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cockney said:
ShadowJak said:
cockney said:
as the wording of the card says 'Spend your target lock' so I think this negates the dead eye, card in that dead eye can't be used in conguction with any missile cards. Basicly dead eye is used with beam weapons only.
What you said is wrong and doesn't make any sense.
let me explain, the wording of the card says spend target lock, you can target lock for missiles and beam weapons, with the dead eye ability you'd be able to use focus, rather then the target lock to hit with your beam weapons, lasers, ion cannon et al, keeping the target lock on for another turn. Missiles spacificly have to have a target lock which is spent, dead eye would not be of use.
No. Totally Wrong.
There are no "beam" weapons in this game. Only primary and secondary weapons. Deadeye specifically allows "Attack [Target Lock]" to be treated as "Attack [Focus]"
If I'm reading the card correctly, it says every ship within range 1 suffers a hit of damage. This is absolutely overpowered, because everyone knows you absolutely can't circumvent this strategy because of the unwritten law that players can't be so creative as to not have every single one of their ships within range 1 of the target. We don't need to play Math-Wing to figure out that this isn't some kind of Sith Lightning Win-button. Does it hamper the swarm a little? Yes. It still has to hit, it still has to damage and you still have to have something within range 1 of it's target. Ta da! I'm so glad there has been this much ludicrous speculation about a previewed/unreleased strategy when we don't even know what cards are sitting in the Slave 1, Interceptor or A-Wing clamshells.
"I am Captain Soontir Fel. I will teach you how to fly & how to survive. If you think you know better than me, all I can teach you is how to die."
ShadowJak said:
cockney said:
ShadowJak said:
cockney said:
as the wording of the card says 'Spend your target lock' so I think this negates the dead eye, card in that dead eye can't be used in conguction with any missile cards. Basicly dead eye is used with beam weapons only.
What you said is wrong and doesn't make any sense.
let me explain, the wording of the card says spend target lock, you can target lock for missiles and beam weapons, with the dead eye ability you'd be able to use focus, rather then the target lock to hit with your beam weapons, lasers, ion cannon et al, keeping the target lock on for another turn. Missiles spacificly have to have a target lock which is spent, dead eye would not be of use.
No. Totally Wrong.
There are no "beam" weapons in this game. Only primary and secondary weapons. Deadeye specifically allows "Attack [Target Lock]" to be treated as "Attack [Focus]"
a beam weapon is any weapon that fires a beam, be that a blaster, laser, ion cannon et al, and where is your evidence that your presumption that deadeye specifically allows attack (taget lock) to be treated as attack (focus)?
CaptainRook said:
If I'm reading the card correctly, it says every ship within range 1 suffers a hit of damage. This is absolutely overpowered, because everyone knows you absolutely can't circumvent this strategy because of the unwritten law that players can't be so creative as to not have every single one of their ships within range 1 of the target. We don't need to play Math-Wing to figure out that this isn't some kind of Sith Lightning Win-button. Does it hamper the swarm a little? Yes. It still has to hit, it still has to damage and you still have to have something within range 1 of it's target. Ta da! I'm so glad there has been this much ludicrous speculation about a previewed/unreleased strategy when we don't even know what cards are sitting in the Slave 1, Interceptor or A-Wing clamshells.
No you read it incorrectly.
The card reads:
Attack [Target Lock]: Spend your target lock and discard this card to perform this attack.
If this attack hits, the seventh seal on the Scroll of the Apocalypse will break open causing seven angelic trumpeters to blow their horns which will in turn cue the seven bowl judgments.
ShadowJak said:
CaptainRook said:
If I'm reading the card correctly, it says every ship within range 1 suffers a hit of damage. This is absolutely overpowered, because everyone knows you absolutely can't circumvent this strategy because of the unwritten law that players can't be so creative as to not have every single one of their ships within range 1 of the target. We don't need to play Math-Wing to figure out that this isn't some kind of Sith Lightning Win-button. Does it hamper the swarm a little? Yes. It still has to hit, it still has to damage and you still have to have something within range 1 of it's target. Ta da! I'm so glad there has been this much ludicrous speculation about a previewed/unreleased strategy when we don't even know what cards are sitting in the Slave 1, Interceptor or A-Wing clamshells.
No you read it incorrectly.
The card reads:
Attack [Target Lock]: Spend your target lock and discard this card to perform this attack.
If this attack hits, the seventh seal on the Scroll of the Apocalypse will break open causing seven angelic trumpeters to blow their horns which will in turn cue the seven bowl judgments.
This is going to require a serious FAQ.
"I am Captain Soontir Fel. I will teach you how to fly & how to survive. If you think you know better than me, all I can teach you is how to die."
cockney said:
a beam weapon is any weapon that fires a beam, be that a blaster, laser, ion cannon et al, and where is your evidence that your presumption that deadeye specifically allows attack (taget lock) to be treated as attack (focus)?
Seriously? Are you trying to troll?
Don't even answer that because it doesn't matter. You are either trolling or have no understanding of the game at all and are just blathering. Either way, further response from me would be a waste of time.
