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Moderator: Sin Moderador. Topics: 145 | Posts: 1091
The Hunt for Gollum (Solo Player Living Tournament)
Published on 22 February 2012 - 21:32:51
Page 3 of 3 (42 messages) « First page... 2 3
Reply #31 | Published on 05 July 2012 - 08:52:55
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 Heroes: Lorefindel, Eowyn, Frodo

Game 1 Result: 76
Final Threat Level: 32
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 0
Number of Rounds Completed: 4

Game 2 Result: 88
Final Threat Level: 36
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 0
Number of Rounds Completed: 5

Game 3 Result: 123
Final Threat Level: 44
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 3
Number of Rounds Completed: 8

Final Result: 95.67

Core x2, KD and all AP up to and including RtR

 

Without Signature
Reply #32 | Published on 05 July 2012 - 15:19:56
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 Heroes: Aragorn, Eowyn, Theodred

Game 1 Result: 62
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 3
Number of Rounds Completed: 4

Game 2 Result: 49
Final Threat Level: 22
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 3
Number of Rounds Completed: 3

Game 3 Result: 74
Final Threat Level: 34
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 4

Final Result: 61.67

Core x2, KD and all AP up to and including RtR

 

Second game started with all Heroes exhausted due to Old Wives' Tales… sneaky Gandalf saved the day + 9 Treacheries in 15 cards

Without Signature
Reply #33 | Published on 06 July 2012 - 05:33:03

Zavarov said:

 

Second game started with all Heroes exhausted due to Old Wives' Tales… sneaky Gandalf saved the day + 9 Treacheries in 15 cards

 

Considering that there are only 15 treacheries in the game……..that´s very lucky.

"Wenn mehr von uns Heiterkeit, gutes Tafeln und klingende Lieder höher als gehortetes Gold schätzen würden, so hätten wir eine fröhlichere Welt."

----Links for NEW PLAYERS (and old ones)----

Reply #34 | Published on 07 July 2012 - 08:52:07
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muemakan said:

Zavarov said:

 

 

Second game started with all Heroes exhausted due to Old Wives' Tales… sneaky Gandalf saved the day + 9 Treacheries in 15 cards

 

 

 

Considering that there are only 15 treacheries in the game……..that´s very lucky.

Yeah… I'm starting to feel the whole tournament scoring system is not much fun, even with the 10 pts/rd change. I get lucky with 9 treacheries in my first 15 cards: bam, high score. It doesn't say anything about my skills as a player or a deck builder. Other games I ran with the same deck, stuff would happen like discarding three Clues as shadow cards to the same stupid crows (actually pretty funny), having the only clue guarded by False Lead or just getting stomped by Hunters from Mordor.

Right now I'm trying the Journey to Rhosgobel tournament and it's basically a crap shoot to get the perfect starting hand and hoping the encounter deck plays nice.

 

 

Without Signature
Reply #35 | Published on 12 August 2012 - 11:16:05

Heroes: Dain Ironfoot, Gloin, Bifur


Game 1 Result: 69
Final Threat Level: 23
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 6
Number of Rounds Completed: 5

Game 2 Result: 73
Final Threat Level: 35
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 3
Number of Rounds Completed: 4

Game 3 Result: 64
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 3
Number of Rounds Completed: 4

Final Result: 68,66
 

Card pool: 1 core set, all packs.
 

Without Signature
Reply #36 | Published on 08 September 2012 - 09:02:45

 Heroes:
Aragorn (Lore)
Frodo
Glorfindel (Spirit)

Game 1 Result: (73)
 Final Threat Level: 17
 Threat Cost of Each Dead Hero: 0
 Damage Tokens on Remaining Heroes: 2
 Victory Points Earned: 6
 Number of Rounds Completed: 6

Game 2 Result: (97)
 Final Threat Level: 19
 Threat Cost of Each Dead Hero: 0
 Damage Tokens on Remaining Heroes: 1
 Victory Points Earned: 3
 Number of Rounds Completed: 8

