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Really? An unimpressive Turtle ship? Does anyone actually like this thing and prefer it over the YT-1300?
I would rather see something differnent than yet-another smuggler transport. No Ghtroc, no YT-2400s, the YT-1300 already fills that role.
I wouldn't be surprised if Wave 3 was only three ships and the Lambda was dual-allegiance, actually. If ship stats can be different between pilots, why not allegiance cards and ship tokens? It doesn't seem too hard and the shuttle can go both ways.
I also desire to see more EU ships before taking the plunge into the prequel series. I still believe the Prequels will be introduced with a new core set and stand apart like WWII does for Wings of War, but the engine remains the same and players could cross-connect them if they desired (like the Trek TOS deckbuilder). I'm hoping for the TIE defender and Assault Gunboat before turning to the Prequels.
The Outrider YT2400 would sell. I really think that's the one key element that's been neglected in the whole discussion, and probably the most important. I can't see many people being excited about the Ghtroc.
"I am Captain Soontir Fel. I will teach you how to fly & how to survive. If you think you know better than me, all I can teach you is how to die."
CaptainRook said:
The Ghtroc has always felt like filler for me, and it's also not a very appealing design.
Completly agree…..just not a sexy design
For the purposes of symmetry I can see the Ghtroc 720 being made available alongside the Lambda T-4a shuttle. Both serve a similar purpose as a heavily armored cargo vessel. However, both vessels are on a slightly larger scale than even the Falcon/Slave I. According to Wookiepedia, the Ghtroc 720 is large enough that Luke was able to store his X-Wing on-board. I don't know if FFG wants to have a ship that large in the game as it is right now.
The YT-2400 could make more sense as a heavily modifiable mid-sized ship. It would be an upgrade from the YT-1300 and still fit the flavor of a smuggler vessel. If that is done, then I wonder if the Imperials will get something more Bounty Hunter related than the Lambda T-4a. I don't know that they would go with something as interesting as the IG-2000, though it would be cool to see some extreme maneuvers from a ship that has no organic pilot (perhaps a 1 and 2 speed Koiogran turn even).
What's most exciting as has been pointed out, is where does FFG go after Wave 3? What does Wave 4 have in store for the game? Does FFG take the game to the surface battles with walkers and speeders? Do they increase the scale of the game with Capital-Class ships and move from the 3'x3' table to the 4'x6' table? Maybe they go back to Episodes 1-3 and bring in the Nubian and Trade Federation ships. Maybe Clone Wars? Maybe Expanded Universe? The possibilities seem pretty hopeful.
Without Signature
Alamoth said:
What's most exciting as has been pointed out, is where does FFG go after Wave 3? What does Wave 4 have in store for the game? Does FFG take the game to the surface battles with walkers and speeders? Do they increase the scale of the game with Capital-Class ships and move from the 3'x3' table to the 4'x6' table? Maybe they go back to Episodes 1-3 and bring in the Nubian and Trade Federation ships. Maybe Clone Wars? Maybe Expanded Universe? The possibilities seem pretty hopeful.
No Capital ships, No Walkers. This is a tactical dogfighting game. If terrestrial warfare is represented, and I hope some day it is, I'd prefer it be a separate game enirely.
"I am Captain Soontir Fel. I will teach you how to fly & how to survive. If you think you know better than me, all I can teach you is how to die."
Yah, I totally agree that the most intriguing question of all is "what's next?" I myself would like to see some EU for the current game before anything else. Whether they do the Ghtroc or not, I'd like to see at a minimum a YT-2400, a Z-95 Headhunter, a TIE Defender and an E-Wing. A Skipray blastboat would be awesome too. And, then there's the option of "destructable terrain."
I'd LOVE a ground-war game. If FFG did one though, it's pretty much a given that it'd be a new game, and have nothing to do with X-Wing.
I'm sure the prequels/Clone Wars will come eventually, but I agree it's likely to be initiated with a whole new Starter, and I'd like to see current EU first.
Thus do I undo all Gordian Knots!
So, here's a thought:
we know there have been tons of different entities that have created ships in this universe, whether they be books, video games, comics, etc. Who's to say that FFG can't create their own ships for this game? I guess I haven't looked at their license agreement, and it would likely have to go through Leland Chee or somebody, but would that be a possibility?
I mean, say they exhaust all possible ships that have been previously created for the Rebels and the Empire (without going down the Fringe/Pirate road), why can't they make a M-wing in the shape of a Mickey Mouse head or something? (…quickly checks wookieepediea to make sure it doesn't already exist…well, there is the M-class starfighter, which would look kinda cool, but it's not officially an "M-wing." Maybe call it the Mouse-wing or something.) They could make up pilots and abilities, maybe talk to LucasArts about making a new 3D X-wing game with those pilots. The possibilities are endless…
Let's think outside the box here people! :P (while we're thinking about what will be inside the box…)
FFG Hall of Heroes Member
We're discussing Waves 3 and beyond, when Wave 2 has been delayed. It sorta makes you wonder how far along the design process for Wave 3 is. I'd assume they've started, but I could be wrong. Wouldn't it be hilarious if they've been waiting to announce Wave 3 after Wave 2 was out of the distributor's doors and now it's just sitting there waiting, instead.
