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Deathwatch
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Moderator: FFG Andy FischerFFGAntonGeckoThe Spaniard Topics: 1403 | Posts: 27525
The Last 40K RPG?
Published on 10 May 2010 - 06:12:24
Page 3 of 3 (43 messages) « First page... 2 3
Reply #31 | Published on 16 May 2010 - 12:51:37

Kage2020 said:

TorogTarkdacil said:

 

 

 

Well then... Horus Heresy RPG?:O Not THAT impossible...

 

 

An official one?  As MILLANDSON points out, not likely.  Could fans craft it if they wanted?  For sure.

Kage

I know I plan to; a Heresy-era "here's a scenario, now survive it" one-off game is on my to-do list once Deathwatch comes out.

Nathan 'N0-1_H3r3' Dowdell

Writing Credits so far: Into the Storm, Edge of the Abyss, Battlefleet KoronusBlack Crusade Core Rulebook, Hostile Acquisitions, First Founding, The Jericho Reach, The Soul Reaver, Only War Core Rulebook, The Navis Primer & Ark of Lost Souls

Disclaimer: Any & all comments I make on these forums are my own opinion, not those of Fantasy Flight Games. My comments & rules suggestions should not be taken as official, are for all intents & purposes nothing more than the words of a devoted fan & long-time member of this community.

A collection of my unofficial supplements can be found here.

Reply #32 | Published on 16 May 2010 - 12:57:50
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What would i like to see?

Basically the IH 2.0, except more backgrounds, some new careers, more guns, and such things. You can never have too many guns. MAYBE some new talents, but if they do that they should have them added to the appropriate "old" careers.

Maybe they should set up a fluff book for a whole new sector? complete with unique backgrounds and fluff. And a bunch of story seeds.

Lost and the Damned would be an amazing book, and it wouldn't even have to be it's own core. it could work as a large supplement to Dark Heresy Core.

The Enemy Within, The Enemy Without, and The Enemy Beyond

Reply #33 | Published on 16 May 2010 - 13:16:50

N0-1_H3r3 said:

I know I plan to; a Heresy-era "here's a scenario, now survive it" one-off game is on my to-do list once Deathwatch comes out.

Deathwatch might really lend itself to the stacatto style that would make a campaign such as this pop (at least in my mind).  I'm not sure that I would want to see Primarchs statted out in Dark Heresy terms, though.  

Kage

Reply #34 | Published on 16 May 2010 - 17:57:20
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 But hasn't it been stated pretty flatly by the designers DW is not going to be a generic space marine rpg (such as would suit such stuff as one off HH games), but rather a specific game about space marines in the DW?

This suggests to me there will be game mechanics which effectively limit the ability of GMs and players just tweaking things a bit to allow 'any Chapter, any time' type stuff.

My 40k photomanips - 

http://profile.imageshack.us/user/rockheimr/images

Reply #35 | Published on 16 May 2010 - 18:06:30

Adam France said:

 But hasn't it been stated pretty flatly by the designers DW is not going to be a generic space marine rpg (such as would suit such stuff as one off HH games), but rather a specific game about space marines in the DW?

This suggests to me there will be game mechanics which effectively limit the ability of GMs and players just tweaking things a bit to allow 'any Chapter, any time' type stuff.

Errr... I'm not sure that's even possible, Adam France.  About the only way that they could do it would be to send out some form of meme virus that prevents someone from engaging their brains and their creativity.  While I'm sure that there are some companies that would like that, one has to wonder whether an RPG company (amongst other things, admittedly) would want to do that. 

Kage

Reply #36 | Published on 17 May 2010 - 01:17:45

Adam France said:

 But hasn't it been stated pretty flatly by the designers DW is not going to be a generic space marine rpg (such as would suit such stuff as one off HH games), but rather a specific game about space marines in the DW?

This suggests to me there will be game mechanics which effectively limit the ability of GMs and players just tweaking things a bit to allow 'any Chapter, any time' type stuff.

