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bitva said:
Ludwig, I've figured out, has a thematic reason not to be a hero. He's a standard bearer. If he was a hero, by the rules, he could not be in the same zone as the hero whose standard he is bearing. Anyone know or guess why heroes could never occupy the same zone since the game's inception? Outside of thematics, are/were heroes simply better for their cost than non-heroic units?
Heroes are generally much better in terms of cost/power ratio than non-heroic units. Unique units often are stronger as well, but I think many of the unique units/supports are unique because they would be too strong if you could have more than 1 in play.
Warhammer: Invasion rules question? Check out the Rules Summary with card mouseovers.
Oh certainly the uniques would be ridiculous if they didn't have the one-in-play restriction. 3 Tor Elyr in play would just be silly.
My copy of Days of Blood arrived yesterday, and I noticed two things: Flavor text for Bride of Khaine says you're instead of your (obviously, no affect on the card or game), and Ludwig is typed as Schwarzheim (Blackland?) instead of Schwarzhelm (Blackhelmet?) Not sure if that's intentional or not, but only a search for Ludwig Schwarzhelm returns results (detailing hte character the card looks to be representing).
Doesn't matter really, just kinda snickered that the first FFG item I received after a long-winded post about FFG forgetting to edit and proofread in their hurry had two typos.
Ignorance is futile
Resistance is bliss
bitva said:
Doesn't matter really, just kinda snickered that the first FFG item I received after a long-winded post about FFG forgetting to edit and proofread in their hurry had two typos.
Yes, they are really undermining my efforts to defend them. You'll also note that Banna Bearer should have immediate errata, since it has an Action you have to trigger from your hand (which you can't do).
Warhammer: Invasion rules question? Check out the Rules Summary with card mouseovers.
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