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dbmeboy said:
I ran the LS pre-built deck from the home page and am running 50/50 with the same Sith deck. The big mistake people I think are making when talking about imbalance is player imbalance not game balance. We are still learning the game. I now feel confident enough with the LS to compete against any DS deck. It is about learning how to play the LS and the DS.
Without Signature
dbmeboy said:
I ran the LS pre-built deck from the home page and am running 50/50 with the same Sith deck. The big mistake people I think are making when talking about imbalance is player imbalance not game balance. We are still learning the game. I now feel confident enough with the LS to compete against any DS deck. It is about learning how to play the LS and the DS.
my Lightside deck that wins is
2x Rescue
2x forgotten heros
2x hero journey
2x Han solo
2x Y4
Targeted strike rocks, han solo rocks.
But, The Vader/Pal Control deck is good unless your oponent runs less chrs (rebel) my deck is kinda weak to sith but i can still targeted strike them to death and avoid force choke with my guardians C3po can cancel your lightnings. But if they are playing Rebels your force choke does not work on all the ships.
I play my rebel deck fast (holding up on the 1st turn unless its a sure victory) to gain the force. I can not stress enough that you should not attack as LS if you dont think you can win the Edge, if you loose the edge that means YOUR guys will get killed and then you will be in defencive mode for 2-3 turns while you build up your units. You dont actually have the force in the LCG and you cant just make wild attacks at objectives, if you win the force you have 11 turns to do 15 dmg. BUT… with the deck ii burn through my hands ASAP to get Luke/Han/Guardian. once you got that Ben and Redemption just make it a cake walk.
Magni
Twin Cities Player? add my to friends/email me if you wanna play anything!
dbmeboy said:
dbmeboy said:
I ran the LS pre-built deck from the home page and am running 50/50 with the same Sith deck. The big mistake people I think are making when talking about imbalance is player imbalance not game balance. We are still learning the game. I now feel confident enough with the LS to compete against any DS deck. It is about learning how to play the LS and the DS.
I'm not using the pre built decks but custom made decks. It hasn't mattered which side I played, the Sith deck has been dominant.
I know. I am saying that pre-built deck from the homepage (about the LS/DS factions) which isn't a starter deck, can handle whatever Sith deck you build. If you want to play online, I'll show you.
The key is playing the game properly.
Without Signature
My fiancee and I have been playing, and we have played six games now, using the preconstructed decks from the Core Set. We have been swapping so that we have had Jedi vs. Sith, Jedi vs. Imperial Navy, Imperial Navy vs. Rebel Alliance, and Sith vs. Rebel Alliance, some repeating. So far, the Light Side has won four out of the six games, twice due to "The Heart of the Empire" being thwarted, and the other two times by the usual three-objective goal. We have only once seen the LS player cause the Death Star Dial to roll backward at all.
I too originally thought the game would heavily favor the DS player due to the Death Star Dial, but it has turned out to be more of something to force the LS player to be aggressive. But with cards out there like Home One and Han Solo (when we did try the preconstructed decks plus the single objective sets of S&V and S&S for each player to go up to 9 objective sets each), the LS player can certainly win the game before the DS dial reaches 12, as long as he is careful to keep the Balance titlted toward the LS as much as possible and uses his resources wisely.
I consider myself thoroughly eating my words from my comments when I first learned the rules, prior to getting the game, when I had thought that the DS would have a huge advantage. It just does not appear to be so in our experience.
Nathan P. Butler
www.nathanpbutler.com
www.starwarsfanworks.com
There are some great combos for the LS that can just destory the DS. I am finding the game more balnced as I play.
Without Signature
Really, it's based on deck construction and luck at the moment, which in my eyes is "balanced" per sey, it just lacks the control element which I think the game desperately needs. I really feel like if you're playing with the right cards in your deck (Grand Moff Tarkin, anyone?), it's really based on the draws. I've seen games where the winner won in four turns, several times (by both sides mind you). It really depends on who draws the god cards with just the right amount of support, and not getting screwed by the resources.
I personally cannot wait to see the game a few sets from now, as I feel it has a good foundation. I already bought four core sets for my buddy and I to make our own decks…
Check out Top Tier Gaming (http://toptiergaming.com), a website dedicated to competitive play for Star Wars: The Card Game!
dbmeboy said:
I've been running a series of games against your Sith Control deck from your Deckbuilding 101 blog, and here's the current Light Side build I'm testing.
Affiliation: Rebel Alliance
Objective Sets (10)
2 The Defense of Yavin 4
2 Mission Briefing
2 The Rebel Fleet
1 Draw Their Fire
2 Moblize the Squadrons
1 Hit and Run
I haven't run enough games to come to a definitive conclusion yet, but so far, they're pretty evenly matched. Light Side victories tend to happen after the dial reaches 10, and Dark Side victories tend to happen with 2 Objectives destroyed and a third damaged. Neither side is winning more than its fair share of games.
EDIT: Oh, and the deck Ulari is referencing is this one.
Affiliation: Smugglers and Spies
Objective Sets (10)
2 The Defense of Yavin 4
2 Mission Briefing
2 Fleeing the Empire
2 The Rebel Fleet
2 Questionable Contacts
"Once you start down the dark path, forever will it dominate your destiny." - Yoda, The Empire Strikes Back.
dbmeboy said:
I've been running a series of games against your Sith Control deck from your Deckbuilding 101 blog, and here's the current Light Side build I'm testing.
Affiliation: Rebel Alliance
Objective Sets (10)
2 The Defense of Yavin 4
2 Mission Briefing
2 The Rebel Fleet
1 Draw Their Fire
2 Moblize the Squadrons
1 Hit and Run
I haven't run enough games to come to a definitive conclusion yet, but so far, they're pretty evenly matched. Light Side victories tend to happen after the dial reaches 10, and Dark Side victories tend to happen with 2 Objectives destroyed and a third damaged. Neither side is winning more than its fair share of games.
EDIT: Oh, and the deck Ulari is referencing is this one.
Affiliation: Smugglers and Spies
Objective Sets (10)
2 The Defense of Yavin 4
2 Mission Briefing
2 Fleeing the Empire
2 The Rebel Fleet
2 Questionable Contacts
I really have come to believe its a learning curve thing, getting your god cards early is not always luck. Dump your hands on edge battles play stupid cards trash your hand ASAP to pull that luke if thats what you need. ALSO - god cards dont do much if you loose the edge.
Twin Cities Player? add my to friends/email me if you wanna play anything!
Magni said:
I really have come to believe its a learning curve thing, getting your god cards early is not always luck. Dump your hands on edge battles play stupid cards trash your hand ASAP to pull that luke if thats what you need. ALSO - god cards dont do much if you loose the edge.
True that.
Jedi dont win very often, if ever, from my experiences. Rebel Alliance, on the other hand, win quite frequently.
Keggy said:
Jedi dont win very often, if ever, from my experiences. Rebel Alliance, on the other hand, win quite frequently.
Guess I know what deck I'm testing next.
"Once you start down the dark path, forever will it dominate your destiny." - Yoda, The Empire Strikes Back.
Wait a second, I suspect you are not plaiyng right if you are telling us that the DS won on turn three, please correct me if I am wrong though. The rules state that a DS victory is only when the LS is decked or the Death Star clock reaches 12, are you counting three destroyed LS objectives as a DS victory?
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