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WittyDroog said:
And even though the book isn't currently avalible just hearing the announcement is enough to wipe your frown a bit. You know there's stuff in there that had the potential of being in the core book. I could be remembering things incorrectly, but books like The Inquisitor's Handbook wasn't announced until after the core book came out.
All I'm saying is give me a moment to enjoy the book before telling me that I'm going to have to wait another month or two and spend another chunk of change to get more stuff (I know they're not putting a gun to my head, I'm putting a gun to my head.)
The views expressed in the above post are my own viewsunless stated otherwise I do not, in any way, shapeform, speak foron the behalf of Fantasy Flight Games.
Writing Credits so far: The Lathe Worlds, The Lathe Worlds - The Lost Dataslate, Only War, Hammer of the Emperor, Tome of Blood, Tome of Fate, Tome of Excess, Church of the Damned.
There are no female Space Marines. Don't believe me?
Gender & Appearance
Due to the special nature of the zygotes that make up a Space Marine's geneseed, all Space Marines are male. - Deathwatch, Core Rulebook, Page 28.
So enough with the Female Marine threads…
Plushy said:
FFG always makes fun first supplements. Inquisitor's Handbook and Into The Storm both added plenty of good stuff, and /tg/ is still making new chapters with Rites of Battle's rules.
Plushy said:
I'd be more upset if the core rulebook wasn't so meaty. Including regiment creation, a largely new selection of NPC profiles, and twelve (I think?) specializations, plus new vehicles rules? This one is full of stuff compared to some of the more limited releases (looking at you, Deathwatch.)
You're right and I am just acting spoiled but at the same time I'm not going to able to just sit around knowing there's another book with more options for regiment and character creation.
Honestly all it means is that I'm holding off on actually running Only War in this retail form until this splatbook comes out because I don't want to be deep in a campaign and then be distracted by a really cool regiment idea and reset. It's a lot easier to avoid when a splatbook contains a new mechanic type, such as introducing vehicle rules when none existed in the core book, rather than adding more enticing options to the core mechanics so soon.
In the meantime our group will likely play the new Star Wars beginner box so FFG got my money anyway.
Without Signature
WittyDroog said:
Plushy said:
I'd be more upset if the core rulebook wasn't so meaty. Including regiment creation, a largely new selection of NPC profiles, and twelve (I think?) specializations, plus new vehicles rules? This one is full of stuff compared to some of the more limited releases (looking at you, Deathwatch.)
You're right and I am just acting spoiled but at the same time I'm not going to able to just sit around knowing there's another book with more options for regiment and character creation.
Honestly all it means is that I'm holding off on actually running Only War in this retail form until this splatbook comes out because I don't want to be deep in a campaign and then be distracted by a really cool regiment idea and reset. It's a lot easier to avoid when a splatbook contains a new mechanic type, such as introducing vehicle rules when none existed in the core book, rather than adding more enticing options to the core mechanics so soon.
In the meantime our group will likely play the new Star Wars beginner box so FFG got my money anyway.
Only War has had most of its content finished for a long while now. The Beta changed a few pages of content at the most. Much of the art was already done or in progress, which means they only thing left to work on was fluff before the long process of getting the book produced and shipped. Hammer of the Emperor was almost certainly started after most of the core book was done.
I've converted Dark Heresy to the Only War system. Please take a look!
https://docs.google.com/folder/d/0B517sKRcjGNrcmZmV21GSkVoVVU/edit
The fluff was done at the same time as the book. It just wasn't included in the beta.
We wrote Only War back in Oct/Nov 2011. Hammer of the Emperor came much later.
BYE
The views expressed in the above post are my own viewsunless stated otherwise I do not, in any way, shapeform, speak foron the behalf of Fantasy Flight Games.
Writing Credits so far: The Lathe Worlds, The Lathe Worlds - The Lost Dataslate, Only War, Hammer of the Emperor, Tome of Blood, Tome of Fate, Tome of Excess, Church of the Damned.
There are no female Space Marines. Don't believe me?
Gender & Appearance
Due to the special nature of the zygotes that make up a Space Marine's geneseed, all Space Marines are male. - Deathwatch, Core Rulebook, Page 28.
