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MarthWMaster said:
I'm still not entirely convinced that the version of Darth Vader we see in The Desolation of Hoth will be unidentical to his counterpart in the Core Set, gameplay-wise. I see this game's deckbuilding mechanic as providing design with a way to keep old cards fresh, by throwing a twist on what other cards share the same objective set with them. All the same, if it is indeed a new card altogether, I really hope the art will showcase Vader's far more familiar role as an Imperial commander, i.e. not lunging at the enemy with lightsaber in hand.
What I would enjoy seeing, oddly enough, is an extended delay before the release of the first Mara Jade unit card. This is purely a thematic preference. I enjoy seeing her on cards, but as a verb, not a noun, at least not yet. Much like the character should be, the Emperor's Hand makes her presence felt without needing to step into the limelight herself.
As for new characters I would like to see:
Shaak Ti (with a LS Rancor card?)
Jabba the Hutt
Dengar
I don't know if FFG is going to provide "alternate" cards for objective sets, or at least, not anytime soon. We're more likely to get new personas of the same characters as part of different sets. In a way, this will allow for people to get around the "limit 2" restriction, and have, for instance, 4 copies of Vader running around in their 50 card Command Deck instead of just 2 copies. Granted, new copies will have different gameplay functions, but you'll still be able to attach Vader's Lightsaber to any Vader.
In a related area, speaking of Core Vader, his card will continue to be interesting as the game expands, since he causes direct unit damage once per turn, any time a Sith Event card is played. There's a handful of them now, but as the game goes on, that will grow, so in a pure Sith deck, for instance, you may find yourself using his text more often, which increases his value as a card, without increasing his cost.
I'm neither here nor there with you on Mara Jade. There's so much material to plunder from the Original Trilogy era of Expanded Universe and elements from the movies, that we'll get a steady stream of winning content as we go along. Where The Emperor's Hand fits in will have to be seen, but when you think of other EU fan favourites from that era, I'm sure they'll all show up; Kyle Katarn, Mara Jade, Dash Rendar, Thrawn and Pellaeon are all characters that we can reasonably expect to see, given their noteriety with even the most casual of EU readers.
I can't rightly see Shaak Ti showing up, or any of the other "surviving" Jedi from the Prequel Era, but who knows, I guess they have to fill in that Jedi card pool with something interesting.
Jabba and Dengar are all but guaranteed, along with the rest of the bounty hunters that showed up in Empire.
In any case, I hope FFG doesn't add on too many new "mechanics" to the game for a while. I enjoy the gameplay as it is, and new cards will still keep it fresh without adding anything gimmicky to the mix. Like, I would love to see some kind of lightsaber duel event kind of thing, as well as crossing cards to the dark side/light side, but it can wait a bit.
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They will bring about 20 million new char and units Cards over Time. From all movies and all timelines as this is all more or less cannon. This will include for example the old republic in some ways as stuff from the Clone Wars und stuff from the new jedi order and most of them in different versions.
Some of the Cards can maybe and maybe will be:
Vehicles, Equipment: Ionen Cannon, AT-AT, Tie Interceptor, B-wing, Devestator, Eclipse, Dreatnoughts, Corellian Fregat, Some Star Destroyer versions(some unique some in general), some special fighters from the clone wars, New order, old Republic. Milenium Falcon, Slave one, Ebon Hawk etc, etc this can go endless….
Chars: Vader-Luke-Palpatine-Joda-Obi Wan in multi different versions like a good Vader Spirit or good and bad Anakin a Grand Master Skywalker and so on. Amidala, Jango Fett, Count Duko, Revan, Mara Jade, Admiral Thrawn, Mace Windu, A lot of the Masters from the Jedi Council, A lot of the Chars from the Hutta Crime Cartel, etc, etc, etc…
The Cards they can Print are near endless, it all depends on the Fact if they are willing up to mix the timelines or find rules to get different timelines involved. Some of the Timelines are already mixed up like the clone Wars to "a new Hope" where some Clone Troopers still exists and some of the old republic Ships too. Or Palpatine as a Clone in the new Republic era and a Senator/chanchlor in the Clone Wars.
I for my part would love to see some Cards from the Old Republic :-)
The thing is, that i dont see any problems in Mixing up the timelines as this is a Game of general good against evil, light against shadow . Like i dont have a problem with Vader bringing down the "Home One"(as i see Vader on board of the Vesse:l and Vader even on board a calamari Cruiser can be a pain in the ass).
