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yeah,
While browsing ebay I found this image.
But before you get your hopes up, It's in the wrong scale.. 1/144 I think.
But I liked how it changes orientation and I hope FFG copies the idea.

Panic…
Check Out My X-wing Blog - Deathstar With Turrets & Destroyed Fighters.
www.dakkadakka.com/dakkaforum/posts/list/479387.page
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That would be neat, but I have a feeling we're gonna get the typical B-Wing on it's side. After all, it's not like you can lock or unlock the s-foils on the x-wing model.
It would be nice if we could finally see some B-Wings in a totally vertical pose (like they were in TIE Fighter/X-Wing), but it might be tricky for pedestal placement. On the other hand, the bottom-hanging gun is kind of large enough to hide a peg base inside of it…
I"m thinking alt. poses is a way they'll use to expand the line since it looks like it will be kind of limited, unless they can go beyond canon and make new stuff up.
I doubt if it will be positionable but lets hope it sits vertically for balance purposes especially as one wing sticks out so far and getting in the way. Why call it a B-Wing, can't see a B shape.
http://sites.google.com/site/medwaywargamessociety/location
dont think it will happen, i dont think gimics are the first idea sadly. but conversions arnt difficult. to make some of my xwing different i removed the wings, closed them and stuck them back on, simples.
"My talent is for killing the Empire's enemy,that is the mission you'll give my men."
Major Mishap said:
I doubt if it will be positionable but lets hope it sits vertically for balance purposes especially as one wing sticks out so far and getting in the way. Why call it a B-Wing, can't see a B shape.
not so much a B wing but a b wing
I would have thought they could position the model so the stem of the base fits into the underside of the B-Wings engine so it can stand vertically. Having them horizontal would be a pain storage wise and they attack from a vertical position anyway so hopefully that is what they will do.
Check out my X-Wing CharacterShip guides here:
(NOW WITH NEW PICCIES :)
critical-rocket.blogspot.co.uk/2012/10/star-wars-x-wing-character-and-ship.html (X-Wing)
critical-rocket.blogspot.co.uk/2012/10/star-wars-x-wing-character-and-ship_24.html (Y-Wing)
critical-rocket.blogspot.co.uk/2012/10/star-wars-x-wing-character-and-ship_26.html (TIE Fighter)
critical-rocket.blogspot.co.uk/2012/10/star-wars-x-wing-character-and-ship_28.html (TIE Advanced)
critical-rocket.blogspot.co.uk/2012/10/star-wars-x-wing-critical-hit-guide.html (critical hit list)
critical-rocket.blogspot.co.uk/2013/03/star-wars-x-wing-character-and-ship.html (A-Wing)
critical-rocket.blogspot.co.uk/2013/03/star-wars-x-wing-character-and-ship_3.html (TIE Interceptor)
critical-rocket.blogspot.co.uk/2013/03/star-wars-x-wing-character-and-ship_6.html (Slave I)
critical-rocket.blogspot.co.uk/2013/03/star-wars-x-wing-character-and-ship_7.html (Millennium Falcon)
I'd also like to point out how damn inconsistent everyone is about the B-Wing's orientation when the s-foils unlock. Sometimes the cockpit rotates, sometimes it doesn't.
I thing that's because the cockpit is meant to remain on the same orientation, allowing the ship to manuver without putting extra gs on the pilot.
Vonpenguin said:
I thing that's because the cockpit is meant to remain on the same orientation, allowing the ship to manuver without putting extra gs on the pilot.
How does that make sense in 0 gravity where you have no orientation and your guns are drastically changing firing angles while your ship is constantly moving about you? Damn it b wings, can you see what you made me do? You made me try to bring logic to Star Wars!
Star wars and physics have never been friends, But still, momentum would cause G force and such. Not to the degree as in a atmosphere but some.
Either way it looks neat and this setting has always run on rule of cool.
Vonpenguin said:
Star wars and physics have never been friends, But still, momentum would cause G force and such. Not to the degree as in a atmosphere but some.
Either way it looks neat and this setting has always run on rule of cool.
As I recall from EU, space combat maneuvers don't put Gs on the pilot. Makes sense because you would need gravity acting on a moving object to create "G"s and there's non of that in space.
However without Gs pilots don't get a feel of flying. Something like a tactile feedback to how the aircraft is moving. As someone who has flying experience I can tell you that's something u do learn to appreciate.
So Star Wars fighters have build-In gadgets called inertial compensators which simulate gravity's effect on the pilot, giving him feedback. Of course more Gs strain the pilot so it's a balance of comfort vs feedback.
I read in one of the xwing books that Wedge sets his to about 90% and is a firm believer in "feeling" the fighter. This comes from his experience of how Porkins died on the Batlle over the first Death star, where the large pilot had a low inertia setting and did not realise his X-wing wasn't climbing as much as he thought it was, and slammed into the death star.
Without Signature
FrutigerSans said:
Vonpenguin said:
Star wars and physics have never been friends, But still, momentum would cause G force and such. Not to the degree as in a atmosphere but some.
Either way it looks neat and this setting has always run on rule of cool.
As I recall from EU, space combat maneuvers don't put Gs on the pilot. Makes sense because you would need gravity acting on a moving object to create "G"s and there's non of that in space.
However without Gs pilots don't get a feel of flying. Something like a tactile feedback to how the aircraft is moving. As someone who has flying experience I can tell you that's something u do learn to appreciate.
So Star Wars fighters have build-In gadgets called inertial compensators which simulate gravity's effect on the pilot, giving him feedback. Of course more Gs strain the pilot so it's a balance of comfort vs feedback.
I read in one of the xwing books that Wedge sets his to about 90% and is a firm believer in "feeling" the fighter. This comes from his experience of how Porkins died on the Batlle over the first Death star, where the large pilot had a low inertia setting and did not realise his X-wing wasn't climbing as much as he thought it was, and slammed into the death star.
Ok it appears I remembered wrongly and the inertial compensator is actually the exact opposite of what I mentioned.. Oops.
http://starwars.wikia.com/wiki/Inertial_compensator
Without Signature
I seem to remember it was B for 'blade' as with it's S-foils open it resembles a dagger.
Acceleration would have an effect on pilots in space. Objects under acceleration behave as if under gravity (as I remember from my Physics of Star Trek).
All the background for the b-wing I've read says it kicks out some top grade firepower so I'm hoping that the rules reflect that being in front of a b-wing is the worst place to be!
Cheers
Mark
Without Signature
MarkNorfolk said:
I seem to remember it was B for 'blade' as with it's S-foils open it resembles a dagger.
Acceleration would have an effect on pilots in space. Objects under acceleration behave as if under gravity (as I remember from my Physics of Star Trek).
All the background for the b-wing I've read says it kicks out some top grade firepower so I'm hoping that the rules reflect that being in front of a b-wing is the worst place to be!
Cheers
Mark
Well objects in space are subject to momentum still, it's just hard to tell you're actually moving as there is no other force such as gravity or friction to give you a relative point. Acceleration is from a force just as gravity causes force to be applied to an object. So when you turn or change speeds you would feel some G's from that, but going in a straight line at constant speed would feel like nothing.
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