So enough with the Female Marine threads…
Core rulebook vehicles section says they don't cover the Valkyrie because its Navy.
You guys think we're gonna get our flyers?
"I have become Death; destroyer of foes."
Nomad_Druid said:
Core rulebook vehicles section says they don't cover the Valkyrie because its Navy.
You guys think we're gonna get our flyers?
I don't think so. At least not in the core rules or Hammer of the Emperor. Adding literally another dimension to the complexity of vehicles and vehicle combat would probably take up quite a bit of space in addition to all the tables and traits that flyers would need. Tanks and move on the same plane and roughly the same speed as Infantry, flyers however do not.
I'd love to see them but I don't think they'll be in the 'advanced players handbook'.
Thats true.
Regardless, I think I'll have Valkyie carryers here and there for my sessions. Since there aren't any rules ill come up with something simple based on the Codex. Max capacity of about 12 people.
"I have become Death; destroyer of foes."
Musclewizard said:
I don't think so. At least not in the core rules or Hammer of the Emperor. Adding literally another dimension to the complexity of vehicles and vehicle combat would probably take up quite a bit of space in addition to all the tables and traits that flyers would need. Tanks and move on the same plane and roughly the same speed as Infantry, flyers however do not.
I'd love to see them but I don't think they'll be in the 'advanced players handbook'.
There are rules in Into the Storm for flyers and they barely occupy three pages.
Current character 1: Only War/Medic/2000xp
Current character 2: Deathwatch/Devastator/Blood Angel/500xp
AtoMaki said:
There are rules in Into the Storm for flyers and they barely occupy three pages.
Hm, you're right. Into the Storm just ignored the 3rd dimension. There's a few things missing in the Into The Storm rules that are present in OW (critical hit tables for different facings) and some moreadvanced repairing but that's about it.
Even if the Valkyrie is Imperial Navy, they are involved in IG actions quite frequently. Add in that hostile flyers are in use by Orks and (especially) Eldar of all varieties, and they would do well to put out the flyer expansion sooner rather than later.
Also, some flyer love would give the Operate (Aeronautica) Skill some credit too. Because nobody likes useless skills (I'm looking at you, Operate (Voidships)).
Current character 1: Only War/Medic/2000xp
Current character 2: Deathwatch/Devastator/Blood Angel/500xp
Would love to see a Navy book further down the line. The Imperial fliers are some of my favorite vehicles in 40k, and the potential for fun with a party of pilots would be amazing.
I hope we get the Valkyrie further down the line, although in a game they would likely be plot transport of a save-the-day gunship. If the latter, they're… two Heavy Bolters, an Autocannon, and some missiles, right?
Really hope the Tauros is in Hammer of the Emperor. It just isn't right to have Elysians without them.
Not terribly related, but are there Penitent Engine stats anywhere?
I've converted Dark Heresy to the Only War system. Please take a look!
https://docs.google.com/folder/d/0B517sKRcjGNrcmZmV21GSkVoVVU/edit
Plushy said:
Would love to see a Navy book further down the line. The Imperial fliers are some of my favorite vehicles in 40k, and the potential for fun with a party of pilots would be amazing.
I hope we get the Valkyrie further down the line, although in a game they would likely be plot transport of a save-the-day gunship. If the latter, they're… two Heavy Bolters, an Autocannon, and some missiles, right?
Really hope the Tauros is in Hammer of the Emperor. It just isn't right to have Elysians without them.
Not terribly related, but are there Penitent Engine stats anywhere?
I do hope we see a book covering Naval assets (both vehicles and character options) that operate with the IG. A modified Operator that can be used either to fly aeronautica or to call in air strikes or fire support from orbital assets would be awesome.
Speaking of that, did I miss rules in the main book for calling in regular tube or rocket artillery?
HappyDaze said:
Speaking of that, did I miss rules in the main book for calling in regular tube or rocket artillery?
Check the Indirect weapon quality. It says that if an artillery weapon has spotters, then its crew may fire it with better accuracy.
Current character 1: Only War/Medic/2000xp
Current character 2: Deathwatch/Devastator/Blood Angel/500xp
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