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You are here: FFG Forums /  Roleplaying Games /  Deathwatch

Deathwatch
Join a brotherhood of the finest warriors in the universe
Moderator: FFG Andy FischerFFGAntonGeckoThe Spaniard Topics: 1403 | Posts: 27519
Tacticool
by Unknown
Published on 11 July 2012 - 22:17:48
Page 3 of 9 (123 messages) « First page... 1 2 3 4 5 ...Last page »
Reply #31 | Published on 18 July 2012 - 09:56:34
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I don't suggest these things because I think they are realistic. I suggest them because I think they look really, really cool.

+++++Bringing a weapon up to your shoulder and holding it with both hands for stability is made irrelevant by the strength of a space marine and the stability his armour imparts. Aiming down the sights is made irrelevant by the autosense links in the weapons that allow the firer to see from the weapon's perspective.+++++

Sure, but the trick is to make this look as cool as Mr. Costa running through some drills, which is going to be hard.

I mean, you could probably justify not having an external trigger at all, but I don't see anyone rushing to implement that! Same thing with shell casings - if you can get not having a line of spent brass ejecting out the side of the gun to look as cool as having a line of spent brass ejecting from the gun we can stop drawing it in!

 

 

...every single one of them is a Space Marine, a guy who single handedly can take on a modern infantry division with ease... -Alan Merrett, Head of IP, Games Workshop

 

Reply #32 | Published on 18 July 2012 - 17:42:20

 Believable was probably more of the word that I was looking for, sorry about that, internally consistent.

 

Question, doesn't the link-to-weapon tech sound more like Signums and MIU's?

The price of existence is eternal warfare.

Nez Notation : Here

 

Reply #33 | Published on 19 July 2012 - 07:53:24

 Much though the artwork and model stances don't really give it away but how Marines fight has been considered in the past. The Mark 6 Corvus armor has the re-enforced left shoulder because that's what they present to the enemy.

Still kind of assume's they are shooting from the hip but I imagine training plus some ubiquitous laser sighting (from the pictures this seems to be on and off) could account from that and allow them to be moving all the time.

Without Signature

Reply #34 | Published on 19 July 2012 - 13:39:18

AluminiumWolf said:

I certainly don't want Marines to start wearing camouflage (camouflage being the colour of cowardice and all that).

I think the Emperor's Warbringers would take exception to that.

AluminiumWolf said:

But I think all this tactical whatnot looks totally sweet.

I can see Space Marine Scouts doing that kind of tactical maneuvering.

 AluminiumWolf said:

For me, it isn't a search for Realism. It is more looking for ways to look cool.

Definitely.

 

 

 

"No Pity! No Remorse! No Fear!"

"The Heraldic Cross stands proud on my chest, where the Astartes of lesser chapters wear the Emperor's Aquila. We do not wear His symbol we are His symbol." - Reclusiarch Grimaldus of the Black Templars, Hero of Helsreach

Reply #35 | Published on 03 August 2012 - 04:19:28
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As far as remoddeling spacemarines, the answer should be NOOOOO. It goes against the Codex :p

The reason space marines dont need a stock is because they are so bulky, especially in power armor, that they can hold a basic weapon in one hand with no penalty and still fire full auto. They don't even need to brace for using a heavy bolter. They are that big and strong.

As for all other things, I would like to see many cool pictures of marines using cover, as THEY DO. One thing I remember hearing about the space marine game, although kinda cool, was the phrasing along the lines that "space marines never use cover". Ok, granted I could see that applying to Space wolves a lot of the time (though even they use cover) or the World Eaters before they fell. But most marines use cover as much as possible.

Sure, if facing a bunch of tiny imperial guardsmen with lasguns, that probably wont penetrate their armor, yeah, they wont stay behind cover for that. But heavy weapons, tanks, bigger groups and so on YES they will. Space marines arent stupid, not even Space wolves. ;)

 

That guys unusual way to wield weapons seems like it would probably reduce recoil a bit more, but honestly I don't think it seems like a good idea anyway. It would, it seems to me at least, be more unbalanced to run around like that. In CQC you cant punch or do anything with that arm either as its already at its full length and if youre in a trench or other such thing, you can probably just lean the weapon on something else to get more stability.

Without Signature
Reply #36 | Published on 05 August 2012 - 09:49:31

N0-1_H3r3 said:

As someone who knows a little about fiction, I always find it irritating when people bitch and whine about realism when dealing with settings where reality is a vague suggestion at best. It's like when there's no fiction in sci-fi.

What irritates me is when people ignore the explanations built in to the setting, for the existence of all (or even just some) of the wild and fantastic stuff found within it.

At running up to 30 years now, there have been so many pop and doritos (or cheesie, since those are relatively new) fueled brainstorming sessions that they've virtually hammered out all the nooks and crannies of the 40K universe. They have an explanation for most everything (almost). Because it's probably come up before. And it's still quite believable, despite how completely over the top it frequently becomes.

AluminiumWolf said:

I don't suggest these things because I think they are realistic. I suggest them because I think they look really, really cool.

