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CoC General Discussion
This is the place to talk about all elements of the Call of Cthulhu LCG.
Moderator: FFG NateFFGAntonFFGHataffgjafferffgjoshFFGStuartFFG_IanGeckoGood_TravelerThe Spaniard Topics: 940 | Posts: 9155
Combo Finder: Teasing into play high cost characters
Published on 27 November 2012 - 14:03:58
Page 2 of 2 (21 messages) « First page... 1 2
Reply #16 | Published on 28 November 2012 - 13:45:49
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I don't see that reasoning I'm afraid. The number of characters played will be the same as any other deck, in fact with Basil and Mothers Hand possibly more, and they'll be 2 to 3 times more powerful than most other decks with the resource jumping. With something like Hungry Dark Young / Corrupted Midwife recurring the weenies you're sac-ing ( and by weenies this may be a 2 or 3 cost character to this style of deck ), I don't imagine it will be as easy as you…. well…. imagine.

progenitor of the Shub / Yog AO deck / 2012 meta - haha

Reply #17 | Published on 28 November 2012 - 13:48:16

It's possible, but relying on random draw to give you 3+ specific cards in my experience isn't all that reliable.

One thing to note here is that if you DON"T start with your super-combo in hand you're probably going to be at a major disadvantage.  This is what you've put your emphasis on, and you've probably upped the average cost of cards in your deck in anticipation of having big domains early.  When it doesn't go off you're going to have a hand with a lot of unplayable cards I think.

Without Signature

Reply #18 | Published on 28 November 2012 - 14:18:35
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dboeren said:

It's possible, but relying on random draw to give you 3+ specific cards in my experience isn't all that reliable.

One thing to note here is that if you DON"T start with your super-combo in hand you're probably going to be at a major disadvantage.  This is what you've put your emphasis on, and you've probably upped the average cost of cards in your deck in anticipation of having big domains early.  When it doesn't go off you're going to have a hand with a lot of unplayable cards I think.

 

Thr original suggestion of COCLCG relied on Under the Porch (i.e., one card) in hand, plus a copy of Nug in your deck. With mulligan, I believe it's better than a 60% chance to have Under the Porch in the starting hand, and about 65% by turn two when you need it.  Also the opportunity cost of including 3 Under the Porch and 2-3 Nug in a Deck isn't too significant in the right sort of deck (i.e., the sort that COCLCG is eluding to).

Without Signature
Reply #19 | Published on 28 November 2012 - 15:07:49
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Exactly. I got carried away with the super duper combo. You just build a normal-ish deck with Porch and Nug. If the one card you need pops up you're resourcing your lower costs and playing the big costs. If not you just play your lower costs till it does. Also you've got Feed Her Young coming through as well. Without going into it as I refuse to build such a stupid deck ( just like I refuse to use decks like the Euro champs ), I would probably mix with Silver Twilight for Carl Stanford to stop opponents playing reduced cost characters and having Master of the Myths / Black Dog. Initiate could theoretically start sweeping the board from turn 2 or 3 and also for the hell of it keep returning Nug if you wanted. The whole situation could end up being fubar if I put the time into it.

progenitor of the Shub / Yog AO deck / 2012 meta - haha

Reply #20 | Published on 29 November 2012 - 10:36:02

I definitely agree that the power level between Feed her Young and Nug in terms of creating resources is just incredible especially at the price point.

I think everyone agrees that Feed Her Young/Under the Porch/Nug is the best combo (going back to the OP), since hard domains is better than transient or temporary put-into-play effects.

How successful have people been with Syndicate's prophecy? Hanyatl's 12:3/Clover Club Bouncer or Singer/Johnny Valone is a pretty good combo, especially since he can exhaust any early AOs that get into play and buy some time to build up. At 0 cost, this is probably the best prophecy.

Por XV 14:19 (the Cthulhu one) is also good, since it allows you to do two turns of resourcing for one sacrifice effect. A couple combos here:

  • Dabbler in the Unknown - 1token and 3-2-1 on turn 1
  • Dedicated Butler - 3-2-1 on turn 1 with no resource drains
  • Errand Boy - better on opponent's turn probably

And my favorites:

  • Itinerate Scholar - turn 1 play Scholar (2-1-1), on opponent's turn 1 or 2, sacrifice him to drain opponen'ts domain and get 3-2-1 (with 3 undrained for a nasty effect like Dragged into the Deep (which is probably a waste unless they tease in an early big character.)
  • Overzealous Initiate - turn 1 2-1-1 play Initiate (2-1-1), then sac him for 3-2-1-1 (this may work really well in a serpent deck to get an early lead on those 1 resource domains for icon manipulation.)

DC Meta

"…to strive, to seek, to find,not to yield."

 

 

Reply #21 | Published on 29 November 2012 - 14:03:58

AGoT DC Meta said:

How successful have people been with Syndicate's prophecy? Hanyatl's 12:3/Clover Club Bouncer or Singer/Johnny Valone is a pretty good combo, especially since he can exhaust any early AOs that get into play and buy some time to build up. At 0 cost, this is probably the best prophecy.

It's been working fine for me, although I've usually been bringing in cheaper guys like cost 3-4.  The prophecy is extremely reliable, you just need to get the high cost character in your hand at the same time.  By keeping to someone not TOO expensive who is also a Criminal I've been able to retain the option to play them normally in conjunction w/ Johnny V's Dame if the Prophecy doesn't show up at the right time.  So, guys like Hack Journalist, Mr. David Pan, Peter Clover, Nassor, etc…  In a way it seems wasteful to use it on 3's but Syndicate's 4+ cost characters don't wow me that much.

Anyway, it's a free drop when I get it, often allowing me to play two 3-4 cost characters that turn instead of one.

 

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