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I sorry if this seams a daft question! If a path has a smoke grenade on it, I assume you can still move up to your movement allowance? There's no mention of movement in the rules.
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Many thanks for answering, I just think it strange not having a movement penalty in smoke filled paths, when there is a combat penalty!
Hi !
I have another question about smoke grenade effects: if a player whithin smoke has a penalty of 2 dice, does it mean that if he doesn't have any weapon or token giving him more dice, he can't attack at all, even an adjacent square, assuming a "No weapon" attack is 2 dice pool ?
Thanks !
Dear FFG, please don't stop the Tannhäuser line completely! Maybe just step down the release of new product to two (maybe one) characters per year just to keep players interested. Maybe release mercenary characters that would be useful for every faction thus every player. Maybe release a pack containing all the existing bonus tokens but no miniature. Anything, please!
I never thought about that, but I suppose so. That character would roll 0 dice in his attack roll, so the attack would be pointless. But how often do you encounter a character that doesn't have any weapons at all?
Dear FFG, please don't stop the Tannhäuser line completely! Maybe just step down the release of new product to two (maybe one) characters per year just to keep players interested. Maybe release mercenary characters that would be useful for every faction thus every player. Maybe release a pack containing all the existing bonus tokens but no miniature. Anything, please!
Sure ! In fact I was just wondering when I was reading the rules ![]()
Dear FFG, please don't stop the Tannhäuser line completely! Maybe just step down the release of new product to two (maybe one) characters per year just to keep players interested. Maybe release mercenary characters that would be useful for every faction thus every player. Maybe release a pack containing all the existing bonus tokens but no miniature. Anything, please!
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