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Red November
Bad times have hit the experimental gnomish submarine Red November
Moderator: ffgjafferGeckoThe Spaniard Topics: 69 | Posts: 239
I thought the box said 2 players!!!
Published on 09 March 2009 - 05:29:08

This is the second time this past month that I got a game from Fantasy Flight that required more than two players.  I couldn't read the box print as it was so small so I asked the youngish clerk at the store who look at the box and read 2 to 8 players.  Seriously,  larger print size, please!!!  Another game into the closet until a larger group gets comes over.

Without Signature

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Reply #1 | Published on 10 March 2009 - 12:19:27

You didn't read it wrong.  The box does say 2 players, but no worries.  The game is perfectly playable with 2 players (it can even be played solo).  Each player controls two of those drunken gnomes, good fun I say.

[Arkham Horror League] (Season 2, Five Players)
Scenario 1 - 20 Points, 17 Clue Tokens
Scenario 2 - 32 Points, 48 Clue Tokens

[Miscellaneous Links]
Dark Sun Campaign Setting (D&D) - http://athas.org
Need a random number? - http://www.random.org
 

Reply #2 | Published on 10 March 2009 - 21:17:10

EchoingZen said:

You didn't read it wrong.  The box does say 2 players, but no worries.  The game is perfectly playable with 2 players (it can even be played solo).  Each player controls two of those drunken gnomes, good fun I say.

You are my new best friend! 

Many thanks!

Without Signature

Reply #3 | Published on 11 March 2009 - 20:34:51

Always glad to make new friends.  :P

[Arkham Horror League] (Season 2, Five Players)
Scenario 1 - 20 Points, 17 Clue Tokens
Scenario 2 - 32 Points, 48 Clue Tokens

[Miscellaneous Links]
Dark Sun Campaign Setting (D&D) - http://athas.org
Need a random number? - http://www.random.org
 

Reply #4 | Published on 14 March 2009 - 17:52:35

 How well does it play with 8?

Without signature

Reply #5 | Published on 17 March 2009 - 04:34:11

 Its absolutely manic :)

You REALLY have to be careful because one slip up, like a gnome fainting and suddenly the game starts to outrun you viciously. You tend to have more options and also backup for fix-its because the additional gnomes scattered around often means someone is there to do stuff, but the ship shuts down quicker and one person overrunning can cause imense problems

I have played with all numbers between 4 and 8 and the game varies as the numbers do - the problems and issues slide and scale with player numbers

With rugby, its not the winning that counts but the taking apart

Reply #6 | Published on 19 March 2009 - 07:48:55
2
9

myrm said:

 Its absolutely manic :)

 

 I sure hope so :)

after reading a while about the game, I've ordered it and now it's anxious waiting.

here's to manic games!

 

*beer*

In Distortion We Trust

Reply #7 | Published on 23 March 2009 - 14:03:27

The back of my box says 2-8 players, but the rulebook (and Bruno) says 3-8 players (which I presume means 3-8 gnomes). Not that I'm arguing with the guy who designed the game, but before I knew that I played 3 2-player (one gnome each) games and it seemed to work fine. Unless I'm completely missing the reason why the game requires at least 3 gnomes, the game seems perfectly playable with 2. I've been over the book about ten times and can't find anything that specifically says a minimum of 3 gnomes  is necessary.

Of course, I drink a lot of grog myself, so maybe I just missed it.

Any thoughts/corrections?

Without Signature

Reply #8 | Published on 02 April 2009 - 18:11:49

I love you Angry Piper!  I played with the Angry Piper and we seemed to do fine 2 players, but 3+ might be more fun and frantic . .  time to hang out at a Gnomish Seamen Convention!

A mind is a terrible thing to taste

Reply #9 | Published on 04 May 2009 - 00:17:39
16
1

EchoingZen said:

Each player controls two of those drunken gnomes, good fun I say.

Actually, this is now my preferred way to play. It lets you play with full lethality, without worrying (as much) about player elimination.

Without Signature
Reply #10 | Published on 10 June 2009 - 15:36:37

It's pretty crazy with 7. Things breaking down all over the place!  Biggest drawback is if you spend a lot of time on an action or fall down drunk, it's along time 'til your next turn.

Tina
Here Be Books & Games
4650 Ladson Road
Summerville, SC 29485-8535

Web: www.HereBeBooks.com
Phone: (843) 695-1498

Store Hours: Tuesday thru Saturday 10am to 6pm
Game Night: 1st Saturday of Every Month at 6pm

Reply #11 | Published on 10 June 2009 - 15:39:37

My box says 3 to 8 players, which 'caused me to leave it on the shelf longer than desired waiting for a third player.  Then I saw it rated on Board Game Geek for 2 to 8 players.  I haven't tried it with 2 yet, but don't see any reason it can't be played with just 2. It runs a lot like Pandemic, which is great with 2 people.

So far I've played it with 4 (seemed too easy) and 7 (totally frantic).

 

Tina
Here Be Books & Games
4650 Ladson Road
Summerville, SC 29485-8535

Web: www.HereBeBooks.com
Phone: (843) 695-1498

Store Hours: Tuesday thru Saturday 10am to 6pm
Game Night: 1st Saturday of Every Month at 6pm

Reply #12 | Published on 08 January 2010 - 13:09:58

I made the same mistake. I thought it was actually 2-4 players! But it works fine with 2 if you both control a seperate gnome, I look foward to playing with 8 players.

 
Reply #13 | Published on 17 May 2010 - 14:13:37

This is definitely a confusing issue, not helped at all by some poor oversight from FFG.

On the official page for the game, the text clearly says "2-8 players." Look to the right and the little icon says "3-8."

Same page; two different pieces of information. 

 

Reply #14 | Published on 06 August 2010 - 09:15:40

We tried it with 2 players too; works fine. Of course we didn't reach the end of the deck, so had no chance of meeting the Kraken. But the more players, the better it gets!

2 players, each controlling 2 of the gnomes - that's perfect!

Without Signature

Reply #15 | Published on 07 August 2010 - 06:49:25

Another aspect: With 8 players gathered round the tiny board, it gives you the claustrophobic feeling the Gnomes have to suffer . Turn down the lights, let some water from the faucet in the nearby kitchen. Offer some grog to the players...

One Fist to rule them all

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