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Arkham Horror
Madness and mayhem abound in this bestselling game of Lovecraftian horror
Moderator: FFGAntonffgjafferffgjoshGeckoThe Spaniard Topics: 3559 | Posts: 39106
Arkham Sushi, Part 2: Unagi (Session Report)
by jgt7771
Published on 07 February 2013 - 11:26:47
Page 2 of 2 (19 messages) « First page... 1 2
Reply #16 | Published on 10 February 2013 - 04:31:52

Joe,

thanks for clarifyng. So, correct me if I'm wrong, for the same reasons you don't allow Tommy to move e Chthonian to his location, if adjacent to the monster? Other green bordered monsters (Werewolf, Hunting Horror, Hound of Tindalos) move on black if triggered by the Dak Druid or not? Not criticising, just interested in the way you play :-)

We have dragged Reason from her throne and set in her place the Empress of Dreams [Liber Endvra]

Custom Arkham Horror material / Arkham Horror Fan Creation League Scenarios

Reply #17 | Published on 10 February 2013 - 09:22:26

Julia,

      You know I know there's never any criticism complice ~ instead I appreciate the fact that you're asking me to think about other scenarios in which a "monster" may move and that's good.  Yes, to clarify even further, all green-bordered monsters have a unique movement aspect, which the Dark Druid would activate.  However, unlike the Haunting Horror or the Hound of Tindalos which would move rapidly to the street or location with an Investigator, the Chthonian and Color Out of Space has a movement aspect which doesn't have them move at all, but they would still activate their power…possibly, given the roll of a die.

      Now, however, you've brought-up one and by extension, I can think of another example in which monsters may move.  Both Tommy Muldoon's ability's and the Spell, Lure Monster would have the effect of moving…truly displacing… a monster from its location.  I actually see nothing wrong with these scenarios taking place.  Why? Because in my mind the special power of an Investigator (see Kate's power and the discussion regarding Gate Bursts) or a Spell can do miraculous things.  With the Dark Druid's ability, he's simply summoning the monsters to do his bidding: "…all other monsters move on black…"  For me Investigators and Spells carry much weight.

Cheers, Joe

 

Without Signature

Reply #18 | Published on 10 February 2013 - 09:46:21

Ok, then, fair enough :-) Thx for the explanation :-)

We have dragged Reason from her throne and set in her place the Empress of Dreams [Liber Endvra]

Custom Arkham Horror material / Arkham Horror Fan Creation League Scenarios

Reply #19 | Published on 10 February 2013 - 11:26:47

Julia,

     I'm glad that was clear…and logical, my friend.

Cheers, Joe

Without Signature

Page 2 of 2 (19 messages) « First page... 1 2

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