Yeah… not really, they don't. I doubt even /k/ would agree with you on that.

 

Also, Marines probably also know Point Shooting like it's second nature.

Also, sighting down the length of your weapon, in practice, narrows your field of vision. Yes there's nothing there to actually obstruct you, but focusing all your attention down this one narrow corridor limits your awareness of what's going on around you, which is one of the great advantages of the Asartes in combat. They don't have to think about what's going on, they just react because it IS second nature to them, leaving their higher thought processes able to focus on the bigger picture (namely tactical and strategic planning).

"Would you like to travel across entire sectors in months, rather than years? Would you like to blast people with warp energy? Would you like to have an extra eye? Come down to Fabius Bile's Gene Emporium, and become a New Man!"

-MILLANDSON

Reply #37 | Published on 05 August 2012 - 12:36:56
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Blood Pact said:

Yeah… not really, they don't.

You reckon?

I'd swear, for instance, that sticking accessories on your AR15 is a bigger hobby than all of wargaming ( http://www.ar15.com/ ). Youtube is full of people out on the range more or less cosplaying with tactical vests and plate carriers and whatnot. Call of Duty and similar 'military shooters' are the biggest thing in gaming.

People love this stuff. Don't they?

...every single one of them is a Space Marine, a guy who single handedly can take on a modern infantry division with ease... -Alan Merrett, Head of IP, Games Workshop

 

Reply #38 | Published on 05 August 2012 - 22:51:08

I thought we were talking about the way they were all holding their weapons? Which doesn't look cool, no.

 

As for the general love of tacticool crap, no not everyone, and they excessively mock the ones that do. Part of the popularity comes precisely from all those those video games, and the dumb kids that play them and think they're realistic approximations of the military, and firearms.

Sometimes, oftentimes, it really deserves to be mocked too. Yes, that's real. Ivan Chesnokov would have had an anuerism over it, if not for being crushed in that tragic accident with the printing press.

"Would you like to travel across entire sectors in months, rather than years? Would you like to blast people with warp energy? Would you like to have an extra eye? Come down to Fabius Bile's Gene Emporium, and become a New Man!"

-MILLANDSON

Reply #39 | Published on 05 August 2012 - 23:42:52

Oh this place just links, I suppose bandwidth would get eaten up if it uploaded pictures… very well, that'll teach me to be lazy…

 

"Would you like to travel across entire sectors in months, rather than years? Would you like to blast people with warp energy? Would you like to have an extra eye? Come down to Fabius Bile's Gene Emporium, and become a New Man!"

-MILLANDSON

Reply #40 | Published on 06 August 2012 - 01:48:45
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+++++As for the general love of tacticool crap, no not everyone, and they excessively mock the ones that do.+++++

A lot of people do uncomplicatedly love it though. And I suspect even the people who mock it have a bit of a love hate relationship with it. I suspect they would love to put on a plate carrier and go to a Chris Costa training session - they just don't want people to think they are the kind of guys who want to put on a plate carrier and go to a Chris Costa training session.

So I guess my approach here, as with Marine awesomeness in general, is to play to the first group and try to convince the second that it is okay to indulge a bit.

...every single one of them is a Space Marine, a guy who single handedly can take on a modern infantry division with ease... -Alan Merrett, Head of IP, Games Workshop

 

Reply #41 | Published on 06 August 2012 - 02:03:38

I've always imagined marines would be hunching when moving and/or shooting to present a smaller target for enemy. However, I don't think the bolters need stocks as the power armour itself should be able to 'lock' itself for any conceivable shooting position and compensate for recoil. its not like they are holding their weapons under their own power as the power armour exoskeleton is holding them. So I would imagine the shooting positions of the marines would be far more dynamic than any tacticool stuff and change case-by-case as dictated by circumstances.

 

P.S. Professionally I've always thought Costas way of using his supporting hand is pretty strange. It does protect his left arm a bit in case he would be shot at from front angle (the bulletproof vest can take a bullet, left arm usually can't), but it looks pretty awkward and unnatural so it must take plenty of additional hours of practice to master.
 

Reply #42 | Published on 06 August 2012 - 03:30:32

AluminiumWolf said:

+++++As for the general love of tacticool crap, no not everyone, and they excessively mock the ones that do.+++++

A lot of people do uncomplicatedly love it though. And I suspect even the people who mock it have a bit of a love hate relationship with it. I suspect they would love to put on a plate carrier and go to a Chris Costa training session - they just don't want people to think they are the kind of guys who want to put on a plate carrier and go to a Chris Costa training session.

So I guess my approach here, as with Marine awesomeness in general, is to play to the first group and try to convince the second that it is okay to indulge a bit.

Man, why do you even bother discussing things when you categorize all people as either agreeing with you or secretly agreeing with you but being afraid to admit it?

I still admire your talent for taking anecdotal evidence and turning it into an argumentum ad populum. Why settle for one fallacy when you can make two for the same price?

 

Iron within, Iron without!

