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Fortress America
One nation...under siege
Moderator: FFGAnton Topics: 30 | Posts: 203
Question about the "scouting" rule
Published on 08 June 2012 - 17:34:23
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0

Just to clarify my understanding of this rule…

The helicopter "jumps" into a declared territory, just like the old MB edition.

The helicopter is now allowed to move into any adjacent unoccupied enemy territory (but not a city territory) without having to declare anything.

Is this correct?

The scouting  helicopter would need to establish a supply line to the the final territory the unit entered IF my understanding of the rule is correct.

This leads to another rather obvious question… the attacker retains control of the territory the helicopter "jumped" into even if he area is left vacant at the end of the scouting move, right?

Thank you.

 

 

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Reply #1 | Published on 11 June 2012 - 15:28:56

pturb said:

Just to clarify my understanding of this rule…

The helicopter "jumps" into a declared territory, just like the old MB edition.

The helicopter is now allowed to move into any adjacent unoccupied enemy territory (but not a city territory) without having to declare anything.

Is this correct?

The scouting  helicopter would need to establish a supply line to the the final territory the unit entered IF my understanding of the rule is correct.

This leads to another rather obvious question… the attacker retains control of the territory the helicopter "jumped" into even if he area is left vacant at the end of the scouting move, right?

Thank you.

 

 

Not quite right.  The 'jumping' is the only moving the scouting helicopter can do on its turn.  You're moving into an unoccupied, declared enemy territory 2 spaces away to take control of it- no battling or further movement (so you wouldn't be leaving the territory vacant).  Any territory you scout must be 'declared' beforehand. 

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Reply #2 | Published on 11 June 2012 - 17:34:23
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Thank you for the comment.

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