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CoC Rules Discussion
The place to discuss rules, clarifications, bannings and erratta.
Moderator: FFG NateFFGAntonFFGHataffgjafferffgjoshFFGStuartFFG_IanGeckoGood_TravelerThe Spaniard Topics: 725 | Posts: 4724
Buffs and leaving play
Published on 17 August 2012 - 16:34:33
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So let's say I had a Disgruntled Chef (ST, response: after a character leaves play, disgruntled chef gains combat until the end of the phase) in the story phase and my opponent has some characters out. I kill one of his characters with an effect, giving my Chef an additional combat icon. My opponent proceeds to kill the chef with another card effect, so I play Unspeakable Resurrection and bring my chef back into play. How many combat icons does my chef have?

She definitely doesn't have 4, because she can't trigger her response to her own death--only cards that make specific reference to being in the discard pile can trigger abilities when destroyed. My instincts say she only has 2, because it seems like response style buffs should probably end when a character enters the discard pile, and so even if she had 3 combat icons when she entered the discard pile, she should come out of the discard pile with 2. But I couldn't find anything in the rulebook to support this idea (or contradict it). So my question is this: do temporarily added icons (ones that will last until the end of the phase or the end of the turn) stay on a character when that character is put into the discard pile? I see three ways this question could be resolved, and I have no idea which one is correct: 1) As soon as a character leaves play, it loses all duration icon buffs forever, and does not get them back even if it re-enters play before the duration of the buff expires. 2) Duration buffs remain on a character until the end of their duration, regardless of whether or not the character is in play, in the hand, or in the discard pile. 3) Duration buffs stop functioning if the character they target leaves play, but resume working should that character return to play within the duration. The practical difference between 1 and 3 is very small--the only card I can thing of off the top of my head that it would matter for is the black bordered Ithaqua, who allowed you to return to play a character in a discard pile with fewer arcane icons than Ithaqua.

I should also make it clear that by "duration buff" I mean things like Disgruntled Chef's response, Working a Hunch, and Fist of Yog Sothoth (as well as mass target things like The Hall School I guess), not permanent buffs like those of the Mi-Go, Sledge Dogs, and Sarah Van Shaw

Graham Moyer

I can be found in Cambridge MAState College PA

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Reply #1 | Published on 17 August 2012 - 16:34:32
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 (2.8) Zones of Play

 
A zone of play is an area where cards can be during a game. In Play In play is the Play Area. Out of Play Out of play is the Draw Deck, Hand, Domains (and resources), and Discard Pile. If a card would go to an out of play zone, it goes to its owner’s out of play zone.
>>>>>>A card that moves from an in play zone to an out of play zone is treated as though it were a new card. <<<<
Any effects connected to the card will no longer affect it. The only exception to this rule is any abilities that trigger when a card moves from an in play zone to an out of play zone.
 

Science is a way of trying not to fool yourself. The first principle is that you must not fool yourself,you are the easiest person to fool.
R.Feynman

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