The DC guys deserve some props. Credit them at least for beta testing and breaking this bad format please. They got screwed at the biggest tournament of the year and coming from experience I can only say they have been classy.

I fall into the category of people who view melee as an oddity; but given the fact it has been shoved down our throats (coming from a joust centric player) I’ve played it at multiple Gencon events, Days of Ice and Fire, etc. I can’t say I like it. I feel it is random at best, and “colluding” meta mates at worst. Tie it in with Joust and the running gag of overall champ and you have a real mess on your hands.

Are we expected to pretend we don’t know our friends at the same table? Because every time I’ve played in a tournament dealing (as in arranging who gets 1st,2nd) has always happened more often than the rest of the stuff before who love melee talk about. Of course, that wasn’t always between people in the same group of players so that is ok. I didn’t get mad because I don’t care for and don’t value the format.

The DC guys (and I suspect the MO crew) are probably the largest and most serious about all formats in the states. I think both of their efforts should be commended; it forces positive change. Separate restricted list? Check. Different way to pair players for next year? Check. All made possible by them poking holes and beta testing the format so many of you semi competitive players love.

Again, as a joust centric player I have no stake in this. But I grow weary of reading personal attacks coming from people who probably didn’t even care about melee in the first place. If you do play melee then take notes, it is pretty smart thinking. If you consider the fact that Joust got all the FAQ love until recently, Melee surely needed an overhaul by now.

I know somewhere the most vocal opponents of the women’s division are chuckling since this is everything we hate about the format, but you can’t deny they outsmarted the system. Unfortunately, a murky ruling was enacted. I don’t know, I can only go by what I read and the general tone of the pages and pages of threads on this subject.

Besides the DC guys I feel bad for the guy who “won” over all champ. I sure he played a great weekend, but that type of stuff taints any kind of win and for that I’m sorry.

One last note; guys there is larger world out there and if AGOT grows each year prepare to get other people who love the game and who take is seriously. Team melee, hive mind deck builds all this stuff is nothing new, and honestly maybe AGOT was ready for some new rules regarding a format they have pushed into the spotlight. So while I don’t care for multiplayer, I will simply say thank you for at least making this game better.


 

Without Signature
Reply #56 | Published on 13 November 2012 - 12:39:35
0
1

Dobbler said:

If you bring any deck that intentionally get exponentially better when a metamate uses the exact same deck, intentionally work together with metamates, get warned and then continue to work exclusively to lock out other players in games, then yeah, I'm guessing there is a chance you get DQed.

Why? The rules state you cannot make deals before games - they certainly do not say you can't play the same deck. You are assuming that they had made a deal. The deck clearly stood on its own without friends help…so perhaps they all agreed it was the best option.

Of the three in the final - who should have broken out to work with the other guy?

Without Signature
Reply #57 | Published on 13 November 2012 - 12:45:32

Last weekend, FFG knew that the DC meta brought effectively the same deck before the Melee event started. They also had a pretty good idea of what it could do. But the potential power of a deck, and the exponential efficiency of it with a mirror at the table, was not collusion or unsporting in and of itself. The deck(s) were not the problem.

It was the "in practice" use that created the collusion problem. Specifically, when two metamates are at a table and ALWAYS take away all of the other 2 players' icons, but RARELY take away each other's icons, there is something else going on. That was why they were warned after Round 1 (based on how they played the deck) rather than before Round 1 (based on the decklist). No matter what the other players at the table had or how deals with them might have been more beneficial to an individual player, those factors were never explored or even considered. In most cases, they stuck to the pre-arranged strategy to effectively turn the 4-player Melee into a 2-player Melee.

This idea is well-illustrated by the final table. It's not the plots making it impossible for Mathieu to attack that evidence collusion and unsportsmanlike conduct; it was the fact that they effectively ignored him, playing the game as a 3-player Melee. Notice that when the plots were out and Mathieu couldn't attack, they ignored him entirely and didn't bother taking away the Dragon's icons - until he surprised them by using the "Supports" mechanic to take a challenge against himself, win on defense, and wreck a lot of havok (against Rick). After that, the first thing done every round, more or less, was to take out the Dragons' icons, even though he still couldn't attack. The 4-person table became a 3-person Melee, even though Mathieu was well positioned to help any one of them against the other 2.

Anyway, the point is that everyone playing the same deck (while disappointing from an individual effort point-of-view) is not "collusion." How they (usually) played it was.

So please stop trying to simplify the argument to any of these one individualistic thoughts: "people can't bring the same deck", or "people can't bring control decks", or "people can't work together".

Without Signature

Reply #58 | Published on 13 November 2012 - 12:46:40

 Sorry about the formatting.  My copy and paste from another word document didn't go as I planned.

Without Signature

Reply #59 | Published on 13 November 2012 - 12:56:00
0
1

Dobbler said:

So please stop trying to simplify the argument to any of these one individualistic thoughts: "people can't bring the same deck", or "people can't bring control decks", or "people can't work together".

But now you are saying the essence of melee is collusion. That two people who see working together is the right choice and execute that strategy during the game…that they can't do that if they know each other. The collusion rule is you can't make a deal before the game…and it seems what you are saying is that two friends who work together from the beginning should be assumed to be colluding.

 

Table Talk
During a Melee game, players may discuss the game
with one another, at any time. Of course, there is no
guarantee that any given player is telling the truth,
and the wise AGoT player takes everything that is
said with a grain of salt. Players are not allowed,
however, to show the contents of their hand, deck, or
unrevealed plot cards to an opponent, unless a card
effect or game effect instructs them to do so. Making
deals before or in between games however is deemed
collusion and is expressly forbidden.

Without Signature
Reply #60 | Published on 13 November 2012 - 12:57:34
2
0

Dobbler said:

 

 

 

 

Dobbler said:

 

 It's not the plots making it impossible for Mathieu to attack that evidence collusion and unsportsmanlike conduct; it was the fact that they effectively ignored him, playing the game as a 3-player Melee. 

 

 

this is completely false. Matheiu made it very clear in swiss (i played at his table round 2) and early on in the final table that he was not open to ANY deals. he was offered them repeatedly for plot swapping and the standard 'i wont attack you etc..' type deals, and he refused to make any deals. He wanted to play it completely solo. I would appreciate people not perpetuating this rumor because it is just not true. We 'ignored him' because he wasn't interested in negotiating.

[11/14/2012 10:07:06 PM] [REDACTED]: the game is just so much more fun these days with dennis involved

Page 4 of 8 (120 messages) « First page... 2 3 4 5 6 ...Last page »

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS