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You are here: FFG Forums /  Board and Card Games /  Talisman

Talisman
Enter a mythic world of dragons and sorcery!
Moderator: ffgjafferGeckoThe Spaniard Topics: 1265 | Posts: 16306
the 4th edition rules from ffg
Published on 27 November 2008 - 09:49:02

ffg has now a english the rules online, and some of the heroes .

it seems they are moving now  give us the reaper rules and infos :)

http://new.fantasyflightgames.com/ffg_content/Talisman/Talisman%20Rules2.pdf

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Reply #1 | Published on 27 November 2008 - 02:11:14

http://new.fantasyflightgames.com/ffg_content/Talisman/Talisman%20Rules2.pdf

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Reply #2 | Published on 27 November 2008 - 02:40:34
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Nice find! Going through it now for changes!

Snake Loaf™ | Your worst enemies stab you in the back, but your best friends stab you in the front. - Oscar Wilde

Reply #3 | Published on 27 November 2008 - 04:18:21

Thank you all at FFG for the nice new rulebook. A few welcome tweaks there should sort out the vast majority of queries.  I'm glad to see the added usage of terminology to help clarify things such as Attacks being broken down into Battle and Psychic Combat so cards can use one of the 3 words to be entirely clear.  I also like the Weapon and Armour categories being added. And the use of Armour instead of Armor!!!  Also the clarification that you can take a characters belongings if you kill them rather than the muddle of following the flow chart and different rules applying for different spaces on the board.

Being an incredible nitpicker, the only thing that I did notice was the problem of getting a Warlocks Quest that you can't complete.  I've played before when my quest was to take a life from another player but all the other players were in the inner region by then meaning that I couldn't reach them.  Other than that, I can't really think of any questions off the top of my head.

Well done all involved.

Geoff

Sin firma

Reply #4 | Published on 27 November 2008 - 04:39:08
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Cidervampire said:

Being an incredible nitpicker, the only thing that I did notice was the problem of getting a Warlocks Quest that you can't complete.  I've played before when my quest was to take a life from another player but all the other players were in the inner region by then meaning that I couldn't reach them. 

If that happends you can allways go back to the Warlock and roll for a new quest. Or use fate to reroll the dice if your first quest is impossible.

 

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Reply #5 | Published on 27 November 2008 - 05:07:52

The rules say you can't go on a 2nd quest but a Fate point would seem to do the trick!

Sin firma

Reply #6 | Published on 27 November 2008 - 08:02:18

Typo on page 4; Game Setup, 5. (...) and then choose which one of those three characters they wish to play.

Founder and treasurer of BOARD - http://ashdar.net/board

Reply #7 | Published on 27 November 2008 - 09:11:42

Typo on page 21; under Inherited Items, last sentance in 2nd paragraph; Anything that is not be taken by the new character (...)

Founder and treasurer of BOARD - http://ashdar.net/board

Reply #8 | Published on 27 November 2008 - 09:18:43

Typo in the Talisman Encounter Sequence; In the Encounter Character box; (...) (if your special ability permits you do to so) (...)

Founder and treasurer of BOARD - http://ashdar.net/board

Reply #9 | Published on 27 November 2008 - 10:12:35

Moran taing FFG! Not only have you made me very happy, but you've also managed to wet my appetite for the upgrade pack and expansion at the same time.

"I rather tell you what is to be feared Than what I fear, for always I am Caesar." Julius Caesar Act I, scene ii

How many people knew that this forum has private messages now? How did I miss that!!!??

Reply #10 | Published on 28 November 2008 - 08:12:54

Read through the rules and was very happy! Good to see the rules cleaned up. I also can't wait to give Fate a shot. Sounds like it will make the game a little more fluid and I think it's going to be a welcome addition. The "Bloodbath" mode rocks as well.....

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Reply #11 | Published on 28 November 2008 - 22:38:41
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Fate= Lame.  Just my opinion , but I dont like it.  Also don't like the fact that it can be replenished. 

Any game, no matter what problems it has, can be fixed with purple missiles!

Reply #12 | Published on 29 November 2008 - 00:08:40
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gatefold313 said:

Fate= Lame.  Just my opinion , but I dont like it.  Also don't like the fact that it can be replenished. 

 

I think I will be playing with it removed. I don't like the idea either.

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Reply #13 | Published on 29 November 2008 - 05:45:40

Talisman was a very flexible game. You can play without this rule. Anyway same opinion, it's like a "legal cheat".

Bloodbath? Nice variant. 

Newser & Reviewer @ Tana dei Goblins!

My Blog: Vita di Bordo check under bookmarks for DoX's boardgames full list!

 

 

 

Reply #14 | Published on 29 November 2008 - 09:54:51
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The one thing that struck me as out of the ordinary was the Troll having 6 lives. Logically it makes sense, one would figure that a strong character would have more lives, but in practice I think that will make the Troll nearly unstoppable. What are the odds (especially with some fate points) of the Troll ever loosing 6 lives before he is able to muscle his way onto the crown?

Do not let what you cannot do interfer with what you CAN do.

Reply #15 | Published on 29 November 2008 - 12:40:02

 Fate is an excellent addition to the game. While Talisman will never be mistaken for Advanced Squad Leader, it is nice to see that one small area of strategic decision-making has been added.

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