I'm with Kage on this.  If they provide the rules for creating DW Marines there's really nothing keeping people from running a game where all the characters are from the same Chapter.  There aren't any mechanics that they could come up with that would prevent or even make that difficult.

Death is the only truth.

Reply #37 | Published on 17 May 2010 - 01:44:31

 I'm thinking perhaps an RPG focussed on Eldar & Eldar culture? It'd be great to have a chance to explore cultures outside of the Imperium for once, plus, for the regular 40k fan, it'd make great source material.

"For the Emperor!"

Reply #38 | Published on 17 May 2010 - 02:20:10

 I'm thinking perhaps an RPG focussed on Eldar & Eldar culture? It'd be great to have a chance to explore cultures outside of the Imperium for once, plus, for the regular 40k fan, it'd make great source material.

"For the Emperor!"

Reply #39 | Published on 17 May 2010 - 03:55:50
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Kage2020 said:

Adam France said:

 

 But hasn't it been stated pretty flatly by the designers DW is not going to be a generic space marine rpg (such as would suit such stuff as one off HH games), but rather a specific game about space marines in the DW?

This suggests to me there will be game mechanics which effectively limit the ability of GMs and players just tweaking things a bit to allow 'any Chapter, any time' type stuff.

 

 

Errr... I'm not sure that's even possible, Adam France.  About the only way that they could do it would be to send out some form of meme virus that prevents someone from engaging their brains and their creativity.  While I'm sure that there are some companies that would like that, one has to wonder whether an RPG company (amongst other things, admittedly) would want to do that. 

Kage

I rather got the impression the limiting factor is the way the pc party is made up of different Chapters and the rules being geared to show that. So a team of pcs from the same Chapter would face problems rules wise (ie in how the rules are balanced).

I could be wrong, I didn't write the thing after all, I'm just passing on what was said by FFG in an interview I read online, where they seemed very quick and firm in jumping on the idea the game would be useable as a generic SM rpg.

As you and Ath' point out that might just be wishful control-freakery on FFG's part though.

My 40k photomanips - 

http://profile.imageshack.us/user/rockheimr/images

Reply #40 | Published on 17 May 2010 - 07:49:32

Well I for one have been dying to use this for a Horus Heresy game that I am going to be running, full of greek tradegy, high heroics, betrayal and camaraderie and maybe even some love.

The price of existence is eternal warfare.

Nez Notation : Here

 

Reply #41 | Published on 17 May 2010 - 10:20:50

As above by far the most "interesting time" of the 40K universe is the whole Horus Heresy episode.

In many ways it will be balancing missions versus the corruption of the warp - plus stamping out any religion that exists - even the the secret releigion worshipping the Emperor as a god.

The biggest question in the whole of the Horus Heresy that has never been answered is why?  It's clear the emperor suspected something like this was going to happen (forshadowed in the series of books), but why - was it the emperor's entire goal for Apotheosis? The war with Horus a casualty in the master plan.

With so much going on and so many potential traitors, turncoats and double agents it would allow the greatest 40K tale to be retold in the game.

Unfortunately as a downside, most enthusiasts know who the bad guys are (with the possible exception on the Alpha Legion - Good/Bad who knows), but with the politics of the time it can make interesting gaming.

In general the Heresy time and prior is the best - reunification after the Age of Strife allows plenty of missions and adventures to play leading to the Heresy itself.

Without Boargame/Rp Night, there would be no beer

Good Old Beer!!

Reply #42 | Published on 18 May 2010 - 04:58:17

There seems to be a lot of good? Bad? going on with the Thousand Sons aswell, and yes the master plan is something that we have all been dying to find out what is now isn't it, but it will be cool to run the game. I plan to start if off pre-heresy with the players all on the same crusade, parts of me even have them being Lunar Wolves, but that idea might go out the window.

The price of existence is eternal warfare.

Nez Notation : Here

 

Reply #43 | Published on 18 May 2010 - 06:12:24

maybe a fan - scenario forum for us keen beans who want to put some scenario plots together may be good.

Without Boargame/Rp Night, there would be no beer

Good Old Beer!!

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