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Still no sign of the FAQ for Rune Age. I really hope this is released with Oath Anvil. I would be great to have these questions answered for all of the new players that the expansion will bring :) This is a really fun game and I have high hopes for this expansion!
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Style75 said:
Still no sign of the FAQ for Rune Age. I really hope this is released with Oath Anvil. I would be great to have these questions answered for all of the new players that the expansion will bring :) This is a really fun game and I have high hopes for this expansion!
Agreed. Playing tonight with friends and the game was very, very fun and I loved the variety now that was lacking with the core.
The one question I have is do Mercenary cards that I "Forced March" or otherwise trash from my deck go back on top the merc deck, potentially covering better mercs underneath? Does the trashed card go off to the side, or on the bottom of the merc deck so the stronger cards have more chance of seeing play…?
"Some said the thunder called the lurking fear out of its habitation, while others said the thunder was its voice."
H.P. Lovecraft, The Lurking Fear
Tromdial said:
Style75 said:
Still no sign of the FAQ for Rune Age. I really hope this is released with Oath Anvil. I would be great to have these questions answered for all of the new players that the expansion will bring :) This is a really fun game and I have high hopes for this expansion!
Agreed. Playing tonight with friends and the game was very, very fun and I loved the variety now that was lacking with the core.
The one question I have is do Mercenary cards that I "Forced March" or otherwise trash from my deck go back on top the merc deck, potentially covering better mercs underneath? Does the trashed card go off to the side, or on the bottom of the merc deck so the stronger cards have more chance of seeing play…?
Answered my own question this weekend. Just misread the rules and now see that the ascending order for the merc cards are not one whole deck. No other questions for now. Good product.
"Some said the thunder called the lurking fear out of its habitation, while others said the thunder was its voice."
H.P. Lovecraft, The Lurking Fear
To clarify, are mythic units whenever they would be destroyed, are discarded instead; or is that only when the unit is in play? For example, Dragonlord Baraxis allows players to destroy cards from hand to lessen the damage from his attack. If one of those were a mythic unit, would it instead be discarded?
"Some said the thunder called the lurking fear out of its habitation, while others said the thunder was its voice."
H.P. Lovecraft, The Lurking Fear
Summon Lightning: do you have to do all of the text for the card to work in full, or do you play it and perform the most of the text possible?
Marauders: It says if there is a tie, tied players choose in counter-clockwise order. So if this were a 4 player game of "The Quest for Power", would the 1st player still go if he were tied, and then it would go 4th, 3rd, 2nd? Or would it start with the 4th player in a tie, then 3rd, 2nd, and last 1st?
Guardian (Dwarf unit): "If an unwounded friendly unit would be destroyed in this combat, you may wound it instead." How many times can this unit's ability be used during a combat? Once, or may be used for as many friendly units would be destroyed during the combat? Does that ability count for the Guardian itself?
Warlock Chieftan (Uthuk unit): "End of Combat: Place 1 friendly unit, including this card, on top of your deck (instead of discarding or destroying it)."
Question 1: Is this card placing two units on top of the owner's deck: a friendly unit and the Warlock Chieftain itself, or is the Warlock Chieftain's text simply stating he can target himself?
Question 2: The Warlock Chieftain's ability only triggers at end of combat. Can I rewind and place a unit that was destroyed earlier during the combat on top of my deck?
"Some said the thunder called the lurking fear out of its habitation, while others said the thunder was its voice."
H.P. Lovecraft, The Lurking Fear
I've also wondered about that. The rule book says when it's destroyed it is instead discarded so we've been playing it as such but what was the moderator responce
Tromdial said:
To clarify, are mythic units whenever they would be destroyed, are discarded instead; or is that only when the unit is in play? For example, Dragonlord Baraxis allows players to destroy cards from hand to lessen the damage from his attack. If one of those were a mythic unit, would it instead be discarded?
I was wondering the same thing care to share the answer you recieved?
The only answer I'd receive is either in this forum or an official faq when released. I have not pushed FFG for any kind of answer and am just being patient about it.
"Some said the thunder called the lurking fear out of its habitation, while others said the thunder was its voice."
H.P. Lovecraft, The Lurking Fear
However, my personal assumption to mythics is that they cannot be destroyed from a deck, whether they may be in deck, hand, discard, play, etc. as per the wording in the expansion rules itself. That's how we play it and that's how I recommend others play as well til an official answer develops.
"Some said the thunder called the lurking fear out of its habitation, while others said the thunder was its voice."
H.P. Lovecraft, The Lurking Fear
About Oath and Anvil:
What happens if during a siege I play the mercenary card "Rune of Stasis", and then my opponent plays a Forest Guardian?
Is the Forest Guardian destroyed or does its ability trumps over the Rune? If the Guardian is not destroyed, is the next unit my opponent plays destroyed, or is its effect cancelled?
Pain is an illusion of the senses, despair an illusion of the mind.
About Oath and Anvil:
What happens if during a siege I play the mercenary card "Rune of Stasis", and then my opponent plays a Forest Guardian?
Is the Forest Guardian destroyed or does its ability trumps over the Rune? If the Guardian is not destroyed, is the next unit my opponent plays destroyed, or is its effect cancelled?
Pain is an illusion of the senses, despair an illusion of the mind.
In Oath and Anvil's Overlord Scenario, the second tier event Oracle card triggers at end of event phase, but so does refilling player hands.
So what triggers first: Overlord chooses a player and that player shows his hand, then all players refill hands; or all players refill hands, then Overlord chooses a player and that player shows his hand?
"Some said the thunder called the lurking fear out of its habitation, while others said the thunder was its voice."
H.P. Lovecraft, The Lurking Fear
I want to say THANK YOU to ffg for making this faq. This is a great game and having the faq has made it even better. Thanks for the support.
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Question about "Natural Disaster" card in "The Cataclysm" scenario: Are wounded units considered to be 'destroyed in combat' for the purposes of dealing damage?
Just wondering if the Uthuk will suffer quite a bit due to this card or if the damage is only taken if the unit is destroyed outright.
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