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You are here: FFG Forums /  Roleplaying Games /  Only War

Only War
They are the thin line that protects mankind. They are the Imperial Guard.
Moderator: FFG Andy FischerFFGMark Topics: 392 | Posts: 4626
100 missions for Only War
Published on 19 April 2012 - 03:16:21
Page 3 of 4 (48 messages) « First page... 2 3 4 ...Last page »
Reply #31 | Published on 01 May 2012 - 04:05:15
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92.  GRUESOME GARRISON:  Your unit has been sent to reinforce the neverending citadel Gormenguard.  Although it is under constant attack from the enemy morale seems to be suspiciously high despite the utterly dreary surroundings, the labyrinthine citadel, and the inbred local nobles with overly morbid outlooks.  In fact morale is so high you are offered many invitations to dine and spend time with other units, units that have as yet unwitnessed reputations as unstoppable close quarters fighters and there is something about them that just makes you all feel so welcome.  Amid the weirdness you wonder if maybe the place is cursed, or haunted, but maybe the explanation is much simpler: like a Genestealer infestation amongst the troops.

 

Idolatry is worse than carnage.

Reply #32 | Published on 01 May 2012 - 05:53:46

93. Moonbreaker. The players' unit is earmarked for an assault on an orbital defence platform, which must be captured intact. Normally such assaults are carried out by Naval Armsmen or Astartes, but none are available, as they are allocated to other parts of the massive set piece planetary invasion. As such the players must undergo tedious and dangerous microgravity-combat training in cheap and flimsy vacuum suits mass manufactured by the Mechanicus, before being literally fired at the enemy installation in Shark Assault boats. The enemy installation is vast and well defended: the players must cut their way into the facility and secure a "beach head" for the arrival of reinforcements by destroying defence turrets across one whole flank of the platform. Can the players survive the numerous perils of Zero-G battle (shrapnel, explosive decompression, vacuum burns etc) while mag-booting their way across the surface of an orbital platform, while explosions dot the surface of the planet below and burning ships hurtle through the inky blackness above their heads?    

The mind is its own place, and in itself, can make a Heaven of Hell, a Hell of Heaven.

www.smallstepsforsophie.org.uk

Reply #33 | Published on 01 May 2012 - 09:02:52

94 Tunnel Rats

On the defensive once again the Regiment has been fortifying their positions and moral is high. The enemy attacks have been making no progress, but auspex are picking up readings from underground. There's already a vast, mostly dissused network of tunnels. Are the enemy undermining the positions, or is it something much, much worse.

Without Signature

Reply #34 | Published on 02 May 2012 - 08:58:51

95. Smoke on the water

The regiment has been station on some back-water system planet as part of a staging ground for an upcoming campaign. Whilst on shore leave down on the planet a number of your regiment have been reported missing, seemingly disappearing from the huge floating cities that cover the chemical oceans of this 'water world'.  This leads the player characters to go investigating the disappearances only to stumble across cult activity worshipping some kind of corruptive ocean god/daemon.

96. Twisted transistor

Your regiment has been garrisoned to a planet to help defend a series large manufactoria that produce a unique variant of Leman Russ tank. The new batch of Leman Russ battle tanks have developed critical faults and caused the deaths of many tank crews. Superstitious to the extreme, further tank crews are refusing to man the new tanks and so, after a number of summary executions that do nothing to improve the situation and everything to increase the workload of the scrubbing crews, your unit is sent to the manufactoria to ascertain what the issue with the tanks is. The magos that oversee the manufactoria turns out to be a Heretek and has infiltrated the area with his corrupted tech priests. The players must fight off a plethora of his cybernetic minions and corrupted vehicles.

97. Carry on my wayward sons

The players are the sole surviving members of their regiment disaster strikes the warzone they were station in - archenemy frigates managed to breach the systems defensive perimeter and launch atomics at the surface of the planets the Imperial Guard had been fighting to reclaim from Chaos!

Without any command or support to rely on, armed with only what they carry and with a single chimera half out of promethium - can the players make their way out of the fallout zone and to the safety of a starport on the other side of the continent where, hopefully, a heavy lifter or shuttle may still be stationed?

98. Highway to the danger zone

In a reverse of the previous tale, the players have been tasked with escorting a cargo-8 as part of a convoy to deliver an atomic warhead deep into enemy territory. After the convoy is ambushed by enemy air assets and the players manage to safely take the cargo-8 into an underground car park, can the players navigate the hostile controlled city-scape and deliver their precious cargo onto enemy high command? Certainly this mission was a one way ticket to the Embrace of the Emperor but that was why two Commisars were attached to the unit.