"I am Captain Soontir Fel. I will teach you how to fly & how to survive. If you think you know better than me, all I can teach you is how to die."
I keep seeing alot of talk about the EU (Expanded universe?). I think there are a fair amount of players like myself, that only really know the movies so if you are going off of things from the books and other stuff out there it may not sell as well as what is know. Just my 2 cents, it is worth what you paid for it.
Tie Defender - a "must have" for Imperial players, and gives them a decent, survivable space superiority fighter
Z-95 Headhunter - a decent, low cost fighter for the Rebels
Lambda Shuttle
Tie Bomber
Tie Bomber and B-Wing for sure. From there, I think they will begin to delve into EU. I believe that Imperials will get an ion cannon somehow, so Gunboat or Tie Defender. Rebels may get their spammy/swarmy ship with a Z-95. Thems be my thoughts.
CDAT said:
I keep seeing alot of talk about the EU (Expanded universe?). I think there are a fair amount of players like myself, that only really know the movies so if you are going off of things from the books and other stuff out there it may not sell as well as what is know. Just my 2 cents, it is worth what you paid for it.
I would venture to guess the vast majority of players are familiar with one aspect of the EU or another, and most that post here seem to be familiar. The EU stretches throughout video games, novels, comic books and RPGs, etc…but a lot of these ships are common throughout. Even if you're not familiar, the majority of ships that I would assume FFG would produce will still have that distinct 'Star Wars' style to them. You've already got pilots in your deck that were never mentioned in the films, but exist in the other canon. There are many of us who actually identify ourselves as more fans of the EU than of the films. EU products compose a wide swatch of of the franchise income, Howard Roffman is greatly responsible for the EU generation, as Star Wars licensing guru, and as of the Disney purchase he has returned to the helm…so while the next trilogy may ignore the EU, the EU will persist.
"I am Captain Soontir Fel. I will teach you how to fly & how to survive. If you think you know better than me, all I can teach you is how to die."
Mako13 said:
Tie Defender - a "must have" for Imperial players, and gives them a decent, survivable space superiority fighter
Z-95 Headhunter - a decent, low cost fighter for the Rebels
Lambda Shuttle
Tie Bomber
If I were betting, my money would be on TIE Bomber, B-wing, and Lambda shuttle, with pilots from both factions for the shuttle. That rounds out the Original Trilogy canon, and then they'll start looking toward the EU with Wave 4.
(And I hope they never start making Yuuzhan Vong ships, because that's a dealbreaker for me…
)
You also have to think that X-Wing is a bit more of a "niche" game. These minis are NOT "plastic crack;" they're flippin' expensive, particularly Off the Shelf ($40 for three playing pieces to start). So while there will be exceptions, it's not really aimed at the tween crowd. The collectors of this game are probably a lot more likely to be major Star Wars fans - with a fair amount of disposable income. That group - ours - is much more likely to be familiar with the Expanded Universe, I think.
As a side note, while I still expect it, the aforementioned argument is also the biggest supporting argument against a Clone Wars version! That era/series is generally more popular with a younger set. Just to play Devil's Advocate. ;D
Thus do I undo all Gordian Knots!
Vorpal Sword said:
Mako13 said:
Tie Defender - a "must have" for Imperial players, and gives them a decent, survivable space superiority fighter
Z-95 Headhunter - a decent, low cost fighter for the Rebels
Lambda Shuttle
Tie Bomber
Okay, I'll bite. Why is the TIE/D a must-have? The Empire will already have the Advanced and Interceptor, which does a pretty good job of coering the bases as far as Rebel-equivalent ships are concerned.
If I were betting, my money would be on TIE Bomber, B-wing, and Lambda shuttle, with pilots from both factions for the shuttle. That rounds out the Original Trilogy canon, and then they'll start looking toward the EU with Wave 4.
(And I hope they never start making Yuuzhan Vong ships, because that's a dealbreaker for me…
)
You're absolutely right. But, that brings us back to… what's ship #4? I suppose it COULD be a three-figure wave, but that would be a deviation from current policy, so most of us figure Wave 3 will still have four ships.
I'm with you on the God-accursed Yuuzhan Vong, though. That option is scary since it is an extension of the OT, with the original characters. I'd hate to not buy a wave because it had that crap in it - but I am not investing in no Coralskippers!
Thus do I undo all Gordian Knots!
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