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Plushy said:
A blue human with hoofs, a birdman and a mind flayer walk into a bar.
Seriously though, I like the idea of having a Tau game more and more, I never knew the Tau had that many allies, all I relly knew about were Kroot, Vespides and human auxilaries but appearently there's quite a bit more.
Here's the list from Lexicanum for those that don't know about them:
It would certainly allow for fun parties. Some guardsman are tromping about in their squad, on patrol. Your Fire Warrior launches a Photon Flash 'nade from his grenade launcher and blinds all of them, giving the Kroot Carnivore enough time to jump from cover and rip into them. The Tarellian Dog-Soldier spins up his looted heavy stubber while the Fire Warrior takes his pulse pot-shots. With his last breaths, a vox-operator calls for support. The tank comes roaring to their rescue, but is painted with a markerlight and takes a Seeker Missile not long after.
I'd play it, though both Dark Eldar and Craftworlders hold more appeal to me.
I've converted Dark Heresy to the Only War system. Please take a look!
https://docs.google.com/folder/d/0B517sKRcjGNrcmZmV21GSkVoVVU/edit
Plushy said:
They're a little under-fluffed. They have psychic ability, and use it to power ships called Dhows. They are capable of Wapr travel and natural explorers, with a love of finding new places.
Is this new fluff? My understanding was that they weren't capable of warp travel, which is why they spend so much time in hibernation on their ships - they have to travel at sub-light speeds from system to system. The Tau therefore tow their ships (and this was one of the main reasons the nicassar agreed to ally with them - it gave them FTL capability).
Disclaimer: The views expressed in this post are my own. I do not speak for FFG in any capacity, officialotherwise. To be honest they don't really tell me much about anything, so you can assume I don't know squat.
I mean diddly. I don't know diddly. I did not mention squats. Squats are not making a comeback.
Unless they are. I really don't know!!! Seriously. Though squats were cool. Pity they all got eaten by the 'nids. Or did they?
macd21 said:
Plushy said:
They're a little under-fluffed. They have psychic ability, and use it to power ships called Dhows. They are capable of Wapr travel and natural explorers, with a love of finding new places.
Is this new fluff? My understanding was that they weren't capable of warp travel, which is why they spend so much time in hibernation on their ships - they have to travel at sub-light speeds from system to system. The Tau therefore tow their ships (and this was one of the main reasons the nicassar agreed to ally with them - it gave them FTL capability).
Whoops, you're right.
I've converted Dark Heresy to the Only War system. Please take a look!
https://docs.google.com/folder/d/0B517sKRcjGNrcmZmV21GSkVoVVU/edit
If they did tau they could probly get away with Tau, Human, Kroot, and all the other allies I am not going to name as well as Orks (They will do any thing for loud guns and a good fight), and maybe a rogue Eldar but to some extent I am speeking from my postearior. So I am not completely shore. Sorry for any mis-speld words I am doing this on a PS3.
Go to war? With a lasgun? What the f@ck am I guna kill with a flash light?!
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