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You are here: FFG Forums /  Roleplaying Games /  Dark Heresy

Dark Heresy
Serve the Emperor against the Forces of Chaos
Moderator: FFG Andy FischerFFGAntonffgjafferffgjoshGeckoMack MartinmauglirNocturneThe Spaniardynnen Topics: 2338 | Posts: 33392
New Dark Heresy Designer Diary: The New Knowledge... New Power
Published on 12 July 2010 - 19:12:03
Page 3 of 4 (58 messages) « First page... 2 3 4 ...Last page »
Reply #31 | Published on 13 July 2010 - 23:50:59

D'ya wonder if we'll get an answer to the question "Will the DH vehicle rules be the same as the RT vehicle rules"?

'Cause right now I don't know what's worse - waiting a year and a half to find out that they're the same, or waiting a year and a half to find out that they're completely different.

BYE

The views expressed in the above post are my own viewsunless stated otherwise I do not, in any way, shapeform, speak foron the behalf of Fantasy Flight Games.

Writing Credits so far: The Lathe Worlds, The Lathe Worlds - The Lost Dataslate, Only War, Hammer of the Emperor, Tome of Blood, Tome of Fate, Tome of Excess, Church of the Damned. 


There are no female Space Marines. Don't believe me?

Gender & Appearance
Due to the special nature of the zygotes that make up a Space Marine's geneseed, all Space Marines are male.
- Deathwatch, Core Rulebook, Page 28.

So enough with the Female Marine threads…

Reply #32 | Published on 14 July 2010 - 05:01:57

H.B.M.C. said:

D'ya wonder if we'll get an answer to the question "Will the DH vehicle rules be the same as the RT vehicle rules"?

'Cause right now I don't know what's worse - waiting a year and a half to find out that they're the same, or waiting a year and a half to find out that they're completely different.

I don't see how two different sets of vehicle rules could be developed for games that use the same mechanics unless the DH devs and the RT devs are forbidden from speaking with each other.

Reply #33 | Published on 14 July 2010 - 07:12:22

Snidesworth said:

I don't see how two different sets of vehicle rules could be developed for games that use the same mechanics unless the DH devs and the RT devs are forbidden from speaking with each other.


I could see them doing it very easily. That's not to say they will, or even would, but I'd rather just know in advance. It would be a real pain to have the group playing one set of vehicle rules for over a year and then suddenly get a different one.

BYE

The views expressed in the above post are my own viewsunless stated otherwise I do not, in any way, shapeform, speak foron the behalf of Fantasy Flight Games.

Writing Credits so far: The Lathe Worlds, The Lathe Worlds - The Lost Dataslate, Only War, Hammer of the Emperor, Tome of Blood, Tome of Fate, Tome of Excess, Church of the Damned. 


There are no female Space Marines. Don't believe me?

Gender & Appearance
Due to the special nature of the zygotes that make up a Space Marine's geneseed, all Space Marines are male.
- Deathwatch, Core Rulebook, Page 28.

So enough with the Female Marine threads…

Reply #34 | Published on 14 July 2010 - 09:50:49

Where is the emoticon that will let me "cabbage patch" to show my level of elation!!!!

Thanks Mack! This list is impressive....most impressive!

Reply #35 | Published on 14 July 2010 - 09:52:53

CodenameXXIII said:

¿And what about Psykers, TechPriests and Sages?.  No any book is about them

Maybe there is an Adeptus book coming out that will cover all three down the road.

 

Reply #36 | Published on 14 July 2010 - 11:16:03

I hope the adventure trilogy is aimed at Ascension level characters.

'That was your whole plan...get her?'

Reply #37 | Published on 14 July 2010 - 20:44:02

Great news, cant wait, my credit card hates you all.

If in doubt, shoot it

Reply #38 | Published on 15 July 2010 - 03:14:48

What about the Mechanicus, Psykers or Adepts? No love for our more mental individuals?

The nature of Fate makes it so either all actions are predeterminednone are. If it is the former then justice is a sham for all crimes were meant to happen. If it is the latter however it falls upon us all to take account for our actionshold others accountable for theirs.

Those who trust in Fate will fall to those who trust in themselves.

Reply #39 | Published on 15 July 2010 - 03:35:43

There's always 2012.

And you know already that the one we all want the most - Ad Mech - will be Q4 2012. 

BYE

The views expressed in the above post are my own viewsunless stated otherwise I do not, in any way, shapeform, speak foron the behalf of Fantasy Flight Games.

Writing Credits so far: The Lathe Worlds, The Lathe Worlds - The Lost Dataslate, Only War, Hammer of the Emperor, Tome of Blood, Tome of Fate, Tome of Excess, Church of the Damned. 