ShadowJak said:
cockney said:
a beam weapon is any weapon that fires a beam, be that a blaster, laser, ion cannon et al, and where is your evidence that your presumption that deadeye specifically allows attack (taget lock) to be treated as attack (focus)?
Seriously? Are you trying to troll?
Don't even answer that because it doesn't matter. You are either trolling or have no understanding of the game at all and are just blathering. Either way, further response from me would be a waste of time.
so you have no evidence?
and I have a better understanding of the game then you it seams
As someone who somehow missed seeing this spoiler: what exactly is the text of this Deadeye upgrade card?
dbmeboy said:
As someone who somehow missed seeing this spoiler: what exactly is the text of this Deadeye upgrade card?
Here is the text:
You may treat the [ATTACK: TARGET LOCK] header as [ATTACK: FOCUS]
When an attack requires you to spend a target lock, you may spend a focus token instead
1 cost
It is an elite pilot upgrade card. It isn't that good because all the ships that can currently use it only have slots for one missile or torpedo. It can make proton torps better because they already have a built in mini-focus/marksman but it doesn't make much of a difference on Concussion Missiles, Cluster Missiles, or Assault Missiles. If they make a secondary weapon that uses target lock but doesn't get discarded, this could end up being pretty good.
Offensively, Target Lock and Focus are the same when treating crits as normal hits which is why I combined them in the chart. The chart is about landing any type of hit to trigger the splash damage of Assault Missiles. It would be possible to pull off some tricks with Garven and Chewbacca to be able to fire the assault missiles with a Target Lock AND Focus, but the set up for that would be a ton of squad points (more than 70 for Chewbacca, Garven, Assault Missles, and Deadeye before taking into account any other pilots or upgrades). Making the chart was tedious enough as it is so I didn't bother with that possibility.
The person I'm no longer responding to in this thread seems to think Ion Cannons require target locks to use or something. He obviously isn't reading the cards or is trying to troll. Either way, it isn't worth responding to him until he starts reading the cards or stops trolling so he can make well informed, worthwhile posts.
Cool, thanks. I wasn't trying to extend the argument, I just didn't see where that card had been spoiled and was curious if it did anything else that might be useful. I guess not then. Thanks.
dbmeboy said:
Cool, thanks. I wasn't trying to extend the argument, I just didn't see where that card had been spoiled and was curious if it did anything else that might be useful. I guess not then. Thanks.
It wasn't really spoiled. Some of us are just really good at reading fuzzy pixels from that page where they first announced the ships in wave 2.
It isn't a terrible card. It only costs 1 point and it is much more likely to be useful on a pilot with a torp than Determination.
ShadowJak said:
dbmeboy said:
Cool, thanks. I wasn't trying to extend the argument, I just didn't see where that card had been spoiled and was curious if it did anything else that might be useful. I guess not then. Thanks.
It wasn't really spoiled. Some of us are just really good at reading fuzzy pixels from that page where they first announced the ships in wave 2.
It isn't a terrible card. It only costs 1 point and it is much more likely to be useful on a pilot with a torp than Determination.
It had another name, but they couldn't fit 'Use the Force, Luke.' or 'Luke, you've switched off your targeting computer!' on the card.
"I am Captain Soontir Fel. I will teach you how to fly & how to survive. If you think you know better than me, all I can teach you is how to die."
I can imagine situations where you have already assigned a target lock to one enemy, and then you end up wanting to shoot missiles at another, different enemy. You may want to keep the target lock on the first guy for a future turn, so you use focus instead with deadeye.
Be Seeing You.
magadizer said:
I can imagine situations where you have already assigned a target lock to one enemy, and then you end up wanting to shoot missiles at another, different enemy. You may want to keep the target lock on the first guy for a future turn, so you use focus instead with deadeye.
I see it mostly as a counter to Expert Handling, or a way to not waste your action on a target lock when it's questionable whether you'll have that ship in your firing arc that turn or not. It's a good Alpha Striker's upgrade.
"I am Captain Soontir Fel. I will teach you how to fly & how to survive. If you think you know better than me, all I can teach you is how to die."
CaptainRook said:
magadizer said:
I can imagine situations where you have already assigned a target lock to one enemy, and then you end up wanting to shoot missiles at another, different enemy. You may want to keep the target lock on the first guy for a future turn, so you use focus instead with deadeye.
I see it mostly as a counter to Expert Handling, or a way to not waste your action on a target lock when it's questionable whether you'll have that ship in your firing arc that turn or not. It's a good Alpha Striker's upgrade.
There's also a good argument for using Deadeye on any elite pilot who takes Proton Torpedoes. Because the Torpedoes already turn a focus result into a critical hit, they get a fairly small benefit from the Focus action--that is, using the Focus action with Torpedoes doesn't do anything at all for you unless you roll at least 2 focus results on 4 attack dice (which will only happen about 25% of the time).
But unless the fine print on Deadeye prevents you from doing so, Luke or Wedge can discard Focus to use Torpedoes, and then spend a Target Lock to reroll blank results and any focus results after the first one. Considering that it basically turns them into Salm for a round, that's a pretty nice upgrade.
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