99. Freebird

The players find themselves on board one of the last heavy lifters departing their now over-run forwards operations base. The Hive Mind has come, and tyranid swarms have descended to devour all life on the planet. Can the group man the few defenses the lifter has, co-ordinate with air-support wings and delay the ships in orbit from leaving without them? Oh and one of the guardsmen on board may have been infected with spores…

 

100! Plug in baby

A number of Adeptus Titanicus units have been deployed to the colossal hive planet the players are station on, narrowly snatching defeat from the jaws of defeat at the hands of Tau forces that have assaulted the planet after infiltrating its citizens and subverting them to the Greater Good. Unfortunately one of the might titan engines has had its plasma generator core damaged in battle and the flank it was protecting is now crumbling to the Tau. Tasked with escorting a delegation of Ad-Mech, Adeptus Titanicus and other specialists, can the players make it to the downed titan in time to restore it to the true glories of war it deserves?

"Only the insane have the strength enough to prosper. Only those who prosper may truly judge what is sane."

Reply #35 | Published on 03 May 2012 - 05:11:53

Nice work, guys! Does anyone who has contributed have a problem with me collating this into one single list and then sending it to DarkReign? It seems to me that this could be a fun resource for when the game is released, and this sort of thing tends to disappear into the depths of the forums after a while.

I'd credit everyone who's contributed. (This assumes DarkReign would be interested, of course!) If anyone has a problem with that, let me know. If I don't hear anything within a couple of days, I'll crack on and try to collate the list into a single document over this weekend.

The mind is its own place, and in itself, can make a Heaven of Hell, a Hell of Heaven.

www.smallstepsforsophie.org.uk

Reply #36 | Published on 03 May 2012 - 05:55:21
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Huzzah to that!  No objections here.  So many great ideas, this has most certainly been fun.  Thanks for the idea Lightbringer, and thanks for the fun everyone else.

I was even thinking of suggesting a vote to select the favourites some time back but there are probably too many to choose from.

Interrogator Z

Idolatry is worse than carnage.

Reply #37 | Published on 03 May 2012 - 07:47:46

I have no objection; might as well list the names of those who contributed on the file to remove all chance of foul-play I'd say.

My Dark Heresy Game

http://dark-heresy.wikispaces.com/Dark-Heresy+Redux

 

Reply #38 | Published on 03 May 2012 - 09:01:50

 I wholeheartedly endorse this course of action, assuming a list of contributors is attached.

If people wish to expand the list i don't mind coming up with more (it was no trouble at all).

"Only the insane have the strength enough to prosper. Only those who prosper may truly judge what is sane."

Reply #39 | Published on 03 May 2012 - 13:29:45

Yeah I've got no problems, I think there's a lot of good ideas in there.

Without Signature

Reply #40 | Published on 03 May 2012 - 17:40:04

Go for it! No problems here! The thread was fun and a great Idea itself!

The Emperor protects! (The GM does not!)

Reply #41 | Published on 03 May 2012 - 18:32:12

Go for it.

If you do all the work collecting and reposting, then I have to do less work copying and pasting a bunch of different posts.  

 

Reply #42 | Published on 03 May 2012 - 23:01:08
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No worries at all, Light. I don't consider stuff I say on the Boards to be my "property" per se, most of what I say is rubbish anyway, lol.

But, I think it would be totally cool to be credited on DarkReign, assuming we make it onto that site. This was a fun topic for me to post on, and I'd like to say that every contributor here had some brilliant ideas and alot of positivity, with none of the bitching and whining that we see on other threads. I'm going to steal alot of these ideas later in the year when I start my OW campaign :)

Cheers all, well done!

Without Signature

Reply #43 | Published on 04 May 2012 - 06:34:58
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 It would be awesome if it made to DR! I think this was an awesome idea and turned out pretty well in the end. 

Without Signature
Reply #44 | Published on 04 May 2012 - 10:06:49

 I like how Dark Reign content creators are considered to almost be celebrities within our community, and so there's some prestige associated with getting hosted on there!

"Only the insane have the strength enough to prosper. Only those who prosper may truly judge what is sane."

Reply #45 | Published on 04 May 2012 - 13:54:31

No problems Lighbringer:) Hey, what about another hundred?

Do youuu hear the voices tooo?

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