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marcemtp said:
Death dealers are the worst squad for the allies. A victory mg can kill infantry but the bazooka can't even take a light walker out in one turn so its pointless.
Axis its the zombies and the gorillas are pretty much canon fodder with damage resilence.
are you sure you are talking about dust tactics?
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Since i got the RCS DD are my most often option to pair up with Joe. That guy got always killed way to early with BBQ.
sorry looked at stats for bazooka wrong. was looking att armor 3 infatry.
It's only a game so have fun.
As much as I love the gorillas, they are pretty much a point sink without Markus as they are only 7 points cheaper then the zombies but lakc damage resilience and the extra 2 bodies. If they gave Apes leap or berserk theyd be worth it.
I really believe, however, that everything has its place and use. If used right they are great, if wrong, they are thrown across the room or into the microwave.
Emperor, let Your undeniable light burn on the mishappen and twisted, so I can see them with pure sight, and purge them with righteous fire!
You know, I'm increasingly tempted to add the Wotan to this list.
I really want to like it, but it always seems to underperform every time I field it.
It's main gun is just really underwhelming for the points, especially since it only has a crappy MG44 as it's secondary weapon.
The release of the Laser Jagdgrenadiere was really the last nail in the coffin for the Wotan, I think, since you can field two of them while spending two fewer points.
You would think that the extra armor and health on the Wotan would make it more impressive, but it doesn't really seem significantly more survivable than a Ludwig. Two bazooka shots will drop both of them just as easily, and it's quite embarassing when your 58 point walker gets blown up in a single round by a lowly 22 point Bot Hunter unit.
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Kriegschatten said:
You know, I'm increasingly tempted to add the Wotan to this list.
I really want to like it, but it always seems to underperform every time I field it.
It's main gun is just really underwhelming for the points, especially since it only has a crappy MG44 as it's secondary weapon.
The release of the Laser Jagdgrenadiere was really the last nail in the coffin for the Wotan, I think, since you can field two of them while spending two fewer points.
I agree with this. I don't field any Wotan anymore. As for the gorillas when pair with marcus with the charge ability they're always been devastating especially when you need the extra movement to attack.
As for the allied put me on the BlackHawk list.
As a general comment I start to stop using mont of infantery level 2 units, they die pretty quickly now with all those level 3.
So, can the SSU players out there confirm that the Ohotniki (SSU Rifle Squad) are as crappy as they look?
Because I'm having a hard time seeing why I would spend 22 points on three normal infantry dudes + two snipers WHO CAN'T EVEN SNIPE when I can get four real snipers for 24 points.
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Kriegschatten said:
That's a, uh… good question. With two Jnetzi squads you get an extra activation, improved cover, much better range and the Sniper ability.
The only reasons I can see to pick the Ohotniki over a couple Jnetzi are:
- Like me, you don't use multiples of the same unit type.
- You want more longevity for the widowmakers, which the 3 grunts offer…
Suck my Mickey
As for the Wotan i would field it as a good counter for allied and SSU hvies on big maps, last time it almost killed my punisher. Mine is arriving this week so i will test it and see how well it works;)
for axis is hard to tell … there is some redudancy here and there … like wotan , laser jagd grenadiers, 2 hermans.
or flame luther vs 2 loths
also Super Heavy AT version req opponent to use super heavys to be worth it.
Super Heavy AA has not enough weapon lines…
infantry 2 becomes obsolete with infantry 3 with phasers,
Loophole Master said:
That's a, uh… good question. With two Jnetzi squads you get an extra activation, improved cover, much better range and the Sniper ability.
The only reasons I can see to pick the Ohotniki over a couple Jnetzi are:
- Like me, you don't use multiples of the same unit type.
- You want more longevity for the widowmakers, which the 3 grunts offer…
+can do some damage in CC
+you can add commisar to unit {snipers are too squishy}
I think that you should aproch problem from diffrent angle …You choose Ohotniki when you need range 6 infantry squad with 2 dices vs armor 4
sniper squad is in difrent position on organisation chart and should be used difrently..
Loophole Master said:
"- Like me, you don't use multiples of the same unit type.
"I think historical accuracy went out the window when Sigrid killed Hitler."
.Loophole Master
Yeach i too get only one of each (lowers the costs heh) and it makes you pick more diffrent units instead of 2 zombie squads vs 3 grim reapers:P
Kriegschatten said:
So, can the SSU players out there confirm that the Ohotniki (SSU Rifle Squad) are as crappy as they look?
Because I'm having a hard time seeing why I would spend 22 points on three normal infantry dudes + two snipers WHO CAN'T EVEN SNIPE when I can get four real snipers for 24 points.
I can confirm that they are as crappy as they look…I've fielded mine once, and dont see myself doing it again.
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Kriegschatten said:
So, can the SSU players out there confirm that the Ohotniki (SSU Rifle Squad) are as crappy as they look?
Because I'm having a hard time seeing why I would spend 22 points on three normal infantry dudes + two snipers WHO CAN'T EVEN SNIPE when I can get four real snipers for 24 points.
They deal out more dice damage at close range and buying the snipers will cost you twice as much, both units have their uses.
http://sites.google.com/site/medwaywargamessociety/location
Major Mishap said:
They deal out more dice damage at close range and buying the snipers will cost you twice as much, both units have their uses.
Not sure I'm quite following your logic here.
How do the two squads of Jnetzi cost you twice as much? They're 12 points apiece, right? So, 24 points for two squads of Jnetzi versus 22 points for one squad of Ohotniki.
And the Ohotniki squad only rolls significantly more dice in close range against Type 1 & 2 infantry and Type 1 vehicles. They roll a whopping 1 more die against Type 3 infantry and actually roll fewer dice against Type 4 infantry as well as Type 2, 3, & 4 vehicles.
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