There are no female Space Marines. Don't believe me?

Gender & Appearance
Due to the special nature of the zygotes that make up a Space Marine's geneseed, all Space Marines are male.
- Deathwatch, Core Rulebook, Page 28.

So enough with the Female Marine threads…

Reply #40 | Published on 15 July 2010 - 04:51:32

Actually, I like what they are doing and I'm glad they are doing in the order that they are. I think priests need that love most.

Where as Techpriests and Psykers need little additional attention really and of course any additional material helps a well connected or knowledgeable Adept.

Of course by the time everybody else has their new stuff they'll be wanting some too.

Without Signature

Reply #41 | Published on 15 July 2010 - 05:52:35

csabesz said:

MILLANDSON said:

 

Kasatka said:

 

It will be interesting to see how many pages each book totals, and what the RRP will be for these.

 

 

The page count is comparable to the other supplements released by FFG. As for RRP, those are shown on the Knowledge is Power PDF, generally between $29-39, though I'm sure places like Amazon will be selling them for cheaper than that.

 

 

So the page count will be between 120-144 for the career and Ordo books, since these will sell for $40 (the 256-page books, like the Radical's Handbook and Ascension all trade for $50). I won't mind that page count if the books will be heavy on fluff and low on statistics and the like.

I figure the adventure books will follow the pattern of the Haarlock trilogy (60-70 pages for each).

Anyway, I'm really excited for these releases.  

 

I'm actually quite the opposite on this point - i can get fluff for the 40k setting from many sources, but i can only get official rules and mechanics from FFG, so i want at least an even ratio if not more heavy on rules than fluff. Disciples Of The Dark Gods was very fluff heavy but detailed specific cluts in the Calixis sector so it was ok, so as long as the books contain Calixis specific, ie unique, information about their specific careers and fields of interest then i'll be a happy bunny.

"Only the insane have the strength enough to prosper. Only those who prosper may truly judge what is sane."

Reply #42 | Published on 15 July 2010 - 06:24:23

Snidesworth said:

H.B.M.C. said:

 

D'ya wonder if we'll get an answer to the question "Will the DH vehicle rules be the same as the RT vehicle rules"?

'Cause right now I don't know what's worse - waiting a year and a half to find out that they're the same, or waiting a year and a half to find out that they're completely different.

 

 

I don't see how two different sets of vehicle rules could be developed for games that use the same mechanics unless the DH devs and the RT devs are forbidden from speaking with each other.

They did it with Rogue Trader and Dark Heresy on the psy powers.

I assume however, that the vehicle rules for both (if not all three games) will be more an amalgam of the Vehicles Apocrypha from 2008 and the starship rules in Rogue Trader. A more trimmed and simple test system.

Emperor, let Your undeniable light burn on the mishappen and twisted, so I can see them with pure sight, and purge them with righteous fire!

Reply #43 | Published on 15 July 2010 - 06:27:22

From reading the descriptions and the fluff it seems highly likely that we are getting....

Commissars and Ogryns! YAY ME!

Tanks.

Grey Knights (NPCs I am assuming, maybe some how to use as PCs with Death Watch side bars)

And so much more.

 

Course I am jonsing the most for the last release. The same as I was for Ascension when it was announced. Lets home my disappointment is lower this time.

Emperor, let Your undeniable light burn on the mishappen and twisted, so I can see them with pure sight, and purge them with righteous fire!

Reply #44 | Published on 15 July 2010 - 07:16:06

Peacekeeper_b said:

They did it with Rogue Trader and Dark Heresy on the psy powers.

That was a case of FFG coming up with something different from what Black Industries made. They didn't like it (for whatever reason) and made something different. It's not quite the same as developing two entirely different sets of vehicle rules simultaneously. It's possible that the rules might differ because of the different focus and scale of the games but I highly doubt that.

Reply #45 | Published on 15 July 2010 - 11:04:27

Snidesworth said:

Peacekeeper_b said:

 

They did it with Rogue Trader and Dark Heresy on the psy powers.

 

 

That was a case of FFG coming up with something different from what Black Industries made. They didn't like it (for whatever reason) and made something different. It's not quite the same as developing two entirely different sets of vehicle rules simultaneously. It's possible that the rules might differ because of the different focus and scale of the games but I highly doubt that.

I think it was more of a better way to do Astropathic powers. Ive rarely seen (er read) in any of the novels of fluff a astropath getting any sort of perils of the warp.

Emperor, let Your undeniable light burn on the mishappen and twisted, so I can see them with pure sight, and purge them with righteous fire!

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