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You are here: FFG Forums /  Roleplaying Games /  Grimm RPG

Grimm RPG
An excursion, both dream and nightmare, into the classic fairy tales of childhood.
Moderator: FFGAntonffgjafferFFGMarkGeckomauglirThe Spaniardynnen Topics: 128 | Posts: 900
Grimm monsters
Published on 09 April 2009 - 18:54:18

I was wondering where many of the monsters for the book were including those pumpkin monsters on the cover or does Grimm leave many of the villains to be created and therefore gives discretion to the GM?  either way this game has me excited and hopefully someone can help me out soon.  thank you

Without Signature

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Reply #1 | Published on 09 April 2009 - 12:34:33
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I belive the GM is sussposed to make up most of the villians and monsters(And everything, really) by himself, mechanically and storywise. With such a simple system, this is no challange at all.

"'Twas briling and the slithie toves

Did gyre and gimble in the wabe

All mimsy were the borogoves

And the mome raths outgrabe"

Reply #2 | Published on 09 April 2009 - 13:39:16

thats cool I'm kinda used to it I've run everything from l5r to savage worlds and white wolf back in the day so creativity isn't a problem. 

Without Signature

Reply #3 | Published on 23 April 2009 - 16:12:01
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Has anyone actually statted out a bunch of monsters? I think it would be cool to get a fan based "Monster Manuel" out there so to speak. Anyone with me?

"Not a monster, not a bogeyman. Understand that it's just a person - not worth devoting any nightmares to." -JTHM

"But you belong to Reach. Your body, your armor, - all burned and turned to glass. Everything…except your courage. That, you gave us. And with it, we can rebuild.” -Dr. Hasley.

Reply #4 | Published on 24 April 2009 - 01:49:09
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An interesting idea. Anyone else interested? We can make one easiely.

"'Twas briling and the slithie toves

Did gyre and gimble in the wabe

All mimsy were the borogoves

And the mome raths outgrabe"

Reply #5 | Published on 23 June 2010 - 17:41:42
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That sounds like an awesome idea. I'm in.


I've noticed a lot of people comment sadly on the lack of any fansite. To which my answer is: A fansite is a site made by fans. It thus follows that fans must make the site. :P

What scares a lot of people away from Grimm is the small amount of material. One book isn't enough. If the fans made more, the game would definitely benefit.

EDIT: Hey, what do you know! There's an edit option after all! :P

I think we should work in steps. First, we make a thread where we just brainstorm, coming up with monsters, thinking of how they are in the Grimm lands, what soft spots they may have, etc. Next, we open a second thread, in which we actually stat the monsters out. We fine-tune them, making sure the monsters have the right grades and stuff. Finally, we open the library thread, where we compile all the finished monsters in one long series of posts.

Alternatively, instead of the library thread we make a PDF for it. Whatever floats the tub the butcher, baker and candlestick-maker are currently in.

Jack be nimble,

Jack be quick,

Jack has stolen my candlestick!

Grimm is the best game of all time to go unnoticed.

Reply #6 | Published on 24 June 2010 - 08:49:58

All great ideas and I think that is the point really. If for the fans and the people running it to come up with ways in which to use it. Anyone have snazzy web page abilities to put together a fansite and see if we can get the blessing from FFG to fan support the product?

Every wolf suffers fleas. 'Tis easy enough to scratch!- The Lord of Darkness

Reply #7 | Published on 25 June 2010 - 00:55:12
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Im in favor of starting a new thread and Just naming and adding Characters to the list that are evil or sinster.

Without Signature
Reply #8 | Published on 25 June 2010 - 06:17:55

 Yes,a Grimm Character Manual will be great!!!

My way!!!

Reply #9 | Published on 26 June 2010 - 18:54:18
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The brainstorming thread has been created. Or will be in a few minutes. :P

Jack be nimble,

Jack be quick,

Jack has stolen my candlestick!

Grimm is the best game of all time to go unnoticed.

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