Game 3 Result: (86)
 Final Threat Level: 19
 Threat Cost of Each Dead Hero: 0
 Damage Tokens on Remaining Heroes: 0
 Victory Points Earned: 3
 Number of Rounds Completed: 7

I used exactly the same deck as in Passage Throug Mirkwood scenario. Very stable fellowship for Gollum hunting :)

Without Signature
Reply #37 | Published on 29 September 2012 - 11:00:31

Heroes: Dain/Bifur/Thalin

 

Game 1 Result: (Report Final Score or Loss) 73
Final Threat Level: 26
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 3
Number of Rounds Completed: 5

Game 2 Result: (Report Final Score or Loss) 87
Final Threat Level: 36
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 0
Number of Rounds Completed: 5

Game 3 Result: (Report Final Score or Loss) 150
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 3
Number of Rounds Completed: 12

Posting Your Results (Optional Information): Game 3 progressed very slowly and emptied the encounter deck once.  Card pool is one core set and all adventure packs and expansions.

 

Once ... Always ...

Reply #38 | Published on 21 October 2012 - 17:05:31

Heroes:  Eowyn, Legolas, Bilbo Baggins

Game 1 Result: Fail
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Game 2 Result: 165
Final Threat Level:  38
Threat Cost of Each Dead Hero:  9
Damage Tokens on Remaining Heroes:  1
Victory Points Earned:  3
Number of Rounds Completed:  12

Game 3 Result:  164
Final Threat Level:  33
Threat Cost of Each Dead Hero:  0
Damage Tokens on Remaining Heroes:  1
Victory Points Earned:  0
Number of Rounds Completed:  13

! Core Set used, plus Hunt for Gollum cards.

"And the Lord Denethor is unlike other men: he sees far."

Reply #39 | Published on 26 October 2012 - 01:44:38

Heroes:Dunhere, Eowyn and Glorfindel (Core)

Game 1 Result: 78
Final Threat Level:28
Threat Cost of Each Dead Hero:0
Damage Tokens on Remaining Heroes:0
Victory Points Earned:0
Number of Rounds Completed:5

Game 2 Result: 149
Final Threat Level: 43
Threat Cost of Each Dead Hero:0
Damage Tokens on Remaining Heroes:2
Victory Points Earned:6
Number of Rounds Completed:11

Game 3 Result: 85
Final Threat Level: 37
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes:1
Victory Points Earned:3
Number of Rounds Completed:5

Posting Your Results (Optional Information): Cards available: Core set x 1, Hunt for Gollum, Conflict at the Carrock and Return to Rhosgobel
 

Migwald

Reply #40 | Published on 22 December 2012 - 06:05:41

 

Deck Name: The Evenstars of the Mark
 
Heroes: Eowyn, Dunhere, Theodred
 
 
 
Game 1 Result: 058
Final Threat Level: 18
Threat Cost of Each Dead Hero: 00
Damage Tokens on Remaining Heroes: 00
Victory Points Earned: 00
Number of Rounds Completed: 04
 
Game 2 Result: 080
Final Threat Level: 20
Threat Cost of Each Dead Hero: 00
Damage Tokens on Remaining Heroes: 00
Victory Points Earned: 00
Number of Rounds Completed: 06
 
Game 3 Result: 147
Final Threat Level: 12
Threat Cost of Each Dead Hero: 00
Damage Tokens on Remaining Heroes: 01
Victory Points Earned: 03
Number of Rounds Completed: 06
 
 
Deck :
 
 
 
Hero (3)
Eowyn (Core) x1
Dunhere (Core) x1
Theodred (Core) x1
 
 
Ally (22)
Gandalf (Core) x3
Elfhelm (TDM) x2
Eomund (CatC) x2
Arwen Undomiel (TWitW) x3
Rider of the Mark (RtR) x3
The Riddermark's Finest (THoEM) x3
West Road Traveller (RtM) x3
Snowbourn Scout (Core) x3
 
