Search the Forums
Options
Keywords search:


Search in Forum...

Search within...

Match...

Antiquity...

Player messages...
You are here: FFG Forums /  Board and Card Games /  Runebound

Runebound
The perfect fantasy adventuring board game, infinitely expandable and replayable.
Moderator: ffgjafferGeckoThe Spaniard Topics: 537 | Posts: 2708
Ghost armour
Published on 13 July 2012 - 21:54:23
2
0

 I've played a couple of games with my friends and we all agree the ghost armour is wayyyy too over powered. Are we getting the rules wrong or did FFG mess it up with that card?

Without Signature
Page 1 of 1 (2 messages) 1
Reply #1 | Published on 13 July 2012 - 13:57:19

Sounds normal, GA is considered one of the, if not the most, powerful items. Expensive semi-solution, buy more Item and Ally packs to dilute the deck .

A dirty mind is its own reward.

Reply #2 | Published on 13 July 2012 - 21:54:23
5
3

 That and the other over powered item the "something blade" (can't remember what its called) that ads +3 damage or something(can't remember that either)…

Without Signature

Page 1 of 1 (2 messages) 1
You are here: FFG Forums /  Board and Card Games /  Runebound

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS