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Heroes: Aragorn (Lore), Elladan, Elrohir
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Heroes: Glorfindel (Spirit), Frodo, Denethor
Game 1 Result: 62
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 3
Number of Rounds Completed: 4
Game 2 Result: 84
Final Threat Level: 22
Threat Cost of Each Dead Hero: 15
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 3
Number of Rounds Completed: 5
Game 3 Result: 69
Final Threat Level: 31
Threat Cost of Each Dead Hero: 7
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 3
Number of Rounds Completed: 3
Total Score: 71.66
What kills me is that I scored a 43 the first game I played but then lost twice in a row. This was designed to just push through as fast as possible and get through the doors with the Watcher being none the wiser. The key was to have some 2 willpower questers out right away and make sure I had a couple S and T cards in my hand. Fast Hitch and Unexpected courage helped a lot on Frodo and Denethor. Glorfindel really didn't contribute a lot apart from his willpower and killing the occasional Tentacle. This was not a very reliable deck (but high scoring decks rarely are, right?) and relied heavily on not getting too many tentacles out, but it was sure fun when I got that 43!
Not all who wander are lost...
Heroes: Bifur, Dain, Glorfindel (FoS)
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Heroes: Dain Ironfoot/Bifur/Thalin
Game 1 Result: (Report Final Score or Loss) 83
Final Threat Level: 33
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 3
Number of Rounds Completed: 5
Game 2 Result: (Report Final Score or Loss)Loss
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Game 3 Result: (Report Final Score or Loss)Loss
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Posting Your Results (Optional Information): Game 1 finished by defeating the Watcher. Card pool is 1x core set plus all the AP and expansions up to Hobbit Saga 1. I'll probably try again later.
Once ... Always ...
Heroes: Denethor, Elrond, Glorfindel(Foundations of Stone)
Game 1 Result: 81
Final Threat Level: 34
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 3
Number of Rounds Completed: 5
Game 2 Result: 149
Final Threat Level: 29
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 3
Number of Rounds Completed: 12
Game 3 Result: Loss
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Total Score: 172.5
Posting Your Results:
My pool was all the cards from Core-Dwarrowdelf only buying 1 of each product. The strategy of my deck was to be able to manipulate the encounter deck as much as possible in order to reach stage two, and then complete it as quickly as possible. Shadow of the Past was my win condition card for exploring Durin's Gate.
The second game took longer because I wasn't drawing any of my cards that shared the first letter with cards in the encounter discard pile. I was able to Forest Snare The Watcher in that game, which was pretty fun and helped me survive until I drew the right card. The last game was kind of a no-win scenario with Doomed 5 and Mountain Wargs for Setup and the Striking Tentacle from questing. Denethor needed to block and was killed due to shadow effects on round 1. The Striking Tentacle was unblockable on round 2, so my two remaining heroes fell to the tentacle and the Warg.
Heroes: Ori, Dáin Ironfoot, Thorin Oakenshield
Game 1 Result: 74
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 7
Victory Points Earned: 3
Number of Rounds Completed: 4
Game 2 Result: 94
Final Threat Level: 40
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 7
Victory Points Earned: 3
Number of Rounds Completed: 4
Game 3 Result: 72
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 3
Number of Rounds Completed: 4
Total score: 80
2 Core Sets, all expansions including The Hobbit.
This scenario was easier than I thought it would be. However in game two it looked really bad from early on. I made a poor choice in the first round that cost me a valuable resource, then I got hit twice by Bitter Wind, so I never seemed to get any resources. My threat was up to 45 at one point, but I still made it!
In all three games Thorin had to take 4 wounds from an undefended Striking Tentacle attack. Luckily dwarves are tough!
I must say I really like the riddle mechanic in this scenario, even though it is random. It makes you think twice when deciding which cards to play and which cards to save in your hand.
Heroes: Ori, Dáin Ironfoot, Thorin Oakenshield
Game 1 Result: 64
Final Threat Level: 36
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 3
Number of Rounds Completed: 3
Game 2 Result: 64
Final Threat Level: 36
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 3
Number of Rounds Completed: 3
Game 3 Result: 60
Final Threat Level: 29
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 3
Number of Rounds Completed: 3
Total score: 62,66
2 Core Sets, all expansions including The Hobbit.
I made another try with a slightly modified deck and this time it went much better. All three games went very similar, in the first two I even got the same score! I had more luck with the striking tentacles this time too, which meant I didn't have to face any undefended attacks. In the last game Dain nearly got killed anyway when Ill Purpose showed up as a shadow card. Ouch! Luckily dwarves are tough…
Oh no! I had another look at the Watcher in the Water card yesterday and realized I have playing this wrong all along. I had totally forgot the Watcher's ability to deal 3 damage to a character each turn. It wouldn't had made any difference to the scoring for the last game, but since I am not 100 % sure about the other games I guess my previous entries are not valid.
Guess I just have to try again then…
Heroes: Ori, Dáin Ironfoot, Thorin Oakenshield
Game 1 Result: 56
Final Threat Level: 33
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 6
Victory Points Earned: 3
Number of Rounds Completed: 2
Game 2 Result: 67
Final Threat Level: 35
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 3
Number of Rounds Completed: 3
Game 3 Result: 91
Final Threat Level: 36
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 8
Victory Points Earned: 3
Number of Rounds Completed: 5
Total score: 71,33
2 Core Sets, all expansions including The Hobbit.
This time the Doors of Durin didn't swing open as easily as in my previous attempts. In none of the games the top card of the encounter deck matched a card in my hand when I peeked at it with Longbeard Elder in the questing phase. Therefore I had to take a chance and emptied all of my hand after the encounter card had been revealed in the hope that the next card in the deck would open the doors for me, and it worked in the first two games! In the last game I had to wait another round and have another ally killed by the watcher and then discarded the only card in my hand, a "We are not Idle", and luckily the encounter card was "Wrapped".
Heroes: Aragorn (Lore), Theodred, Glorfindel (Spirit)
Game 1 Result: 78
Final Threat Level: 31
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 3
Number of Rounds Completed: 5
Game 2 Result: 65
Final Threat Level: 22
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 6
Victory Points Earned: 3
Number of Rounds Completed: 4
Game 3 Result: 104
Final Threat Level: 27
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 3
Number of Rounds Completed: 8
Total: 82,33
Card pool: 1 core set, all exp. and packs before Hobbit.
Without Signature
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