 
Attachment (12)
Steward of Gondor (Core) x3
Unexpected Courage (Core) x3
Dunedain Mark (THfG) x3
Ancient Mathom (AJtR) x3
 
 
Event (17)
The Galadhrim's Greeting (Core) x2
Sneak Attack (Core) x3
Valiant Sacrifice (Core) x2
A Test of Will (Core) x3
Ride to Ruin (THoEM) x2
Elrond's Counsel (TWitW) x3
Stand and Fight (Core) x2
 
 

 

Reply #41 | Published on 01 February 2013 - 12:44:05
0
10
Happy Birthday!

 

Heroes:  Glorfindel (spirit), Frodo Baggins, Aragorn (lore)
 
Game 1 Result: 82
Final Threat Level: 18
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 6
Number of Rounds Completed: 7
 
Game 2 Result: 88
Final Threat Level: 18
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 3
Number of Rounds Completed: 7
 
Game 3 Result: 73
Final Threat Level: 22
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 3
Number of Rounds Completed: 5
 
Total: 81
 
 
Two Core sets and everything up to and including HoN

Without Signature

Reply #42 | Published on 06 February 2013 - 21:32:50

 

Heroes: Eowyn, Frodo, Beravor
 
Game 1 Result: 66
Final Threat Level: 26
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 4
 
Game 2 Result: 64
Final Threat Level: 10
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 6
Number of Rounds Completed: 6
 
Game 3 Result: 76
Final Threat Level: 12
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 6
Number of Rounds Completed: 7
 
Grand Total: 68.67
 
Posting Your Results (Optional Information):
I'm a new player, slowly playing through the Adventure Packs in order.  I currently own Corex2, Hunt For Gollum, Conflct at Carrock, Journey to Rhosgobel, and Hills of Emyn Muil.  While I was waiting for more sleeves for encounter deck, I decided to see if I could design a deck to beat Hunt For Gollum as quickly as possible.  I've looked ahead at some of the cards I have to come and I can already see that I'd alter this deck significantly, so I'll have to try it again when I have more cards.  I'm glad I found these Living Tournaments, gives me something to strive for.
 
The basic premise of the deck was to have lots of ways to deal with locations, lots of card draw, and ways to accelerate questing.  I usually spend 1-3 rounds on 1B for maximum use of the 3 card search to get a clue early.  Use locations to buffer your progress as necessary.  Frodo eats any damage in threat and Hasty Strike kills the bad shadow effects.  I've never had a Hunter actually engage me, but Gandalf can deal with them if you really need to.  Gandalf usually handles any of the small enemies that actually do engage me.  Use the Lore events to sneak past the nasty stuff and use Protector of Lorien to power quest by discarding the stuff you don't need.  Use Galadhrim's Blessing and any Gandalfs you don't need for killing enemies to reduce your threat and better your score.
 
Heroes (3)
Eowyn (Fast Paced Questing)
Frodo Baggins (Absorb Damage from any enemies I encounter)
Beravor (Draw cards or Quest as needed)
 
Allies (12)
1x Gelowine (More cards)
3x Northern Tracker (Locations!)
3x The Riddermark's Finest (Locations!)
3x Gandalf (Core)
2x Miner of the Iron Hills (Tech for getting too many clues)
 
Attachments (14)
3x Protector of Lorien (Put the cards you don't need to good use)
3x Steward of Gondor 
3x Ancient Mathom (Draw lots of cards)
3x Song of Kings (Sneak and Steward are too good)
2x Unexpected Courage (nice on Beravor or Frodo)
 
Events (24)
3x Secret Paths(Locations!)
3x Radagast's Cunning (deals with Hunters for a turn)
3x Strider's Path (Locations!)
3x Galadhrim's Greeting (Drop threat, better score)
3x Hasty Strike (Cancel)
3x A Test of Will (Cancel)
3x Stand and Fight (Recur Riddermark's Finest)
3x Sneak Attack

 

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