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You are here: FFG Forums /  Miniatures /  X-Wing

X-Wing
Take control of powerful Rebel X-wings and nimble Imperial TIE fighters!
Moderator: ffgjoshFFGMarkFFGStuartFFG_IanGecko Topics: 1411 | Posts: 17122
Wreck Markers
Published on 07 October 2012 - 08:56:33
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Thought it might be fun to add wreck markers to certain games as obstacles when a ship is destroyed. I resized them to about the size of a damage card then cut around them.

 

 

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Reply #1 | Published on 07 October 2012 - 17:28:43
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xwing marker

 

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Reply #2 | Published on 07 October 2012 - 17:29:48
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Tie Interceptor

 

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Reply #3 | Published on 07 October 2012 - 17:35:38
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Tie Advanced

 

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Reply #4 | Published on 07 October 2012 - 17:40:50
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Y-Wing

 

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Reply #5 | Published on 07 October 2012 - 17:52:01
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While I dont think its the A-Wing it could work as a marker

 

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Reply #6 | Published on 07 October 2012 - 20:02:04
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Love the idea, but you should've just linked all the pictures in one comment. If I do a version like this, I think instead of markers, I'll try to make fake little pieces of ships or something, to work like astroids that come into play.

"That is not dead which can eternal lie, And with strange aeons even death may die."

Reply #7 | Published on 07 October 2012 - 20:04:38
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 I originally linked all in one comment but it was too big to post.  

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Reply #8 | Published on 08 October 2012 - 02:03:50

The only effect I can see wrecks having on gameplay is maybe the debris from a blown up ship goes in a straight line from the last heading and might pelt any ships in its path the turn after it's destroyed, like in TIE fighter if you're following too close to something you just blasted. Else, fighter wrecks don't really make an impact IMO.

 

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Reply #9 | Published on 08 October 2012 - 08:56:33
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 That the intent, the debri would be an obstacle for one round. 

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