Smurf. They won't be doing prequel stuff. There license is for classic trilogy. And mixing up timelines is just dumb.
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MarthWMaster said:
Indeed! I had not seen that promotional image before. I guess that's what I get for assuming that all FFG news can be found on this website. *sweatdrop*
To be fair this isn't exactly news, a forumite saw it in this months Game Trade Magazine from Alliance distributor and snapped a picture of it. It's not so much news as a preview to increase orders for the distributor.
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Of course, you'll only ever be able to have one Vader in play at a time, so four copies might be a little bit of overkill. But the Force icons won't hurt in edge battles, so I guess it's not a bad idea.
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DailyRich said:
Of course, you'll only ever be able to have one Vader in play at a time, so four copies might be a little bit of overkill. But the Force icons won't hurt in edge battles, so I guess it's not a bad idea.
Exactly. More copies means your chances of drawing up a heavy hitter improve, and dropping those extras into an edge battle will help secure the win there. Down the road, they may even make some Event cards that relate to specific characters. Like, you would think cards like Force Choke, Force Lightning, and Jedi Mind Trick would actually require a Force user to play, but you don't. Perhaps we will see Events similar to that with conditions relating to units in play, as well as more Enhancements for units in general, and uniques in particular.
There are just so many possibilities.
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Toqtamish said:
Smurf. They won't be doing prequel stuff. There license is for classic trilogy. And mixing up timelines is just dumb.
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Retype said:
Toqtamish said:
Smurf. They won't be doing prequel stuff. There license is for classic trilogy. And mixing up timelines is just dumb.
How is that any more dumb then mixing cards from Empire, and cards from Jedi?
I'll be able to put hoth troopers with ewoks if i want to, and that is awesome. I like the idea that I will be able to put characters together that were never in the same places in the films.
I don't know, calling it dumb just seems a bit harsh.
I honestly think the prequels and Clone Wars cartoons should get their own separate Clone Wars game.
One does not simply warg into Hodor.
I know the prequels won't be in this game, cause like he said, they don't have the licence. There is enough material for tons of content for this game though. :)
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Retype said:
Toqtamish said:
Smurf. They won't be doing prequel stuff. There license is for classic trilogy. And mixing up timelines is just dumb.
How is that any more dumb then mixing cards from Empire, and cards from Jedi?
I'll be able to put hoth troopers with ewoks if i want to, and that is awesome. I like the idea that I will be able to put characters together that were never in the same places in the films.
I don't know, calling it dumb just seems a bit harsh.
Empire and Jedi is a couple of years of fictional time, where the gap between Episode III and Episode IV is closer to 20 years. So I guess to answer your question, it's about 10 times as dumb?
Anyways, hyperbole aside, if the license is for the original trilogy era of material, we've got more than enough to work with and enjoy, so hopefully, whether you liked the prequels or not, we can all come together and enjoy this particular outing into the Star Wars license.
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I would like to see them explore other eras with the game, license permitting, albeit years down the road once there is plenty of Classic era fluff to play around with. Assuming the Disney sequels don't retcon the New Republic era into oblivion (which I think is a fair assumption given their treatment of licenses such as Marvel, and Capcom cameos in Wreck-It Ralph), I think that would be the best place to venture into next. I would expect to see the Rebel Alliance affiliation being the host of New Republic objective sets, with perhaps a new affiliation card with an alternate title to match.
Affiliations are actually the main problem I see with branching out into other eras, and the only reason I don't take it as a given at this point. Jedi, Sith, Smugglers and Spies, and Scum and Villainy are all timeless affiliations, but Rebel Alliance and Imperial Navy are confined to a limited scope of the Star Wars timeline, and at least two new affiliations would need to be added to the game in order for expansions to regress to the Prequel era and earlier. Now, there is a precedent in CoC's Order of the Silver Twilight for FFG to add subsequent factions long after a game's inception, but it would need to be handled far more delicately in this case, since it's not merely the addition of an affiliation or two that would change, but expansion into other eras that not all fans of Star Wars are fond of.
"Truth has power. And if we all gravitate toward similar ideas, maybe we do so because those ideas are true…written deep within us. And when we hear the truth, even if we don't understand it, we feel that truth resonate within us…vibrating with our unconscious wisdom. Perhaps the truth is not learned by us, but rather, the truth is re-called…re-membered…re-cognized…as that which is already inside us." Peter Solomon, The Lost Symbol
It's more likely to be a separate game probably when/if they expand to new eras. Similar to Lord of the Rings and the Hobbit card game.
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