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You are here: FFG Forums /  Media /  Elder Sign: Omens

Elder Sign: Omens
Enjoy the tense excitement of Elder Sign in a digital medium
Moderator: FFGAntonffgjaffer Topics: 163 | Posts: 601
[Bug] Winning a room AND going insane caused game to lock up
Published on 05 November 2011 - 11:57:30

Playing Monterey Jack on the MacOS version, won a room (can't remember which one), but winning it cause me to lose my last Sanity.  I saw the "Insane" picture, the vertical doors shut and the game just hung.  Had to Command-Q it. 

In light of the fact that God limited Man's intelligence, it seems REALLY unfair that he didn't also limit Man's stupidity.

Page 1 of 1 (4 messages) 1
Reply #1 | Published on 05 November 2011 - 18:56:07

I would report this bug using the user support link at bottom of page.

It's similar(may be same) to one I've found where if going insane/dying and losing game at same time the game freezes up after showing the "greyed out" victim.  It seems "killing character" + [unknown # other things] = crash.

Reply #2 | Published on 05 November 2011 - 19:18:02

 Done. Overall, I am REALLY enjoying this game.  

In light of the fact that God limited Man's intelligence, it seems REALLY unfair that he didn't also limit Man's stupidity.

Reply #3 | Published on 06 November 2011 - 08:20:34
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I've got the same problem: it seems that you cannot sacrify an investigator sanity to solve one adventure due to a bug.

I've posted the problem in the User Support and hope that FFG will solve it soon - not *very* critical but sometimes you need to sacrify one investigator.

Overall, great game, thanks FFG, but please add at least a couple of additional Ancient Ones!!

Zak

Without Signature
Reply #4 | Published on 06 November 2011 - 11:57:30

 as per rules you cannot 'sacrifice' an investigator. The app should not crash nonetheless, but the bottom line is that you are not allowed to make such an attempt.

Without Signature
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