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You are here: FFG Forums /  Board and Card Games /  Citadels

Citadels
FFG's best-selling card game of bluffing and diplomacy.
Moderator: FFGAntonffgjafferffgjoshGeckoThe Spaniard Topics: 58 | Posts: 246
Four players feels like too few
Published on 08 December 2008 - 06:36:08

I played this the other day with four of us, and it didn't feel anywhere near a strong a game as with six plus. It's a little sad, because four players is a lot closer to the size I'm likely to play most of the time. Has anyone else experienced this?

Song of my soul, my voice is dead,
Die thou, unsung, as tears unshed,
Shall dry and die in
                 Lost Carcosa

Page 1 of 1 (15 messages) 1
Reply #1 | Published on 09 December 2008 - 05:01:16

I usually play the game with 3 other players I and find it OK (well, the big thing might be I´ve never played it in 6... but I am afraid of getting it too long).

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Reply #2 | Published on 09 December 2008 - 15:03:36

actually the game is dull when there are only 2 or 3 players. the fun begins when there are 4+ people. well, i haven't noticed any flaws when playing with 3 of my friends, we all had a good time then.

six billion ants crawling on a plate

Reply #3 | Published on 09 December 2008 - 15:39:22
15
10

I think I prefer four.  It's still a great game with more, but it starts to feel a bit chaotic.  It also seems to demand more confrontation as you have the assassin and the thief getting picked and used every round with no chance of "missing" like they sometimes do in a smaller game.  Really these are stylistic preferences though, and others may appreciate the feel more than the smaller game.  Still, it is, without question, one of the best games that I own for 6 or 7 players, especially if we want something lighter.

The cake is a lie.

Reply #4 | Published on 11 December 2008 - 06:33:51

For me also 4 players is the best combination. I don't want to be killed by the assassin n wait for 5 or 6 others to play before my next chance to do something!!!

Without signature

Reply #5 | Published on 15 December 2008 - 17:36:32

Eiphel said:

I played this the other day with four of us, and it didn't feel anywhere near a strong a game as with six plus. It's a little sad, because four players is a lot closer to the size I'm likely to play most of the time. Has anyone else experienced this?

Yup, it's a game for many players. But the solution is simple - increase your gaming group.

For example, i have a gaming group of ~70 people and i still have problems to get enough people for weekly 6 player sessions. So, for 8 players (Citadels max player number) you'd need aproximately 100 people in your gaming group, i'd say.

Of course, you need appropriate communication skills to persuade such number of people to join your group,  but it is surely realistic, just takes some time and energy.

Volens et potens...

Reply #6 | Published on 18 December 2008 - 10:00:37
Game Club
Nyhemsgatan 30
Sweden
Halland

I've found it great with more players and it is the way I prefer it. I have hard finding good games to play when there are 6-7 players.

Reply #7 | Published on 20 December 2008 - 15:02:43

I think Citadels is really nice with it's ability to be played with a large combination of people, from 2-8.
I find you have to use different tactics depending on the number of people and that keeps it interesting.

4 Players I've never had a problem with, there is enough guess work in the cards so that you can't be sure what everyone has and the game moves along at a good pace.

"Better I devote myself to studying the Other great mystery of the Universe.... Women!"
-The Doc

Reply #8 | Published on 22 December 2008 - 11:26:19
0
0

 I know lots of people like two and three players citadels, I don't. For me, the sweet spot is five players.

 
Reply #9 | Published on 13 January 2009 - 09:37:02

Citadels is actually really playable from 2 to 8 The thing is... the game is quite different with only 2 or 3 players (much more tactical) and unfortunately it becomes a bit too long with 6 or 7 players.

5 is, as the author said, probably the best number for citadels. 4 players is all right too.

Anyway, I would recommend trying the game with only 2 or 3 players at least once. By playing twice in a turn with two different characters, you can play a few combos and try new strategies.

Without Signature

Reply #10 | Published on 16 January 2009 - 13:11:19

Eiphel said:

I played this the other day with four of us, and it didn't feel anywhere near a strong a game as with six plus. It's a little sad, because four players is a lot closer to the size I'm likely to play most of the time. Has anyone else experienced this?

I agree. The game doesn't seem as fulfilling with only 4 people as I had hoped.

Though I will say, if you are looking for a similar game that plays perfect with 2-4 players, check out Dominion from Rio Grande Games.

 twitter.com/Mattr0polis

Hi! Anyone play games near Erie, PA?

 

Reply #11 | Published on 10 March 2009 - 23:15:21
2
0

I enjoy it most with 2, 3, 7 or 8 players. In particular, there is an interesting phenomenon that happens at 3 players which does not happen at any other level: You always know for certain (if you're paying attention) two of the characters that have been picked. You don't know who picked them, but you know they were picked.

To be honest, I've never played with 4 or 5 players. But when I played with 6, I felt too many characters were left out and the theif and the assassin/witch were too risky. Since 4- and 5-player games leave even more characters out each round, I don't know that I'd like that either. But who knows? I love Citadels enough that I'm sure I'll try it out with that number at some point.

The Daily White Board

Notice: Don`t be rude. It`s kind of, well, rude.

Reply #12 | Published on 11 March 2009 - 10:50:27

Honestly, I can't really tell a difference with four or five players.  Six or more does tend to play differently.  I have actually never played the game with less than four.  I think the game just plays really well, regardless.

...only a game." 

"True enough, but it is my game."

The Lowpriest

 

Reply #13 | Published on 12 March 2009 - 10:50:07
2
0

I just played a 4 player game last night. When I made the above comment, I had forgotten that some of the unused characters are put face up. Now I say that I enjoy the game regardless of the number of players. I have a soft spot for 7 or 8 because that's the number of players we were using when I was first learning the game. 2 and 3 player is a lot of fun because you get 2 characters each round. And using 4 players was a lot of fun too. So anyway.

The Daily White Board

Notice: Don`t be rude. It`s kind of, well, rude.

Reply #14 | Published on 13 March 2009 - 13:12:18
3
0

I've got a pretty god experience with 2 or 3 players. The game in this number is something new. Everyone chose two characters to play so I thing it's pretty cool. The best way is when play two players. Try it. But I like citadel with 7 players. nothing better when playing with expansion.

Bass

Reply #15 | Published on 14 March 2009 - 06:36:07

I've had great experiences from 4 to 7. Nice little game, though my 2 and 3 experience was not that good

'There is no hope here or hereafter in the cult of my people,' answered Conan. 'In this world men struggle and suffer vainly, finding pleasure only in the bright madness of battle dying, their souls enter a gray misty realm of clouds and icy winds, to wander cheerlessly throughout eternity.'

Robert E. Howard

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