| Register Now | |
| My Points | |
| My Games | |
| Page 3 of 3 (38 messages) | « First page... 2 3 |
Heroes: Aragorn (Lore), Theodred, Glorfindel (Spirit)
Game 1 Result: 61
Final Threat Level: 19
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 0
Number of Rounds Completed: 4
Game 2 Result: 58
Final Threat Level: 8
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 5
Game 3 Result: 50
Final Threat Level: 10
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 4
Total: 56,33
Card pool: 1 core set, everything except Hobbit.
These won games came after 3 losses. Hate Sleeping Sentry.
Heroes: Dain/Bifur/Thalin
Game 1 Result: (Report Final Score or Loss) 101
Final Threat Level: 29
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 0
Number of Rounds Completed: 7
Game 2 Result: (Report Final Score or Loss) 104
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 0
Number of Rounds Completed: 7
Game 3 Result: (Report Final Score or Loss) Loss
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:
Posting Your Results (Optional Information): Game 3 is lost due to a Sleeping Sentry as a shadow effect where Dain is defending, so all of my characters (including all heroes) are discarded. Card pool: 1x Core Set + Every Action Pack and Expansion
Once ... Always ...
Heroes: Ori, Dáin Ironfoot, Thorin Oakenshield
Game 1 Result: 77
Final Threat Level: 35
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 0
Number of Rounds Completed: 4
Game 2 Result: Loss
Game 3 Result: 76
Final Threat Level: 21
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 0
Number of Rounds Completed: 5
2 Core Sets, all expansions including The Hobbit.
In the first two games there was no sign of Gandalf whatsoever. In game 2 everything went fine until I came to the goblin gate and suddenly had to face three enemies at once, with two of them ambushing me before the combat phase. Five attacks meant five shadow cards. My Longberad Elder had forwarned me of the attack, so I didn't quest with Arwen in case I would get Sleeping Sentry as a shadow card. But instead two of the five shadow cards were Pathless Country which meant two damage on Arwen!
In game 3 I got Sleeping Sentry as an encounter card twice in a row, but that was no problem since I got forwarned by a Longberad Elder and Gandalf showed up just in time to lower my threat so that I didn't have to face more than one undefended attack, which I luckily survived.
There is a lot of luck in this quest, but I really like it because you never feel totally safe. I also somehow like the brutality of Sleeping Sentry and that you always have to plan around this card.
To my mind, Road to Rivendell is the poster child for a secrecy scenario. I think they designed this one specifically to work well with secrecy, seeing as all the enemies(besides Goblin Spearman) are over 20 threat. With that in mind, I'm always trying RtR to test secrecy decks.
I decided, for this endeavor, to go with Eowyn and Glorfindel (Spirit). Start with 14 threat and just try to run your ass off to the finish line. Old Gandalf is in there to try and eliminate some enemies building up in the staging area. Light of Valinor, Resourceful, and A Test of Will were obviously my must have cards for my starting hand. I'm very proud that these were my actual first three games (I tried a fourth to see if I could get better but I lost to an early Goblin Spearman). Here's how it went:
Game 1 Result: 69
Final Threat Level: 19
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 5
Game 2 Result: 73
Final Threat Level: 23
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 5
Game 3 Result: 51
Final Threat Level: 21
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 3
Total: 64.33
Not all who wander are lost...
Tried this again with a slightly modified deck.
Heroes: Ori, Dáin Ironfoot, Thorin Oakenshield
Game 1 Result: 84
Final Threat Level: 28
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 6
Victory Points Earned: 0
Number of Rounds Completed: 5
Game 2 Result: 64
Final Threat Level: 11
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 0
Number of Rounds Completed: 5
Game 3 Result: 77
Final Threat Level: 21
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 6
Victory Points Earned: 0
Number of Rounds Completed: 5
Final score: 75
2 Core Sets, all expansions including The Hobbit.
In game 2 Gandalf came by 5 times! Even the Goblin Spearmen wouldn't engage me in the last round.
I am eager to try a secrecy deck with this scenario just to see how it works.
Heroes: Theodred, Eowyn, Beravor
Game 1 Result: 78
Final Threat Level: 18
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 6
Game 2 Result: 45
Final Threat Level: 05
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 4
Game 3 Result: 67
Final Threat Level: 17
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 5
Final Score: 63.334
card pool: 1x core set, mirkwood cycle, KD, redhorn gate, road to rivendell
Without Signature
| Page 3 of 3 (38 messages) | « First page... 2 3 |