"it wouldn't be 40k if no skulls were involved"

-Cifer

Reply #43 | Published on 06 August 2012 - 03:58:38
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Morangias said:

Man, why do you even bother discussing things when you categorize all people as either agreeing with you or secretly agreeing with you but being afraid to admit it?

 

Because I want to ensure the people who agree with me are represented, and try to get the people who secretly agree with me but are afraid to admit it to loosen up and let themselves enjoy life.

:0)

I do think that what we profess to like or dislike has a lot to do with the image we want to present to the world, and trying to figure out what you actually like is difficult and requires Admitting Things To Yourself.

(FWIW, I like to pretend there is an ironic hipsterish slant to me enjoying this stuff. So, like the Three Wolf Moon shirt I think it is Awesome and Hilarious at the same time:-

http://www.amazon.co.uk/Original-Three-Adult-T-Shirt-Small/dp/B002DGEOCY/ref=sr_1_2?ie=UTF8&qid=1344240192&sr=8-2

Now, there may come a time when you find yourself humming Rebecca Black's Friday to yourself AGAIN that you may need to accept that you actually have a sort of fondness for this that doesn't have as much irony as you would like, but it is a defence mechanism that may help you Lighten Up.

 

 

...every single one of them is a Space Marine, a guy who single handedly can take on a modern infantry division with ease... -Alan Merrett, Head of IP, Games Workshop

 

Reply #44 | Published on 06 August 2012 - 05:32:40

The thing is, you can never re-evaluate your position on anything if you assume people actually agree with you but feel obliged to voice disagreement for arbitrary reasons.

Take this discussion for an example. You think tactical marksmanship and related poses are fucking awesome. I respect that. In fact, I kinda agree. Taking cover, presenting a smaller target and holding a gun in a way that facilitates fast aiming are the things that help you survive a firefight, and in the end, a guy walking away from the battlefield is more awesome than the coolest looking corpse.

But there are many brands and flavors of awesomeness, and I sincerely don't think this one fits the Space Marines in any way. Their awesomeness stems from the fact that they transcend the need for such behavior.

Consider this as a comparison. Let's say you have a kung fu master. He can strike awesome poses, punch through a wooden wall and jump so high he might as well be flying. Then, you have a telekinetic, who stands seemingly disinterested, can punch through a wooden wall with his mind, and actually can fly.

Which image is cooler? That's a subjective matter. But which image projects more power? One guy can kill you with a fist, the other can kill you without even lifting a finger. It's pretty obvious who's more powerful of the two.

In the galaxy of warriors, the Space Marines are the equivalent of the psychic guy. They don't position themselves to present a smaller target, because they are immune to small arms fire anyway. They don't position themselves to stabilize their weapon, because it's perfectly stable in their augmented, power armor-clad hands. They don't look down the sights, because between their perfect muscle memory, millions of bolts shot during decades of daily drills, and their mind and body directly interfacing with advanced targeting systems of their armor, they can fire from the hip with perfect accuracy. Ultimately, they don't do any of that because every second spent positioning yourself and raising your weapon to look down the sights is a second you're not killing your enemies. That's right - all the things normal warriors do to survive and win in a firefight are nothing more than a waste of time when you're a Space Marine.

I find that context is crucial in determining whether something is cool or not. A bazooka is an awesome weapon - it can take out a vehicle or a flyer, or it can take out an entire nest of opposition with one good shot. But if you use it to shoot a single guy standing out in the open, suddenly it's not cool - you've just wasted a precious rocket on something you could have done much more easily with a single shot from a side weapon.

I feel the same way about Astartes and tactical marksmanship. It's wasteful, indulgent and doesn't serve any purpose. These are two great flavors that don't taste great together.

Iron within, Iron without!

"it wouldn't be 40k if no skulls were involved"

-Cifer

Reply #45 | Published on 06 August 2012 - 06:33:21
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Morangias said:

Consider this as a comparison. Let's say you have a kung fu master. He can strike awesome poses, punch through a wooden wall and jump so high he might as well be flying. Then, you have a telekinetic, who stands seemingly disinterested, can punch through a wooden wall with his mind, and actually can fly.

 

Which image is cooler? That's a subjective matter. But which image projects more power? One guy can kill you with a fist, the other can kill you without even lifting a finger. It's pretty obvious who's more powerful of the two.

 

This is quite a good example, because to me at least, a fight between two psychics will then tend to look like two guys standing around disinterestedly, and then after a bit one of their heads explodes (or hell, maybe even one of them just collapses and a little blood drips out of their nose!).

But if you say they have to channel their power by doing Kung Fu moves, you can start to have fights that look like:-

http://www.youtube.com/watch?v=dVxRj-MF1Fg (Street Fighter 4 teaser trailer).

I think that is a much easier sell. (You can presumably do stuff like have enormous property damage raging around the psychics as they fight, but still)

Similarly, while you can justify it, it is very easy to end up with Marines who stiffly walk forwards under fire like Robocop, and I just think we can do better than that.

...every single one of them is a Space Marine, a guy who single handedly can take on a modern infantry division with ease... -Alan Merrett, Head of IP, Games Workshop

 

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